"With great power comes great responsibility." Not my words, of course, but the unforgettable refrain of Spider-Man's dad or whoever it was. Who knows what he would have made of inFamous: Second Son, then, a game where you spray-paint stuff on walls and generally fight the power.
Actually, he probably would have been fine with it (I seem to remember he was sort of wise and had a sense of perspective before he was drowned in that canal or whatever happened), because of course inFamous is very much about holding great power to account. In the game, obviously, where the system needs disrupting, and in a technical sense, where the PlayStation 4's celebrated innards need to be brought to bear in a manner befitting the game's status as the first big thing since the launch.
If you'd like to see the game in action so you can devise whether it lives up to Spider-Dad's last words, join Ian Higton from 4pm GMT. And remember, it's not who you are that defines you, it's something else that I've forgotten. (Apologies to Ian - I'm beginning to think this is not the blog post he needs right now, or even the one he deserves.)