UK retail game sales "half of what they should be"
"Consumers don't want to spend money."
UK retail game sales are "half of what they should be", an analyst has claimed.
The UK games retail market is 25 per cent down compared to last year, according to a report by MCV.
2012's major new games are selling between 10,000 to 48,000 copies during their first week on sale, sources told MCV. Last year big games were selling 35,000 to 80,000 copies.
The first UFC game outsold the UK's current number one game, UFC 3, by 3:1 during the same period, MCV reported.
"We are trying to understand it, but everything is selling well below what it should," a publisher said.
"It is an absolute nightmare. I'm not making half the money back I'm spending on marketing."
Why is this happening? Don't blame specialist retailer GAME, which has been unable to stock some recent new releases.
"There are some stock shortages at retail, but I don't think that's what's causing these figures," the UK boss of an unnamed Japanese publisher said.
"The big games of last year are available cheaply. But also consumers don't want to spend money, and we as an industry are not giving them any reason to change their minds. I will be watching Mass Effect 3 and Syndicate very closely."
GAME Group Marketing Director Anna-Marie Mason told Eurogamer this week's Vita launch was vitally important for the UK games industry.
"The traditional packaged goods market, year on year, has been in decline," she said. "Even at our most busy period last year, as an industry, that market shrunk, and it shrunk significantly."
In a separate MCV report, Chart-Track, which releases UK sales data, said boxed retail still accounts for 70 per cent of the UK software market - what amounts to a £1 billion industry.
MD John Pinder said publishers "would have bitten your hands off" ten years ago for the sort of sales figures posted today.
He stressed the importance of the industry managing the transition to digital "very carefully" and called on publishers to "learn from the mistakes of the music industry".
"Hopefully games will learn from that and manage its transition in a way that doesn't destroy its big revenue area - which is boxed retail," he said.
"Right now we have the perfect storm. The appalling state of the economy combined with the end of the console lifecycles."
You may also like...
-
Gravity Rush Review 39
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 66
-
Skyrim gets mounted combat in new update 47
-
Sony patents method to interrupt your gaming with an ad 69
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 60
-
Dirt Showdown Review 87
-
Kingdoms of Amalur: Reckoning needed to sell 3 million to break even 30
-
Minecraft overtakes Black Ops on XBL activity chart 24
-
How the Darksiders 2 delay benefits you 8
-
Amalur developer 38 Studios lays off all staff - report 46
-
Ghost Recon: Future Soldier Review 132
-
Tony Hawk's Pro Skater HD soundtrack listing revealed 13
-
Diablo 3 real money auction house delayed again, client side patch out next week 22
-
Gravity Rush - first 15 minutes 15
-
The Cave Preview: Double Fine's New Game for Sega 19
Comments (154) Latest comment 3 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
/has a quick look at Telegraph's Euro Debt Crisis Liveblog in another tab
Nah I can't think why people aren't buying so many games.
Comment below viewing threshold Show
Comment below viewing threshold Show
Or people are pissed off with the store exclusive crap?
Held back ''DLC''?
Bored with yearly updates at full price?
Comment below viewing threshold Show
Almost right there, sir. We DO want to spend our money but not on crap and on inflated-priced games. Add an incentive, make us trust and believe in you and we'll come. Change the rude, obnoxious, attitudes and we'll come. Make it a treat to purchase anything in the store and we'll come.
Hell, set up a charity donation fund to save brick n mortar shops and I'll donate! As long as you change your perceptions and alter the attitude.
Comment below viewing threshold Show
Just started Skyrim for God's sake - it will be October before I finish that the way things are going.
Comment below viewing threshold Show
Comment below viewing threshold Show
Sorry to disappoint Game, but I don't think the Playstation Vita is going to miraculously revive the industry either.
Comment below viewing threshold Show
I'm enjoying Amalur very much, but that's the only thing worth buying this year so far. Awaits ME3 and SSX. Funny thing, it's yet again the EA games that interest me, shenigans or not, they put out decent efforts.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I haven't been less inspired by "their" output in years.
Capcom seem to be breaking the mold a bit with Asura's Wrath and Dragons Dogma.
But really, gaming used to be about different experiences. Now it appears to be about experiencing the same thing again and again, only "a bit different".
