Despite its botched launch and less than stellar reviews, SimCity went on to sale a respectable 1.6 million units, according to EA's latest quarterly financial report.
"So far we are ahead of forecasts," said EA president of labels Frank Gibeau. That said, he acknowledged the horrid launch that overwhelmed the servers. "This will not happen again," he added.
It definitely won't happen with The Sims 4, anyway, as that was confirmed during a financial call to have an offline mode and will be focused on its single-player.
Elsewhere, EA's other mainstays are still doing well with Battlefield 3 Premium having over 3.5 million subscribers to date and FIFA 13 having sold over 14.5 million copies in Fiscal 2013.
Not everything at EA is going well, though, as sales for both Crysis 3 and Dead Space 3 fell below expectations, though no sales figures were announced.
The publisher's non-GAAP digital net revenue increased a whopping 36 per cent with half of SimCity's sales being online and FIFA 13's digital sales increased 94 per cent over FIFA 12's the prior year. Of course, it sold fewer physical copies to accommodate for this, but its overall sales were still 30 per cent more than FIFA 12's.
EA's total GAAP net revenue for the quarter ending on 31st March 2013 came to $1.21 billion, a little below $1.36 billion for the same quarter last year. Looking at the whole year, the total GAAP net revenue came to $3.8 billion, down from last year's $4.14 billion, but net income increased from $76 million to $98 million.
Looking ahead, the publisher seems pleased as punch about its recent Star Wars licensing agreement, but noted that it will not release any Star Wars game in Fiscal 2014 i.e. before 31st March 2014.
Sadly, there was no news regarding EA's search for a new CEO following John Riccitiello's departure, though executive chairman Larry Probst noted that both internal and external candidates are being considered.