Batman: Arkham Knight, Rocksteady's highly anticipated third chapter in its dark knight series (the Origins prequel was handled by Warner Bros. Montreal), has received a new five-minute gameplay walkthrough during Sony's E3 press conference earlier today.
The caped crusader's general move set looks as delightfully empowering as we remember, but now we get a better look at the collossal, labyrinthine lair that is the whole of Gotham City. Prior to this, players were restricted to cramped mini-districts, but now the map is five times the size of Arkham City's expansive urban prison.
Furthermore, we get a stronger sense on why Batman would ever use the batmobile when he could otherwise glide about. The heavily armoured vehicle ("car" doesn't really do it justice) is armed with some pretty heavy duty cannons, which are pretty useful for blowing up unmanned tanks. Those things are rather tricky for a man who doesn't use guns (yet for some reason thinks it's okay for his car to use guns).
The video ends with a clever reintroduction to fan-favourite villain the Scarecrow. He looks a little different than we remember, so consider his latest introduction and threads a minor spoiler if you're bothered by that sort of thing.
In other Arkham Knight news, Sony revealed that the PS4 version of the game will receive exclusive "Scarecrow Nightmare Missions". What could they be?