Mobile gaming on the other hand, has a huge indie scene with lots of different games available, is cheap to purchase and has little commitment value, so if I don't like it or have less time to play i don't feel like I wasted a ton of cash.
Or alternative view point,
The games developers spent a ton of cash bolting on multiplayer modes and making them addictive for years and people are all playing them and not buying their new games instead.
Whatever the reason, the publishers need to give the games developers some room to innovate or they all loose.
Comment below viewing threshold Show
Online passes, Online passes with expiry dates, DLC, rip off DLC, Retailer exlcusive DLC, DRM, unacceptable EULAs, endless sequels, hyperbole marketing and empty promises jading gamers, high pricing, punished consumers for not pre-ordering, devalued products if you want to sell it on. etc, etc, etc.
Now why would spend be down I wonder.. Oh sure things are pretty tough for us at the mo but this has been happening since 2008 so I don't think it's just that and besides the last thing you want to do in these tough times is give people reasons not to spend with you. I just spent on the Scrubs boxset rather than games this weekend a couple of years ago I'd be buying games with that money.
Comment below viewing threshold Show
Comment below viewing threshold Show
You reap what you sow.
Also as a collector of PC games. Needing connections to servers + DLC are a no-go as I don't have the gurantee I can pop those games into my PC in 10-15 years and still be able to enjoy the full content as the artists / developers intended.
I won't buy full price for those "rentals".
A lot of games changed to "fast food" intended to be consumed shortly after release and then being thrown away and I priced them accordingly in my head.
Comment below viewing threshold Show
Also the general trend to digital will no doubt be an impact. Even with Sony/Microsoft insane prices people are buying from them as the £50 games are still being listed and if no one paid that they wouldnt be that high.
Also as a PC Gamer due to people like Game and their attuitude with pc games i have been forced to turn to Steam. Intreasting it has been my good experience with steam that has encouraged to buy more digital from other channels such as Android Market and PSN Store.
Comment below viewing threshold Show
Comment below viewing threshold Show
Also the article didn't make it very clear, when we are talking "retail", do we mean physical copies on the highstreet, or everything? How well are they tracking ALL UK sales, online? What about stuff like the Blizzard and Origin store when you buy from them directly? It might'n be very exact. I bought a Russian BF3 key for £23~, rather than in a shop for £50~.
This always comes off as publishers and the highstreet simply not innovating their business to make money, like any other business needs to, in such a competitive market. A lot of us consumers are savvy and can get the best deals online. It's like hearing the "big 3" or whatever it is, commercial radio-owning, Record Execs moaning about not shifting enough CD singles in the early-mid 2000's - Shut up and learn to digital market!
Edit - Yes, it looks like everyone got in before me and said what I wanted to say. I agree with all the shit about sequels, day-1 DLC, greedy publishers milking a franchise dry and wondering why they can't get a Call of Duty success story every single time just by forcing it.
Comment below viewing threshold Show
Want to increase sales? Drop the fucking extortion tactics and lower the prices a bit.
Comment below viewing threshold Show
All are still in the cellophane while I journey through Skyrim.
Comment below viewing threshold Show
Comment below viewing threshold Show
There will come a point where it'll be hard to get 2nd hand sales though, because of the few new copies actually bought
Comment below viewing threshold Show
Comment below viewing threshold Show
Not that many 'must-have' games.
Stale sequels, uninspired ideas. Milking a franchise to death.
I'm patient enough to wait for a price drop or two, certainly sub 25 quid.
Massive recession etc means that 40 quid games are off the agenda for many, WAKE UP.
Mobile, indie, web games are at least price competitive, some are quite innovative.
Games need to have long term value, not a 5 hour linear campaign (its not a movie!).
Comment below viewing threshold Show
doesn't take a genius to put two and two together.
Comment below viewing threshold Show
Lmfao!!!
What exactly are you trying to understand? Is this the moment this publisher realised the global and UK recession affected them too. Cue plenty of moronic head scratching and confusion.
Consumers will always opt for essentials like buying food and paying bills. Disposable income, a category game purchasing falls into, obviously will suffer. It's that simple. Nothing difficult to understand about it.
Back to the rocket science publishers.
