It will be the top notch Fight Night team that builds the new UFC game, EA has announced.
That team's housed up at EA Sports HQ in Canada. It was EA Tiburon that made EA Sports MMA - the big contender to THQ's best-selling UFC series.
Not that there's any need to compete - not now EA has signed the official UFC licence.
The EA Sports UFC team will be led by general manager Dean Richards and creative director Brian Hayes - no relation to David.
Hayes led gameplay design on Fight Night Round 4 and Fight Night Champion, and is a very nice chap.
No date nor details about the new UFC game were shared.
"When we found out that EA and the UFC would be working together, the team was excited. Most of the team didn't even know about it until the announcement at E3. We were all watching it together and when Andrew Wilson and Dana White took the stage, everybody starting cheering. It was great," Hayes commented.
"For me personally, the UFC is something that I grew up with. I remember watching the first UFC events when I was a teenager and it's amazing to see how they have evolved and flourished. Ultimately, we're huge fans, we think we have a great team and we are really excited to be taking on this new challenge. We look forward to bringing the UFC video game experience to new heights."
Fight Night's got a great track record. It launched with Fight Night 2004 on last-gen machines, where it debuted the Total Punch Control mechanic that uses the right thumbstick to aim and throw punches. But it wasn't until Fight Night Round 3 arrived at the start of this generation, in March 2006 (a year before PS3 launched here), that the series really got going.
If development has only just begun on the new UFC game, is there a chance it will grace one or more of the next-generation consoles as well as the current flock of machines?