SSX online pass confirmed, detailed
In-game multiplayer credits withheld until you sign up.
Forthcoming snowboarding revival SSX ships with an online pass, publisher EA has confirmed.
As detailed by GameInformer, all players will be able to access the game's Explore and Global Events multiplayer modes, however, any in-game credits earned will be withheld until an online pass code is activated.
That code is included in new copies of the game, but those picking the game up second hand will have to fork over $10 for a digital voucher.
"In SSX, players without an Online Pass are able to compete and play in both of SSX's online game modes, Explore and Global Events with no restrictions," explained an EA spokesperson.
"In Global Events, the top finishers from each event are awarded with in-game credits. These in-game credits earned during play will not be awarded to the player if they do not have an Online Pass; these credits will be stored so that at any time, if a player redeems an Online Pass code, all the credits that they had previously earned in Global Events will be immediately awarded to them."
The credits let you unlock new items for your character and participate in special event drops across the two game modes.
The game, developed by EA Canada, is due out on PlayStation 3 and Xbox 360 on 2nd March. Give our recent SSX preview a read for more on what to expect.
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Comments (52) Latest comment 4 months ago
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Will it survive? -Find out, next time, on Eurogamer!!!
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If a used game buyer isn't a customer of the dev/publisher what then of the ones supplying these games, the ones who traded in the game.
Shouldn't devs/publishers be tackling the real issue which is why people trade in games in the first place and ways to combat that?
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Never mind, haven't even finished Skyrim yet.
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If game developers insist on these passes I'd much rather they did it this way
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I know if I was planning on reselling my game I'd make sure not to use that code.
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The trade in value assumes you HAVE used it. You don't get to say 'oh but I've left the code alone please give me another fiver'
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I have to say from a "preowned games is hurting the industry" viewpoint, online passes for witholding online/missions/inventory items etc., it is an extremely clever tool. CoD Elite also (if it worked) using a different technique - preventing customers from selling the game by tying them into new content, released with a drip drip effect over the year so they will keep it to see what the new DLC brings and, of course get what they paid for.
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They are slowly getting there. First time i don't have any problems with an online pass.
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Sheesh, I'm pretty sure all the negative people haven't even read the bloody article or understood it. Online passes aren't going away, publishers have already declared war on second hand gaming. Seriously it shouldn't be much of an issue, just wait until the price for the new game drops and get it then, it's not that hard. Getting it used is pretty much around the same wait.
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Vote NO for Online passes!
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I found a simple answer, i stopped buying their games. I just rent or, if i do buy, it's only when dirt cheap. And i used to buy plenty.
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There's no way to really solve people trading games in, unless they lock after one use.this seems fair compromise, if the code is clearly distinguishable as not used, allowing trade in to be recognised as with MP code intact
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I think you've got a bloody cheek expecting your family members to use products you buy, especially when poor EA is struggling to survive. Don't you remember devs need paying? The poor unfed souls.
You should buy a copy per person and be damn happy about it EA needs money the poor bastards. Besides you paid for new so you get all content for free why you complaining? So what if you have to buy a couple of copies per household. Gee gamers are so self entitled.....
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I think it's very wrong that you can't use a pass or code like that on different accounts on the same PS3. Very, very wrong. Starting to hate developers who do this.
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I've always dreamed of being able to play the amazing SSX against mates. And it's almost here! Bring. It. On.
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If you can't earn these 'points' without activating an online pass, logically it follows that any points earned in a single-player/offline mode will be withheld too, otherwise it'll make the system look all kinds of retarded (not to mention pointless as it seems players without a pass can still play online anyway).
So what about people like me who have no interest in online play? Am I going to be forced into going online with my machine just to register some fucking code so that I can gain access to the game's trinkets in single-player?
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And the best way to do that for SSX is to have SPLIT SCREEN MULTIPLAYER!!!!!! I definitely can't be the only one whose favourite childhood memories were beating all my friends at SSX (3 mainly), and having that there would make this into a "party game" of sorts, thus keeping it in people's consoles for longer
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Thus i rather see that EA and other middle mans exlude the content which they are "offering" to people who buy games new and drop the price for 10€. I for one doesn't need any crappy multiplayer stuff in SP game as i play MMOs if i need to interact with other people. So in a way used game is more into the market group i represent as it is cheaper due to it not having multiplayer.
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It's all a bit muddy, I don't think EA have been clear enough. If the credits can be earned in single-player modes, what's the point in withholding them in the multiplayer modes? It's all a bit wishy-washy to me.
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I'm not rich, but I tend to value my games by playing them to the full, and then if in a particular month a couple of games are coming out that I want and I can't spend that amount of money I just wait until one of them drops the price.
That said, I never use used, and don't realy understand that need to have the game as soon as possible, play fast, go trade... meh... too stressful.
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Well that's not really true, they do sell you everything you need, all of it.
Buy it from someone else after they've sued it then yeah that person didn't sell you all of it
EDIT: Dammit Peeps, you beat me to it
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Van Persie.
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What I've never understood about these online passes is a lot of them lock out multiplayer but the developers then sell DLC multiplayer maps. Surely it'd make more sense to have preowned customers also able to play online, in order to make as much money from DLC as possible.
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Seriously reconsidering my ME3 purchase,EA buying Bioware = absolutely the worst gaming related news ever
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Of course, the main source of confusion for me is that I don't really know what the modes are, as I haven't been paying much attention as I know I am buying the game
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Or put another way: when you don't get aircon and bucket seats as standard, do you complain to the manufacturer that they should be providing that included in the price standard price?
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i fear it will be TOO online orientated.
debating my purchase now..