First-person thinker Dear Esther's developer The Chinese Room has revealed numerous details about its upcoming CryEngine 3 PC game Everybody's Gone to the Rapture.
Studio head Dan Pinchbeck spilled the beans to Beefjack, explaining that it's an open-world first-person non-combat game set in rural Shropshire an hour before the world ends.
The game will transpire in real-time across a large terrain that should take approximately 20 minutes to traverse diagonally. Whatever you don't accomplish in 60 minutes can be discovered upon subsequent playthroughs.
Unlike in Dear Esther, you'll be able to interact with the world this time around. Your interactions will influence the environment, characters and their actions.
"I think with Esther you generated most of that sense of foreboding pretty much by yourself, and I really wanted a world where you actively feel like something is going on, because it actively is going on," Pinchbeck explained.
There will be six characters, though it's unclear if these will even be people. "They're almost kind of memory traces of people that were there," Pinchbeck said. "How we represent them, and whether we do full-on character builds or whether we do something more symbolic, we're still kind of chewing around with."
Besides Everybody's Gone to the Rapture, The Chinese Room is working on the Amnesia sequel Amnesia: A Machine for Pigs due out on PC next year.
Everybody's Gone to the Rapture is slated for a 2013 release. For now, check out these mesmerising first images.