Comment below viewing threshold Show
You've trained them into waiting, so you've only got yourselves to blame.
Comment below viewing threshold Show
Comment below viewing threshold Show
Exactly.
Comment below viewing threshold Show
A sequels just to find they're only slightly improved over previous itterations EVERY BLOODY TIME... yada yada yada.
Comment below viewing threshold Show
This allows you to cut your £1000+ per year gaming habit to sub £100 with only a few weeks' delay between being able to play exactly the same games. Why anyone DOESN'T do this is beyond me.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Nah. May as well blame the industry for not pandering harder instead of the global economy. It's the nerd way.
Comment below viewing threshold Show
Thanks to retail conditioning, I no longer buy on release day.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I waited and on christmas day I think it was on the PC you could pick it up and the DLC season pass and the pre-order content for £15 from the THQ store. Right now all you have to do is be patient and you will be rewarded.
Unless you can get yourself a really good deal before launch just wait a month or 2 and someone will discount the game you want.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Wait a month and you get a patch and half the price.
Wait SIX months and you get completely patched editions with all paid-for DLC for half the price.
Reverse THOSE trends and you might see slightly less wary consumers.
Comment below viewing threshold Show
admirable idea, Sony but you've picked completely the wrong time of year for it. why not release at the start of summer and say - "hey, get this for when you go on holiday!"
actually, that idea is INSANELY good, why DIDN'T they use that?
Comment below viewing threshold Show
heh. I honestly think late 2011 was an awesome time for game quality. So many great titles.
This story has really f**king annoyed me. We have food banks sprouting up everywhere, for families who can't even afford f**king food, unemployment is skyhigh and this publisher has the f**king audacity to say "we are trying to understand it"
With all this going on around them, it makes me think that this publisher must sit in their cave just looking at a screen showing their real-time sales figures. That's it, no other outside contact. Briefly changing screens to see which sequels made the most money last year so they can release it's sequel this or next year. The utter stupidity and ignorance of the comment "we are are trying to understand it"
Fuck me!
Comment below viewing threshold Show
Polarization.
The big games are selling more and everything else is selling less.
The amount of revenue coming in industry wide is going up, but the revenue from traditional games (console, PC, etc), is stagnant, so as the big games sell more, the other titles, the smaller titles, are therefore selling less. Otherwise revenue from traditional games would be going up too.
Where the additional revenue is coming from is mobile and online gaming, which are both still in strong growth periods.
We've got, this generation, two serious competitors to traditional games in mobile and online gaming, no one may claim Angry Birds is a competitor for UFC, but at the end of the day more choice for the consumer is just that, competition and at the moment people are voting with their wallet. More and more want the big name titles like Call of Duty and more and more want to game on mobiles and online games, which means everything else suffers.
So to those complaining about poor sales, try and diversify, explore new markets, make up the difference by moving into the growth areas of the industry, which at the moment is mobile and online gaming.
Comment below viewing threshold Show
Comment below viewing threshold Show
This has to be the first time that games have become more expensive towards the end of a generation.
Comment below viewing threshold Show
They haven't got it.
Comment below viewing threshold Show
Comment below viewing threshold Show
your business model is simply wrong. your prices are simply wrong. games are mostly too short for the single player stuff. I won't pay for any on line passes and wtf is wrong with the psn store? fifa 12 is sold at 59 euros, it is now 39 euros in every store and 30 on line.
wake up idiots, wake up sony.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
There is really nothing else to understand about it.
They found out they can make easy money out of dayone DLC and extortion passes but they forgot that when they blurt out DLC every month for a game people will just wait for the complete edition down the line and get it even cheaper.
The whole make a qucik few millions masterplan starts to slowly backfire on them and if they don't change they can experience a new gaming crash as well.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
And with Guild Wars 2 coming up and GTA 5 (hopefully) 2012 is already full
Comment below viewing threshold Show
We've all just become wise tho these tricks and no longer bother to pander to them. I know I ditched Mass effect 3 because of the DLC nonsense and I would have to be persuaded to ever touch another bethesda offering after becoming a non-paid tester for skyrim.
It's funny how these companies blame everything but, the root cause i.e. their money grabbing policies. As a gamer I don't feel that I get any kind of quality products anymore. Instead I get yearly re-hashes and DLC rip offs with reviewers seemingly living out of the pockets of these companies and glossing over glaring issues to please them.
