Activision: games are relationships, "brands in people's lives"
Have more in common with sport than film.
Games are relationships, Call of Duty publisher Activision has said.
The way we interact with video games has changed profoundly over recent years, Activision Publishing boss Eric Hirshberg told VentureBeat.
"Games are different, because they're not disposable, they're not one-time," he said. "They really are relationships. The way you interact with a game has much more in common with the way you interact with a sport that you love, or a hobby that you love, that's on-going and long-lasting, than with how you watch a movie, which you do for two hours and then you move on.
"So I think all we're trying to do is look at that behaviour and change the way we talk to people about games."
Activision has tried to foster this relationship with its customers through Call of Duty Elite and Call of Duty XP - both extensions of the biggest brand in gaming: Call of Duty.
Elite, which launched alongside Modern Warfare 3 last year, is an online extension of the main Call of Duty experience, offering tutorial videos, stat tracking and, for those who pay a premium, early access to downloadable content at a reduced price.
XP is a gargantuan Call of Duty convention that attracts thousands of gamers and high-profile celebrities. It's home to tournaments, announcements and all sorts of shenanigans.
"Both Call of Duty Elite and Call of Duty XP, if looked at through a certain lens, are sort of experiments with how willing people are to enter into a real relationship with a game that they like," Hirshberg continued.
"To think of it differently than something you buy once a year, to think of it more as something you do all year round. Or do, in the case of XP, as a sort of lifestyle piece of entertainment.
"So I think that both of them show a greater potential than people might assume that games have, to become those kinds of brands in people's lives."
Hirshberg described this move to games as brands as a "shift in mindset".
"People don't have any problem thinking about products in other sectors this way," he said. "I don't think anyone would say that when you buy an Apple product, you're just buying a piece of consumer electronics. You're also buying a little bit of the Apple belief system, an emblem of your creativity, your design aesthetic. Same with Nike shoes or different soft drinks or beers.
"There are all kinds of brands that have meaning beyond the product in other categories. That hasn't been historically true of games, but I think it can be, and some of the work we've done on Call of Duty and some of the approaches we took on Skylanders show that."
You may also like...
-
Gravity Rush Review 28
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 66
-
Skyrim gets mounted combat in new update 44
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 44
-
Sony patents method to interrupt your gaming with an ad 48
-
Dirt Showdown Review 87
-
Minecraft overtakes Black Ops on XBL activity chart 24
-
Amalur developer 38 Studios lays off all staff - report 46
-
How the Darksiders 2 delay benefits you 6
-
Ghost Recon: Future Soldier Review 131
-
The Cave Preview: Double Fine's New Game for Sega 19
-
Diablo 3 real money auction house delayed again, client side patch out next week 21
-
Judge recommends US Xbox 360 ban 171
-
Gravity Rush - first 15 minutes 15
-
Indie Game: The Movie download date announced 3
Comments (35) Latest comment 3 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Personally I think the majority of games today are actually really badly disposable (as the the new 2nd hand "problem" displays quite well) and it's actually the old games where I have a "relationship".
To be fair I get what they are saying though, for a while I did only spend time with COD for my online but when you get as many relationships as you do with yearly COD updates that don't really update anything the relationship goes stale and that new elite dress COD puts on makes her look ugly and old then that fresh bit of totty over there looks more appealing.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
My PS3 bought me roses because She only dos everything!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Conversely you also have the viewpoint of games as tools for social interaction. Multiplayer games, (casual) games with a supporting peripheral or infrastructure, where the game is mostly just a context for experiences to occur in. The player here is the one that makes the experience and so is invested in it like they would in sports.
Comment below viewing threshold Show
http://www.youtube.com/watch?v=gDW_Hj2K0wo
Comment below viewing threshold Show
Games aren't brands - the moment they become a brand they lost all originality and usually the spark the brilliance that made people think "let's release this annually with only minor updates"...
Comment below viewing threshold Show
Comment below viewing threshold Show
Erm, ever heard of TV shows?
And if games aren't disposable, how comes I just sold Fifa 12?
Above all, why is this site getting spammed with COD all over recently?
Comment below viewing threshold Show
Love 'em anyway.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't like it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show