Super Street Fighter 4: Arcade Edition's DLC won't migrate from GFWL to Steamworks

But the GFWL version should operate as is "for the foreseeable future."

Super Street Fighter 4: Arcade Edition will be shifting its Game For Window Live version over to Steamworks on 30th May, Capcom has announced. There's only one problem: DLC won't carry over.

"Unfortunately, both paid and free DLC for the GFWL version will not be transferred over in this process, but Steam should not be affected," wrote Capcom senior online community specialist Peter Rosas.

The good news is that the game will still be playable as is on GFWL "for the foreseeable future", ala Dark Souls, despite the fact that the service is eventually shutting down.

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Those who own the GFWL version of Super Street Fighter 4: Arcade Edition will automatically receive the option to download the title on Steam once the transition is complete. From there, they'll have the option to copy over their GFWL save data. Those who purchased a retail version of the game will have to activate the product on Steam via the code that came on the back of the instruction booklet.

Capcom noted that the next entry in the long-lasting fighting saga, Ultra Street Fighter 4, will launch on Steam upon its August release. The PS3 and Xbox 360 versions will launch in early June for 11.99 / €14.99 / $14.99.

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