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Counter-Strike: Global Offensive gets a new patch on Steam

Now get aim-punched when shot.

Despite only having been out for a few days, Valve has already updated Counter-Strike: Global Offensive on Steam with a new patch tweaking the mechanics and fixing various bugs.

The full list of changes (as listed by Valve) include:

Gameplay

  • Exposed a classic dynamic crosshair style in the options that represents the weapons spread accurately.
  • Implemented first-person client flinching. Now a player gets aim punched a bit when shot. The amount is based on the damage.
  • Increased amount of tagging that results from hits.

Bugs

  • Fixed the scoreboard turning toggleable in the end match state.
  • Fixed not being able to bring up the pause menu without dismissing the scoreboard in the end match state.
  • Parallelised matchmaking results analysis process and reduced time game takes to perform matchmaking.
  • Improved matchmaking algorithm giving more weight to dedicated servers ping during matchmaking results analysis.

Community

  • Removed the implicit dependency on round-limited matches so servers that want to use mp_timelimit instead can. Mp_timelimit is used only if mp_maxrounds is set to 0.
  • Exposed mp_forcecamera convar.
  • Exposed set of server hibernate convars.
  • Fixed code that was preventing mapper-placed weapons.

Our Tom Bramwell was quite fond of Valve's latest iteration on its classic multiplayer shooter, awarding it a 9/10.

"The core of Counter-Strike: Global Offensive is a reminder that quality can be permanent rather than fleeting, and the new additions give us new reasons to take interest and - hopefully - another way in for people who are ready for something different," he wrote in his Counter-Strike: Global Offensive review.

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