Comment below viewing threshold Show
Comment below viewing threshold Show
Is the answer
a) Boring, uninspired games and a glut of generic FPS?
b) Splitting all the content into day one DLC
c) Stupid retail-specific versions meaning you're a second-rate customer unless you but from a specific place,
or
d) All of the above?
Comment below viewing threshold Show
As for a comment around this article, price what's being offered appropriate to its value. Ask what happens with the informed consumer when they pick up a box (or goes to buy/download his content, ofc):
How many questions have been put in front of people, before they can buy the game?
Publishers introduced most of these qualms that interrupt purchases. Maybe not always fatally for the purchase, but it would not surprise me to find that. I would not go back to a situation where I bought based on the box/info (because I'm sure I'd just be left ignorant, not blissful), but publishers are putting themselves between players and games too often, instead of facilitating one to "embrace" the other.
Why for instance, would a publisher insist on industry standard DRM, in addition to its own account system before one can play? I remember a time I barely knew the publisher of a game. It didn't matter. Even though I didn't voice it I appreciated the task they did, but visually again, they didn't matter that much. It's funny on a sidenote, how with greater connectivity, when vocal players suggested that they'd welcome more communication with, from and to, developers, it was publishers that largely answered the call, acting as middlemen. Of course, the developers should be unimpeded from their business, so there's community managers, etc.
So much of this retail business I think is being caused by a decades-old ground-in distribution system, too, whose publishers that use it would prefer to hold (inevitable) progress back, impede users, than really look in to making the adaptive steps to fit in to today's marketplace. They're supposed to provide content, but appear until recently to be under the illusion that there aren't alternatives. Until the internet came knocking.
Users shouldn't be asked to fall back, to feel obliged to hold up the old ways. I just think there's a greater value in an adaptive environment that supports today, rather than fights against it (retail saw this, otherwise they wouldn't have pushed online as heavily as some did).
That game may not be worth £39.99+, but unhelpful for anybody overly inflexible pricing structure causes it to be priced that way, so there's two choices pay that (what they think it's worth - woe betide you if you're a niche game, because they predominately come in at that price and without the word-of-mouth/marketing often flounder in the charts), well, that or carry on looking - and that latter option is not so galling, on this evidence.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It can't.
Peaks and troughs.
Comment below viewing threshold Show
Perhaps that's one of the reasons sales are falling? Maybe people want VARIETY, just a thought...
Comment below viewing threshold Show
Comment below viewing threshold Show
"c) Stupid retail-specific versions meaning you're a second-rate customer unless you but from a specific place"
I tried to pre-order a retail-specific ME3 from Game, but no stock. Ended up just rotating in circles in the shop. Other confused customers orbiting.
Comment below viewing threshold Show
I was initially confused to see the retail game industry untouched by sales drought. Finally some figures to show it is actually happening.
Comment below viewing threshold Show
Half the games I wanted to buy are half of what they seemed in the first place.
Comment below viewing threshold Show
Comment below viewing threshold Show
Not to mention some psn games are better value at ten quid or less than full retail releases for 40.
Comment below viewing threshold Show
I can tell you now that when sales are down the opposite is the general rule of thumb.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I agree 100%, all of that is really turning me off game purchases in general, hate to buy a partial game just because I didn't preorder at a specific retail store etc. Unfortunately online stores start to do the same as well.
Comment below viewing threshold Show
So stop moaning about the price.
It boils down to there being too many games to play. I look at my shelf and I've got close to 20 unplayed/unopened games. I've never heard talk of backlogs like we do nowadays.
I'd prefer less games of a higher quality. Do we really need a sequel every year? Do the devs really nearly to rush it out half finished? There's so much crap released nowadays. Clone after clone. Reading the Sega article makes you realise how good it was to be a gamer back in the 90s with so many fresh and exciting ips.
Comment below viewing threshold Show
Comment below viewing threshold Show
I remember spending £50 on Resident Evil 2 and that was fourteen years ago!
Comment below viewing threshold Show
Games have been repositioning what they offer, too to a greater or lesser degree. They've forced themselves (and demand/wider availability has partially forced them) in to a situation wherein they simply have to be competitive.
