A slew of new details regarding MercurySteam's highly anticipated Castlevania: Lords of Shadow 2 have emerged over a pair of previews from OPM UK and OXM UK (via Gaming Everything).
First off, you'll be able to control the camera and teleport around seamless environments ala Koji Igarashi's Castlevania games, suggesting something more akin to a 3D Symphony of the Night. Further drawing comparisons to the PlayStation classic is the ability to turn into mist. You'll also be able to glamour mortals and take control of them.
Lords of Shadow 2 will also be set across two timelines with the bulk of the game set in modern day environments that have been sculpted to resemble the gothic Castlevania aesthetics well all know and love (remember, the "blank of Sorrow" Castlevanias took place in the future, but you'd never know it).
The magic system has been mildly adjusted, too. You'll still have a focus meter in which you're rewarded for combos, parries, and not taking damage, but instead of getting light and magic orbs you get "Dracula's Blood" a resource that can be channeled into the Void Sword or Chaos Claws. These essentially fill the function of light and dark magic from Lords of Shadow with the Void Sword attacks replenishing your health while the Chaos Claws pack a bigger punch and can smash through enemy shields.
The experience system has been slightly changed via the new Mastery System, in which you'll be able to level up certain skills by using them a lot.
Despite its misleading nomenclature, Lords of Shadow 2 will be the third and final chapter of the Lords of Shadow subseries with the 3DS outing, Mirror of Fate making up its middle chapter.