Next Xbox GPU based on £50 Radeon HD 6670 card - report
6x more powerful than 360, 20% better than Wii U.
Update: Digital Foundry editor Richard Leadbetter has offered his thoughts on Microsoft possibly opting for a Radeon HD 6670-like GPU in the next Xbox.
"If the GPU story is true, it suggests that Microsoft is placing price-point ahead of performance," Leadbetter said.
"By PC standards, the Radeon HD 6670 is an unremarkable, entry-level enthusiast product aimed more towards the home cinema PC audience. It struggles to run Battlefield 3 at 20 frames-per-second on high settings at 1080p, and could maybe hit 30FPS in Crysis 2 at the same resolution."
"In a closed box environment with custom modifications and a dedicated development platform to support it, the chip could achieve much greater things (360 dev kits initially shipped with unremarkable X800 graphics cards, before getting X1800/X1900 upgrades). But it would be a curious choice for a platform holder looking to sustain another lengthy console lifecycle."
Original story: The graphics card (GPU) inside the next Xbox will be "akin to" the £50 Radeon HD 6670, a new report has suggested.
IGN heard from "sources close to the project" that the GPU will provide performance six times greater than Xbox 360, and 20 per cent greater than Wii U.
A Radeon HD 6670 card supports DirectX 11, multi-display output, 3D and 1080p.
Development kits matching the final system configuration of the next Xbox will be sent out in August 2012, apparently. And mass production of the Radeon HD 6670-based GPU should begin by the end of 2012.

I wonder how small it will be.
The new console itself will ship to shops in late October or early November 2013, IGN wrote.
The release date and dev kit dates we've heard before. However, this is the most specific a report has been about the graphics card inside the next Xbox.
We heard late last year that Microsoft planned two versions of its next Xbox. Both will bundle Kinect, although one machine will be a cheap, "pared down" set-top box; the other a "more fully featured", typical new console for hardcore gamers.
Will this Radeon HD 6670-like GPU be fitted inside both models?
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Comments (242) Latest comment 3 weeks ago
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Sounds interesting...
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Dev kits in August 2012.
Mass production (of the Xbox 720, of the GPU?) in the end of 2012.
Console ships in October or November (2012? 2013?).
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This will no doubt be coupled with a 3.6 GHz 6-core PowerPC CPU (or similar) and uber-fast E-DRAM (framebuffer), hopefully 64 MB this time round rather than 10 MB to prevent the need for tiling, which should help give the next Xbox a significant power boost to help it compete with the PC for 18 months or so.
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Hopefully a passively cooled 5770/6770 will be chosen instead
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Secondly, graphics are easily managed by graphics cards. Games don't really push them *that* hard. The CPU, RAM and the data transfer is where the magic happens.
Thirdly, how many companies can physically afford to spend the time and effort in developing games to a standard where their games make use of all that power? You're looking at probably half a dozen games (at most) per year which are the blockbusters that will need the power BUT that's not to say they'll be any good. Average ratios suggest you'll genuinely like two or three of them.
Finally, you'll not see that much of an improvement in games. We're hitting a natural limit where the graphical quality can't realistically go up that much. 5-10 years ago, massive leaps were being made. Now it's down to how much development effort goes into the game (see L.A. Noire.) You'll probably get more improvement from a better TV.
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Twice as powerful as the Wii U eh? what's that like a Wii with an extra cooling fan on?
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As for the release date I still believe that that the end of 2013/beginning of 2014 will be the time for the next gen to show up.
Anyway I think that is time to leave the past behind and finally have an Artificial Intelligence in our console
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It's because kinect is so flipping magical that gamers don't need 1080p 30/60 fps edge smoothing. Look at the vague gesture control. LOOK HOW SHINY IT IS.
Pc for me next gen then
@Sir_tripod, with the greatest disrespect, you are a mug.
With a greater powerful graphics card comes greater responsibilities. The RAAM is part of it no? Edge smoothing and resolution improvements do have an untold effect on image quality. I'm going to say that anti aliasing is the most important of these. Hipsters like you who says 'we have reached the limit graphically and it is all down to developers', and are all whiny about the expense of developing - here is the rub:
This entire generation has been limited by compromise. Do we have 2x antialiasing? No, because the cost is too high. Do we have deferred rendering? Do we have a short draw distance (more likely environment LOD) or the occasional stutter? Do we have pop in or higher resolution models/shadows.. Should we have female/male friendly soldiers as the memory footprint is twice the size with both. What kind of physics do we use. Hmm we need to compress ALL the files as disk space/memory bandwidth is too damn low. Ad infinitum/ad nauseam.
More powerful graphics cards require less optimisation as you can just chuck raw horsepowers at your slightly inefficient code.
You point to LA noire, a game with such scope that it does have technical foibles: Compression issues/stuttering, teh jaggiez just to mention a few that really do spoil the experience. (Don't come at me with your 'graphics don't matter to me - normal mapping is so mainstream.')