Comment below viewing threshold Show
Comment below viewing threshold Show
Finally as FluffyTucker has already said there have been some real gems (Killing Floor for instance) on Steam for under a fiver.
You'd think the games industry would have learnt a lesson after all the great games that simply got stifled in the crush (Rage deserved better) but i wouldn't be suprised to see the same old nonsence at the end of this year.
Comment below viewing threshold Show
How on earth can customer be wrong on price? People couldn't give a rats arse about the price 20 years ago. Right now many are telling the industry it's too much today that's not them being "wrong" it's the price is too much for the consumer!
Will those people still be wrong when no one is paying the asking price?
Comment below viewing threshold Show
They'll be wrong when developers go bankrupt because their revenue doesn't cover their development costs.
Comment below viewing threshold Show
since when has that been an excuse
try - like at the 'end' of every other console lifecycle - lowering the RRP of games to sub £40 you fucking morons.
Comment below viewing threshold Show
Doesn't matter how good the games are if the general population doesn't have spare income then its a luxury and that's how it is for me and I suspect for allot of others too. In the last year the only boxed new games I've played have been gifts from friends and family.
Had some spare points from xmas and used them to get an indie game from XBLA on my 360 last night called 'little racers street' kept me and my mate occupied on live for a couple of hours, it plays and looks great and only cost 80 points. I'm guessing that until peoples earnings and cost of living stabilises that's pretty much the level of spending allot of people are going to do and the gaming industry - retailers and developers will need to adjust to this to survive.
Comment below viewing threshold Show
I learnt long ago that paying £40 for a game that ends up disappointing is a fool's errand.
Comment below viewing threshold Show
Yeah but if your development costs mean selling a product at a price unacceptable to the consumer your dead anyway.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
They are not responsible for keeping developers in business, it is not the responsibility to do so. Any that want to provide feedback, or play unfinished games beforehand, that's also an extra.
Flip that pyramid back the other way!
Comment below viewing threshold Show
Comment below viewing threshold Show
While money is tighter it has been for a long time. It's the games, pre order tactics, DLC, same old stuff that are keeping my wallet shut. You can't buy a game nowadays and get everything, day 1 even as they spread content all over the place. DLC is ridiculous now. Valve are one of the few who know what their doing. Customer loyalty has gone out the window this generation.
Map packs should be used to keep the retail price profitable while keeping the community large. There really is no point playing multi player more than a few months after DLC is released, it just dies on it's arse, even the big ones suffer this or are skewed to very good players which can be no fun. Publishers complain development is expensive so how about supporting the same game for a couple of years instead of yearly cash ins plus DLC. Greed has ruined gaming.
Comment below viewing threshold Show
Comment below viewing threshold Show
That magic is still there a bit but been removed by the usual complaints of DLC, flooded market, games too expensive,recession etc etc.
but many stores like Game, HMV are sterile.
Bring back Bits and Bytes / City Software!!!!
Comment below viewing threshold Show
/Walk into a high street store.
None of these games appeal. The ones that do, I own. Everything is too expensive for an impulse purchase.
/Log into Steam.
There must be stuff on here I want to play, but nothing's jumping out. I kind of want to buy Modern Warfare 3 for the PC multiplayer, but I already have the 360 version and I'm not paying £40. I kind of want Battlefield 3 and Skyrim, but I'm not entirely sure that I will personally like either. Again, both are too expensive for an impulse buy.
Comment below viewing threshold Show
I know a lot of people just play CoD all the time, and that's them happy. Skyrim lasts ages, and I've logged a number of hours into Battlefield 3 PC online too.
While people are still happy playing these games, it is unlikely they are going to want to go out and buy more.
While there have been a few great games out recently, there have been better periods. Not an awful lot is interesting me at the moment.
Yes, the economy is dire, so people are going to want to make their games last longer in my mind.
Comment below viewing threshold Show
Bought Skyward Sword last month but I'm only around 5 hours in, I have managed to put a couple of hours into Alan Wake this week but there's some PS3 games (e.g. Final Fantasy XIII) that I've had for a year or so and barely touched.
3DS titles are the only ones I find time to play as I can do it on my commute.
