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Diablo 3 hotfix ups Hell/Inferno high-end loot drop-rates across the board

We inferno judgement.

Inferno monsters across all Diablo 3 Acts, and Hell-difficulty monsters in Act 3 and 4, now have a greater chance of dropping high-end loot.

The most significant improvements are to level 63 items. The chances of looting them have more than doubled in most cases.

Bosses are also now "guaranteed" to drop "at least" one Rare item for players with four stacks of Nephalem Valor. If you have five stacks of Nephalem Valor, the guarantee becomes "at least" two Rare items.

It's a handy purple loot bag.

These changes are part of a 28th June Diablo 3 hotfix, detailed on the game's forum.

The new "approximate" drop rates follow:

Hell - Act 3 and Act 4

  • iLvl 61: 13.9 per cent (old: 9 per cent)
  • iLvl 62: 3.45 per cent (old: 1.9 per cent)
  • iLvl 63: no change (still 0 per cent)

Inferno - Act 1

  • iLvl 61: 23.9 per cent (old: 17.7 per cent)
  • iLvl 62: 12.6 per cent (old: 7.9 per cent)
  • iLvl 63: 4.8 per cent (old: 2.0 per cent)

Inferno - Act 2

  • iLvl 61: 23.3 per cent (old: 18.6 per cent)
  • iLvl 62: 18.6 per cent (old: 12.4 per cent)
  • iLvl 63: 9.3 per cent (old: 4.1 per cent)

Inferno - Act 3 and Act 4

  • iLvl 61: 27.1 per cent (old: 24.1 per cent)
  • iLvl 62: 21.7 per cent (old: 16.1 per cent)
  • iLvl 63: 16.3 per cent (old: 8.0 per cent)

The 28th Diablo 3 hotfix also addresses a couple of stalk-eyed game bugs.

  • Fixed a bug with several items that would allow those items to block pathing when dropped on the ground
  • Fixed a crash that could sometimes occur when a player was interacting with environment objects (e.g. opening chests or clicking on a lectern)
  • Fixed several additional game and service crashes
Diablo 3.