Imagine the difference that euphoria tech could make in an extremely high detail, no pop in consistent frame rate world with long LoD etc. it makes me blush to think of a no compromise version or Red Dead Redemption.
My dad once said 'building your own engine is like crawling around in the desert on your hands and knees.' - Increasing the horsepower of your machine adds the occasional vista from which you, the game developer, can drink.
Sure CPU and other stuff make a difference by the way.
Edit: reply to Sir_trifail
Edit 2/3: Grr Steve Jobz
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you have to keep in mind nobody (Sony/MS) wants another console that costs more than 300 bucks on release because its bound to be killed by the competition - no matter how justified higher prices might be or not.
personally for me the "graphics race" is over. I ve played Crysis 2 in high details/DX11/full HD and i dont need more than that. Most of the time i m happy with far less (i.e. for example i really think Dark Souls looks pretty damn great despite running on completely outdated hardware in not-full HD ).
Art Direction is far more important than tech anyhow. Despite the great tech behind it some maps in crysis 2 looks terrible bland & uninspired whereas other maps are an absolute eye-candy.
my biggest hope for the next generation of consoles is a leap in other areas, most notably AI. its incredibly sad that 15year old Half Life ONEs marines are still "smarter" than the enemies you find in 2011 top shooters like Gears/COD/Uncharted & co.
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It seems unlikely to me that this represents final hardware. On the other hand this sounds just about good enough to scrape through if the devs can design specifically for it.
It would probably leave Sony an exploitable tech gap, although there's the price balance and that tech gap has to be noticeable to gamers or it may as well not exist.
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Ign and tech rumors don't mix well.
One thing is for sure-Wii U specs are growing like crazy and if they continue growing at this rate high end PCs will be outclassed by September.
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Edit
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Although I wouldn't mind if it was - it'd be a boost for PC gaming at least.
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EDIT: But it will depend on the exclusives. I am tempted to get a Wii-U just to play Mario. If there are enough good exclusives for the next box, I'll probably buy it no matter how crappy the hardware.
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By the time Xbox is released to manufacture, they should be much cheaper for AMD to manufacture/supply and much cheaper for Microsoft to source and they can run stuff at 1080p.
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But when the next xbox comes out (late 2013 i guess), that card will be low low end.
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They did this by selling hardware at a loss but have barely made any profit (if at all) and if they want to turn this into a highly profitable part of the business then they must start making money on the hardware or radically change some other aspect. Right now Microsoft must be looking over at Apple running away in new markets and think "we chose the wrong option"
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Next gen consoles should be developing next gen tech, not using current gen stuff; but then I guess we have the success of the Wii to thank for this lazy way of thinking.
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An HD6950 is an entry level enthousiast product, a 6670 isn't even close to "enthousiast"
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This obviously won't be comparable to its PC counterpart
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And I'm getting realy confused here. What we know so far about next gen:
- Don't know Wii U specs but it'll be 20% cooler than this gen.
- Next Xbox will be 6 times nicer than the U.
- PS4 will blow everyones' minds, nobody knows what it'll feaure but it'll be so awesome one can't even come up with bs like with the other 2.
- One of the 3 won't have a new console next gen.
- PC will have lots of GPU's and CPU's. Shame about the games.
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I can understand the under powered entry level box for casuals and then offering them an ( expensive ) upgrade path.
But it's also got to compete with the PS4 which should be designed on the basis of a 10 yr life , Onlive et al and even iTV and googel TV's which might open up mobile phone type games directly onto your tv
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You will actually find that the GFX card does a HUGE amount of work, and do indeed get stressed. You know what makes PC's so damn noisy? The GFX card fans. Why? Because they get really REALLY hot. Why? Because they DO ALL THE WORK.
By 'get a new TV' I presume you mean 'wait for new TV technology'? If so, then how do you expect to push to a much higher resolution without a decent GFX card?
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Yeah! Eff them super corporations!
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However MS were also very lucky that Sony were complacent and arrogant- the PS3 was powerful on paper but even today harnessing that power is still tricky for many developers, leaving the PS3 and 360 more or less on par.
With the PS4 I don't see Sony being complacent or making the same mistakes they made this time. So if MS think an overclocked Xenon coupled with an old ATI card is going to compete I think they could be in for a serious shock. Once MS have picked their hardware they're stuck with it for the next 5 years. Sony will just select a more powerful graphics chip and take the coveted "most powerful console" crown. With the PS4 likely releasing a year after the 720 anyway, the cost to Sony of using a more powerful GPU will be lower.
It's a tricky one for MS, but they must have weighed these factors up and perhaps come to the conclusion that launching first and getting a year's head start is more important than having the most powerful system long term...
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however could this GPU be just be for the mentioned set top box model? and kinect built into the hardcore models also would be a mistake in my opinion, though they do seem adamant in forcing it forward.
the two models route could be a big mistake if the differences are much more pronounced than the various 360 models.