Comment below viewing threshold Show
The other problem is that i do buy alot of games, and they are beginning to stack up, and as i get more and more still in their wrappers, i feel less inclined to take a risk day 1 on other games.
It seems games companies in some cases have made their games either too short, or done things to make people play it longer than it needs (trophies that you have to spend 6 months online to get), and people then are less inclined to trade in for another game from the same publisher. I think the industry is kinda self defeating in someways... we must keep people playing our new game... but then when people play it alot and dont buy the newest thing, its "OMG people arnt buying games"...they need to make their minds up.
For me 20-30 hours with all trophies is the perfect timeframe for a game... but add a must play 6 months in MP to get 100%, forget it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Gaming is not just the preserve of teens and live at home 20 somethings any more. The vast majority of my late 30's/early 40's friends have stopped buying games in order to pay the frikkin' bills.
With gas, electric, food, petrol going up and income being taxed higher than it was a year ago I have gone from buying the games I really want AND taking a punt on a few others to just not being able to afford any.
While the younger gamers will complain there is nothing of quality out there I'd disagree, there are shed loads of games I'd buy if I had a windfall.
The missing sales are predominantly from 'dadcore' gamers.
That and most stores (high street and online) have such wonky stocks. I tried to find Saints Row the 3rd just after Christmas and it was not in available anywhere (yes, it probably is now but that ship has sailed).
I'd suggest the publishers make their wares available to download much sooner and at a sensible price - say, £20 for new releases and £10 for those older than 6 months. And not just the big budget triple A stuff either.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Sure, we will spend our cash on a full priced product, to see that there is lots of content that we are missing out on unless we spend even more money buying tat we don't need!
I mean its not like we all know how much money will need to be spent on basic living and all that! Its not at all the fact that I have already been made redundant once in the last year, and now uncertain about my regular income for the next few years!
Maybe its so that I am only going to give in and spend my money on something that I really, really want??
/kicks soapbox under his cardbord box!
Comment below viewing threshold Show
The missing sales are predominantly from 'dadcore' gamers.
There are also a huge subsection of young gamers that only buy FIFA and COD every year with a couple of casual purchases in sales and maybe a big name release like GTA or Resident Evil. They are a much bigger market than the hardcore, hence the reason why the industry has swung to try to appeal to them.
And the low price campaign has been tried before. Nerds swung to the defense of the publishers because it kept the "Casuals" out. They got the industry they deserved and ruined it for the rest of us.
Comment below viewing threshold Show
The economy is stagnant. People don't have the money to spend.
There was a massive glut of great games towards Christmas 2011 and people are still playing these-Skyrim disk hasn't left my 360 since November.
Who wants to spend £300 on a VITA and some games when it only offers what a PS3 does?????
Comment below viewing threshold Show
Comment below viewing threshold Show
So if that's how it is then that's how it is I suppose. But don't expect everyone to buy them. I've been playing two games for the past few months, one is a relatively unknown mmo from 5 years ago, and one is the RTS called Forged Alliance, also from 5 years ago because the most recent version (Supreme Commander 2) was a dumbed down consolised game with smaller maps etc.
Comment below viewing threshold Show
Oooh wait, sorry, I'm not in the right frame of mind for this industry. I blame the pirates and pre-own games! Shut the internet down!
Comment below viewing threshold Show
Eventually things have to give.
Comment below viewing threshold Show
However, the biggest single reason my spending habits are down isn't due to the recession as I still have as much disposable income as I used to have, it is because of my negative feelings towards many publishers. Why do I feel dirty when I even consider pre-ordering an EA or THQ game? Why do I feel good about buying a Valve or Atlus published game?
The answer is simple, games published by greedy dirtbags get bought when they are dirt cheap while games published by respectful publishers get bought day one. It saves me a lot of money since so many publishers are doing everything they can to add themselves to the former category. Treat me with respect and i will do the same. Treat me as a wallet an d blame me for not jumping through your nickel-and-diming hoops and I will take great pleasure if your game tanks. Enough is enough.
Comment below viewing threshold Show
That game is a classic example of a great game and experience that was shunned by the mainstream because 'I don't like the shooting' and 'it's too hard' etc.
It was great because it was a bit different.
