Quarrel XBLA exposes baffling Microsoft word filter
"Balls", "shaft", "train", "god" deemed unacceptable.
Well-received strategic wordplay game Quarrel has exposed a curious mandatory word filter imposed on developers by Microsoft.
As detailed by Edge, players have taken to the game's forums following its Xbox Live Arcade release earlier this week to complain of having seemingly innocuous words turned down.
Though ridiculously conservative, one can hazard a guess why Microsoft might not want the likes of "balls" and "shaft" being thrown around Xbox Live. However, the game is also refusing "help", "train", "start", "dice", "god" and various others seemingly innocent examples.
Gary Penn from developer Denki explained that it's out of his control.
"Quarrel uses the Collins official Scrabble dictionary comprising over 110,000 words up to eight letters in length, including a huge collection of words deemed 'offensive' by Collins, such as 'arse', 's***', 'w***' and 'f***'," he said.
"You can make any offensive word you can find in single player mode - unless you have the Xbox 'Family Setting' turned on.
"Microsoft has an additional filter in place for all Xbox Live games, which we have to support," he added.
"But while we have to use that filter, we don't know which words are permitted. From playing, we do know that it includes such oddities as 'help', 'start', 'skid', 'poop', 'bung', 'hung', 'dice' and 'god'. Microsoft clearly has its reasons for censoring such words within Live games."
We've asked Microsoft to explain exactly what's happening here and will update if we hear back.
The original iOS version of Denki's game was among Eurogamer's picks of 2011, while the XBLA version picked up a hearty 9/10 earlier this week.
"Quarrel is still the horribly compelling single-player game it's always been on mobiles, with an extra dollop of polish and a few new tantalising game modes for the console release - and all for the laughable sum of 400 Microsoft Points," read John Bedford's Quarrel review.
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Comments (64) Latest comment 5 days ago
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Roofle
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funniest game ever, going to have to try out douche now
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Clearly, if you're just talking about Shaft, Microsoft can't dig it.
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god dang these Microsoft poop trains, they need to get the balls rolling and start getting some help with their language settings.
Again, I'm sorry if I offended anyone with my abrasive language.
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Still loving the game though
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Then again, who has?
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The game has far, far bigger problems though such as the anagram buzzer crash bug and the fact that people are already using anagram generators to cheat online in ranked games (Though IMO, the game gives you far, far too much time to make words) and pulling off obvious bullshit like hitting 9 anagrams in a row to stack up their backups.
It's a wonderful game and it would be a shame to see it ruined by the usual XBL Tossers (I'd say thats 11 points there) but Denki really need to have a think about getting around these things in the inevitable title update.
Edit: Actually thinking about it. Here's what I would do (To be constructive)
- Remove Chatpad and keyboard support. There will be a lot of bellyaching about it, but it's too much of an advantage and basically destroys the game balance if someone is using a generator. The clunkiness of the pads would easily cut the time advantage of anyone trying to use a generator since they would have to type the letters with the pad.
- Cut down the time for the two players battling maybe 5-10 seconds shorter or force a countdown of ten seconds for the other player when one player deploys a word. It gets really obvious when you punch in a 5 letter word and its getting near the end of a turn when someone is trying to grab an incrediword/anagram off their computer/phone. Putting a countdown in will force their hand and put more pressure on people to think quicker instead of wasting time using a computer or phone
- Stop backups at three soldiers and only allow one deployed per turn. Most of the people ruining it are doing it by stacking their backups with bonus round anagrams taken from generators and then hammering the back up button when its their turn to gain an unfair advantage.
- Autokick someone if they get a certain amount of anagrams/incrediwords in a row. Something that would be impossible for people to get normally like ten in a row. Not even Oxford professors or Carol Vorderman would be that godlike so when it's an obvious cheater. Get rid of them.
Please do something Denki before it becomes yet another XBLA wasteland.
And also do it before the Steam version because if XBLA is this bad already, it will be nigh unplayable on PC considering what they can get up to even without hacks.
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EDIT: I've just checked. It is him. Cool.
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Cheaters: won't they simply rank up out of your range with the worldiq?
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Because you can be called an assfaggot with a headset, but heavens if you type in 'balls'.
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As for the story is fucking ridiculous and I hope that other words for "god" are censored as well. Probably not though eh.
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"kiddy playground"
Your post is ironic, and funny.
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I have asked the publisher, but they haven't replied yet.
Id say that it's fairly clear that the disallowed words list is the same one that you can't use when creating LIVE Gamertags. For understandable reasons, some of the words you wouldn't want people using, in case they were trying to pretend to be support or HELP personnel, or in case they were spamming messages about game TRAINers or whatever. You could even see why they might not want people to pretend to be DICE employees.
So perhaps the question ought to be why aren't there two disallowed word lists? One for gamertags and perhaps LIVE comms, and one for the words that word games do or don't allow you to use, because the context of trying to create accounts with innocuous words might not be quite as innocent as trying to use them in a game of Quarrel.
I've been unable to ask MS about it again, anyway, as they won't answer me until I've had the publishers view on it. Perhaps you could start there, Fred?
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I agree about the online anagram finders mind you, but not suffered them much so far.
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As a very heavy Forza player I can tell you Forza hasn't got a problem because it's balanced so pad players and Wheel players can play together and have no problems. I've beaten people with Fanatecs
The chatpad is a problem because it's giving a huge speed advantage to people as regards getting anagrams and incrediwords from a generator online or on an iPhone/Droid and it's destroying the game. Especially in 3/4 player mode where you get a back up for each anagram you make in the bonus round. Cheaters are stacking backups and then hammering the back up button to get the full 8 troops and then set up for the Anagram. It's unfortunately annoying as all hell and putting people off the game.
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If you want a laugh, try using words like "Shitake" or "Scunthorpe"...
I think some developers and M$ need to go on a RegExp refresher course.
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/wishes he had the gamertag "God"
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Just because YOU cant string multiple incrediwords, you think others can't. Some of us actually have a good enough knowledge of the language to see 8 letter words when in this game. Your reasoning that no-one can get them with ease so they must be cheating is absurd.
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If this gets onto STEAM, they could probably put in some kind of detection to determine if the game window lost focus or the in-game browser was called up, and if done during a quarrel, you can reasonably safely assume that they were trying to cheat. Anything that needed to defocus the game could reasonably be expected to wait for the players turn before making a move to initiate a quarrel. All in all, there is actually more potential for eliminating cheating over STEAM then there is over XBL.
Add in the lack of (or even just an optional) word filter, or a game finder that matches filtered and non-filtered players. Pluss a possibility to use regional settings to match languages (and lets face it, the US dictionary is limiting even for British players) could mean a far better experience over STEAM by far!