App of the Day: Triple Town
Bear with it.
Version tested: iPhone
There are mobile games that make the journey from Android to iOS (or vice versa), and then there are games that jump from AAA console title to handheld spin-off. Those first, purely mobile titles grow their stature by catching a little bit of fire, awarding the developer just enough interest and finance to give their next big thing a shot at a wider audience.
We're going to do our best to highlight those gems that we love which never make that transition - but Triple Town is a little bit different. In this case, both Android and iOS owners owe something to a little known social networking site called Facebook (as well as Amazon's Kindle) where the game launched last year. The objective is to build as fancy a town as you can by combining groups of three or more identical objects into upgradable structures.
Here's how it works. Collections of grass make bushes, which make trees, which in turn can be combined to create houses (themselves upgradeable), while angry little bears that occasionally appear as the next placeable object will wander around the map, getting in the way of everything and making you cross. In order to be stopped they must be fenced in, a process which turns them into gravestones which can then be converted up into cathedrals.
You can't blindly match objects up anywhere you like, though. You also need to consider the upgrade that comes after the one you're currently working on, because the placement of the final co-joined item in each group determines the placement of said upgrade, and so on, all the way up the entire tree of upgrades. Still with me? Excellent.
Amongst all of this mental effort, there is some reprieve, in the form of a platform which allows you to put one object aside for future use. It's a place you'll often use to store the rare crystals which can be used to complete any upgrade, or indeed any group of upgrades.
It's not a surprise to discover that you'll struggle to find your rhythm at first until you've gained an instinctive feel for how the stacks-within-stacks play into each other, the micro within the macro. But once you make that little extra progress in your planning and understanding, the game charms you with a combination of equal parts frustration and glee.
One you've run out of tiles on which to place the next object, each game finishes and you'll receive a number of coins depending on your performance. These are then used to make purchases to help you through the next match - an essential tree, for example, or a tile-clearing robot.
There's a catch, of course - and you may come to feel less pleased with your high score, knowing that those coins earned in-game can be purchased outside of the game. Also, while Triple Town is free until you've exhausted the several thousand moves that come with the initial download, it's a number that takes you suspiciously close to the point where you'll feel you're making progress. After this, you'll need to either wait for turns to recharge or pay for a version with unlimited moves.
Less cynically, though, this is a free chance to test your mettle against the structure of a refreshingly challenging game before deciding on a purchase. By the time you come to consider whether £2.49 represents good value for money, you'll either be hindered beyond progression by your own stupidity - or eager to reap the rewards from your investment many times over.
App of the Day highlights interesting games we're playing on the Android, iPad, iPhone and Windows Phone 7 mobile platforms, including post-release updates. If you want to see a particular app featured, drop us a line or suggest it in the comments.
You may also like...
-
App of the Day: Orbital HD
-
App of the Day: Hank Hazard
-
App of the Day: Beat Sneak Bandit
-
App of the Day: Super Quickhook
-
App of the Day: Reckless Racing 2
-
App of the Day: Call Connect
-
App of the Day: Paper Monsters
-
Ridge Racer Vita Review
-
Syndicate Review
-
Gravity Daze Review
-
Alan Wake's American Nightmare Review
-
Reality Fighters Review
-
Jagged Alliance: Back in Action Review
-
Everybody's Golf Vita Review
-
Tekken 3D: Prime Edition Review
-
The Jak and Daxter Trilogy Review
-
Warp Review
-
App of the Day: Tongue Tied!
-
In Theory: How iPad 3 Breaks the 1080p Barrier
-
Battlefield: Aftershock pulled from App Store
-
EA announces The Simpsons: Tapped Out
-
THQ announces WWE WrestleFest
-
Official interactive Prima Skyrim map free on App Store
-
New Assassin's Creed mobile game exclusive to Gree
-
Schafer: Microsoft has ignored warnings over XBLA decline









Comments (35) Latest comment 3 weeks ago
Comment below viewing threshold Show
Comment below viewing threshold Show
Both the girlfriend and I are thoroughly addicted!
Comment below viewing threshold Show
TYPO!!1 OMG NOOBS!!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
As so: https://market.android.com/details?id=com.spryfox.tr ipletown
Comment below viewing threshold Show
https://market.android.com/details?id=com.spryfox.tr ipletown
Comment below viewing threshold Show
TYPO!!1 OMG NOOBS!!
Wow...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Carry on.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm not trolling but there is a very good reason why scores haven't been largely dropped by publications.
Comment below viewing threshold Show
When I close my eyes all I can see is ninja bears.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The idea of App of the Day is that it's a recommendation. If we do our job right, there won't be any bad Apps of the Day.
We don't feel our scoring system works very well with games that are often free to try out, or cost tiny amounts of money, which is one of the reasons we changed our old roundup reviews to this new format.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
After he told me the best method to get a free iPad 2, it always helps me with all sorts of questions I have. This is his job and I appreciate very much his website free-us-ipad.com .
I hope that he will help you with your all questions. It is an amazing man. All my family got free ipads 2 + white smartcover. It's a user proof category there if you don`t believe me. This man is my idol
Comment below viewing threshold Show
Comment below viewing threshold Show
Edit: @Murbal - How did you get it to work on your S2? Its not showing up in the on-phone marketplace and the online store tells me its incompatible!?
@Weebl - seriously, it's all of a few hundred words. Unless you're 6 it shouldn't take more than a couple of minutes to read.
Comment below viewing threshold Show
Unfortunately, the coins system breaks it completely. You get coins for certain things in the game, and you get coins as a prize at the end of the game which you can use to buy items in your next game. If you start a game with 10,000 coins in the bank you're clearly going to score substantially higher than if you start with 0 coins in the bank, which means to get the best scores you have to just play a bunch of games that you know are going to suck just to save enough coins to have a decent run. Every game should start with 0 coins, it's useless, really.
Comment below viewing threshold Show
Comment below viewing threshold Show
"I'm not trolling but there is a very good reason why scores haven't been largely dropped by publications."
Because humans are idiots?
Comment below viewing threshold Show
My productivity is sky rocketing, I feel fitter and healthier, and I'd swear a bird just flew past the window and doffed its cap at me. I'm even starting to feel bad about my previous comment. This shit is transformative. I'm off to dig a well for some orphans.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm not 6, can read, but considering many of these games would be impulse purchases having to read whole reviews to know the overall outcome is something I choose not to spend my free time doing. If I knew the game was half decent I would then read the review.
Technology magazines, HiFi magazines, camera magazines continue to score with a number to summarise. The only difference is that they don't get trumped up idiots complaining about eights being awarded - they generally have a more mature audience. Even Edge has kept it's number rating after deliberating over not having them.
I dare say I'll get sensationalist replies like "you're the problem", but at the end of the day expressing any point of view on the Internet is likely to bring out the worst in people.
Comment below viewing threshold Show
Comment below viewing threshold Show
I have an S2 and I just downloaded and played it so it is compatible, not sure why you're getting problems.
Comment below viewing threshold Show
Comment below viewing threshold Show
Not necessarily. The challenge - reward structure can still remain intact if it is well managed. The tidal wave of very successful freemium games that are all over Facebook and the app store are in most cases finding one way or another to let players buy a higher score, but they are still successful and people still enjoy playing them. And gold mining in WoW is another version of buying a higher score, but it hasn't rendered leveling in WoW meaningless.