I'm also happy to pay whatever a publisher and developer thinks their title is worth if I agree.
None of which detracts from the main problem that people do not have the money to spend on games.
There were plenty of games out before and after Christmas that I would have been happy to buy at full price...I just can't afford them any more.
As an example, I'm one of those that bought a PSPGo on an impulse. I'm very very happy with it. If I had the cash I'd do the same with the Vita.
I don't feel at all stiffed by the games industry. My ire is directed elsewhere.
Having said all that, I've seen the coming and going of many recessions now - it's just a case of getting through it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The marketing and advertising is way out of hand and I suspect a big chunk of "development costs" are are being spent there.
I was gobsmacked recently to see a primetime TV ad for a trailer on youtube of RE6. RE6 a game not coming out until the end of the year on 2 platforms and probably next year on PC. Prime time TV ads to promote an ad on youtube for a product nearly a year away....
Comment below viewing threshold Show
Release a brand new title at £19.99 and see it leap of the shelves.
Comment below viewing threshold Show
I got burnt on pumping multiple hours into a game that didn't have an ending - Fallout 3.
I had to pay more to get what I was entitled too for my money.
And that was a game that gave me serious value for money - but it's the nasty taste it leaves in the mouth.
Also I'm confused at all the pre-order incentives for some games, so in the end I just sat on the fence. And by the time feedback started coming back after release about which one to get, the hype was gone and I thought, sod it, I'll wait for the sales (which are less than months after release these days).
In short Mr publisher, you and your ilk have cheapened the 'brand' and the product in my eyes.
I can do without it until the GOTY comes around for peanuts.
Comment below viewing threshold Show
Comment below viewing threshold Show
And another thing about DLC, it's true it is holding plenty of people back, since in a few cases, it might pay out to wait for a gold/GOTY/complete edition of the game later on, particularly for those with backlogs. But for those that don't mind buying them, the money that is spent on those DLCs could be money that does not go into the purchase of other games. For instance, I've bought the season pass for Saints Row The Third, with that money I could have bought half of Madden 12 or pay almost all of Vanquish, Driver SF or Rayman Origins - all games I've been meaning to buy, but will have to wait for March / April.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Release a brand new title at £19.99 and see it leap of the shelves.
It won't because the standard of value means that it will be seen as a "Budget" game. Companies tried doing it during the end of the X-Box/PS2/Gamecube era and no one would bite. Psychonauts was released at £19.99 on X-Box and PS2 and sold poorly, for example.
It's just not going to happen with the type of customers the industry is mostly comprised of, especially as they see it as being "above" other forms of entertainment like movies and music.
Comment below viewing threshold Show
The sooner publishers realise that playing games has nothing to do with holidays the better! We play them all year round if they are good! Stop releasing them all in a 2-3 month window!! Arggh.
As for retail, its easier for them just to blame this.....
"Right now we have the perfect storm. The appalling state of the economy combined with the end of the console lifecycles."
...everyone else does.
Hold on, end of console lifecycles? Someone better tell all the games lined up for September-Novemeber 2012 release not to bother!
I've never heard such a pathetic reason in my life...
UK retail has so massively missed the digital bandwagon its hard to believe! Stop making up other excuses, you just can't compete with online sellers, or digital download, and its going to get worse for you I'm afraid.
Not saying its a good thing that retail is going to die because of these things, I just see it as the direction its all going, seen it coming for over a year now, so if a spod like me has, how come retailers haven't?
*(Just an opinion, others may differ of course, before I get every Gamestation/Game/Granger fool sl@gging me off!)
Comment below viewing threshold Show
Comment below viewing threshold Show
Have I missed a major release which took place this year?
Comment below viewing threshold Show
Uncharted 2 was like coca-cola had difficulty withdrawing from it and now Uncharted 3 is out.
Citing UFC 3 example above. Thats a niche market a yearly update only cannibalizes the core user base. Maybe just release an updated skin pack with tweaked moves for the fighters at a third of the price.
Also the waiting game is great for a cheaper deal. Often I have too many games to play rather than not enough. I do remember my Super Nintendo days though where the cartridges were too expensive that I only bought about five games total for that console and did a couple of rentals.
These days I'm mostly waiting for a cheap digital download or Amazon. And then I have too many games regardless because I'm greedy and think I will magically find time to play them all.
Comment below viewing threshold Show
That's a little presumptuous isn't it? We're in the middle of the worst global financial crisis in over half a century!
From a personal perspective, I've gone from buying one or two brand new games almost every month at the beginning of this generation, to me and my wife having our first child three years ago. Last month I got the first pay rise I've had in three years and it amounted to just under 2% of my gross salary; barely scratching the rate of inflation over that time.
Buying games for £40 is pretty much always out of the question for me right now. In fact, the last time I did it was Skyrim at launch, when I could've waited a fortnight and got it for about £22 from Gamestation. With the knowledge that games rapidly drop in price just weeks after launch, I'd love to know why the anyone in the industry thinks sales should be anything but cautious?
Comment below viewing threshold Show
Sticking to that sub-£40 price barrier, in addition to the heavy discounts you rarely used to see, is something of an achievement given games cost much, much more to develop these days than they did back then. I think the industry should receive a lot of kudos for keeping consumer costs down and have every right to ignore the cretins who think everything should cost a fiver.
Comment below viewing threshold Show
You really believe that you can come out from this economic crisis unscathed and if so do you really believe that you will be able to with the same prices, services and general attitude as you do today?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Considering you can wait years for a game to be released, by waiting a few more months after release normally results in a drop in price by about a third if not more if bought online or digitally (take dead island on the pc as an example, at release it was about £30 to £25 quid online but by waiting a few months and playing the backlog of stuff I had bought, I eventually bought it for a tenner).
I have bought loads of games in the steam sales, the various indie bundles which do the rounds, play a few free to play games like star trek online, spend time playing minecraft and truth be told my gaming time is nowhere near as much as it used to be as life gets in the way.
If you want to pay top dollar on release day then it is your choice but it is one I have forgone and truth be told my wallet is all the more thankful for it.
It has to be said though that games are not the only thing which I have started to control, I now no longer visit the cinema as by the time the tickets have been bought, the parking, the popcorn/drinks for me and my other half then you are looking at the better part of 35/40 quid....I now wait for the blu ray release and watch it at home.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
We never said we wanted free games. What we DID say is we want to pay a price that's reasonable, and that's what Game and other high street stores overlook when it comes to new games. Why exactly should I pay £43 for a new release irrespective of what it is? That's what the average console game seems to cost from these places. Portable games aren't much better. I saw Touch my Katamari on sale in Game yesterday for £30. Why should I spend all that money on what's basically a throwaway and short-lived experience? And I say that as a massive katamari fan.
The point is, games are expensive and the amount of content you actually get can vary wildly. Whereas with films we have a reasonable expectation of what we're getting in terms of content, with games there's much more difference.
Comment below viewing threshold Show
Comment below viewing threshold Show
I've a big stack of games I still have to play though that would tend to disagree with our good marketroid's evidenceless pronouncements.
Comment below viewing threshold Show
Comment below viewing threshold Show
it's SUPER EFFECTIVE!
Comment below viewing threshold Show
Comment below viewing threshold Show
Yeah, I remember some Gameboy games costing up to £35. It took me a while to persuade my parents to get me Marble Madness, which contained five levels. I only managed to get to the third one too.
Comment below viewing threshold Show
Either way, it's not a case of not wanting to but not actually having any to spend.
Comment below viewing threshold Show
Comment below viewing threshold Show
I agree that you rarely need to buy the DLC but lets face it, gamers don't like to miss out on anything - thats why so many of our games have '% complete' score tucked away somewhere in the stats!
So the obvious solution to the DLC conundrum is to buy the Game of the Year or Complete edition when its ineveitably released - and no doubt cheaper than the original release too. Well, solution from the gamers POV anyway.
Thats my policy with Arkham City anyway.
I'm not keen on Season Passes either - pay twice for a game on release on the promise of future DLC? No thanks.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Personally I'm more than happy spending the odd £5 on XBLA/PSN/iOS games, having a love film sub for £5 per month and paying for a broadband connection. All this can be had for less than the price of one AAA retail game. "Full price" games just don't work for me anymore - just don't offer me personally great value for money.
Oh and as mentioned that £40 game? It'll be 1/2 that price in around a months time.