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Stick the current 360 GPU in a PC and you'd never get close to the performance the 360 gives it.
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No because that's never happened consoles have always been "underspec" and out of date compared to PC even at launch due to the development time and the nature of the ever evolving PC graphics card market and of course cost to make and sell the consoles.
You 'ain't never getting a 300 quid or less console to outperform PC hardware. Even at for the silly price it was originally the PS3 isn't the best graphically as we know with the cheaper 360 outdoing it more often than not even if it is only slightly.
As for the article it is probably is right, as others have said it may seem a low card to compare to but the GPU will surely be custom and work within the optimized dedicated console. 6 times the performance of 360 doesn't sound to shabby.
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Couldnt agree more. I love my 360 and ps3. But I really am getting sick to death of implementing kinect into everything. Especially into the AAA games now, ala mass effect 3. It really isn't the way forward. Microsoft should just let their idea stay with Nintendo.
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Plus it should be noted that what has made both the 360 and original xbox the consoles with the best GPU in their generations was the customizations Microsoft made I believe it was programmeable shader support on the original Xbox
AND SPU's on the 360
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When your using a GPU in a console, combined with the dedicated CPU and memory units, all of that power goes into the system for games allocation, there is no extra shit for it to do. That is why the 360, which had a relatively weak GPU at the time which is positively ancient for today's standards, produced much better results than the straight assessment of the GPU would have told you would be the case.
That in combination with certain optimizations gives the console much more longevity.
We have to understand that this(if it is confirmed) is not the end of the world, as this set up can still put out very impressive visuals for a dedicated unit.
I would not think that Sony, which spent years(and even today) trying to recoup the costs of making a unit that is the most powerful with the most cost, would want to bury themselves into that kind of hole again.(having to spend the entire next generation crawling out of it)
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"Most powerful" has never won a console generation though, so unless they make huge margins on each one sold it's not a very sensible strategy.
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Whilst I agree with you about not comparing consoles to PC's, I have to argue that actually 'more bang for buck' is not a totally realistic claim when looking at GPUs. The GPU is hardly used at all by an OS, and what power is used is negligible. Most modern GPUs even turn themselves off or go into a dormant state when a game or 3D intensive application is not being used. Power-saving, an'all that. Save the planet
EDIT:
LOL@ negative points for this post. FFS what is the average EG-reader age?? 12!? There isn't even anything to neg in this comment! It's just a fact! WTF is wrong with you lot? Its hilarious that you actually even bother to click on that little button in these posts...do you think anyone gives a shit? Does it give you a sense of control and empowerment? Cute.
Christ the internet is a strange place. I don't see why EG even has those buttons. What do they achieve? Bafflement I suppose.
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Schoolboy error, MS. Schoolboy error.
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Also, remember that the design of the hardware is not the same as that of a PC, especially if they again use E-DRAM, so combined with a multi-core PowerPC CPU and (I expect) 4 GB of unified memory, the next Xbox would be more powerful than any equivalent PC running a 1 GB HD 6670 with 4 GB of system memory. If Microsoft are planning on ramming Kinect 2.0 or whatever it'll be called down our throats next generation then the next Xbox may not be a powerhouse at all (if true, said to only be 20% more powerful than the Wii U; Nintendo have never been at the forefront of graphics technology and prefer instead to keep costs down and be profitable so that doesn't sound too impressive at all). The new Xbox will obviously still show an improvement over the seven year old 360 but it may not be as impressive as many were hoping for. I wouldn't be surprised if Sony went down this route as well as traditionally they and Microsoft have always made hardware at a loss unlike Nintendo. In this economy they may have decided to follow Nintendo and focus on less powerful but profitable hardware.
It's all speculation at the moment though and this article may prove to be completely untrue.
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was as well.
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The statement of its superior power is true now - in the wake of dedicated architectural programming!
At launch ps3 was less 'powerful' and was more expensive... That is why it bombed. The unreal engine barely ran on the thing! 3rd party games suffered and still suffer due to its lack of memory, and if they don't offload shizzle to the SPUs. If that price point went into a 'conventional' architecture then It would be a different story.
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What bothers me, is that processing power is being cut to accommodate the Kinect tech at an intended price point.
There is no point in comparing a future console with future PC gaming, if reports are to be believed MS wants the new console to be an all-singing, all-dancing TV media-box- powerful enough to keep console gamers happy while encouraging the massively untapped casual market.
All I really want from a next-gen console is the ability have bigger maps, more players and more in game assets i.e. BF3 on PC.
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I remember being disappointed by many Dreamcast games which were simply ports from PSX and N64 that looked only slightly better.
Will this look significantly better than the 360 or PS3? How will this handle AI and physics?
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NO
Did the XBOX360 last over 5 years and dominate the console marketplace?
YES
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You have to consider another factor: mass producing graphic cards, even high-performance ones, will grant Sony to have a net profit.
Hig-performance cards nowadays cost so much because they are not mass produced, not as much as consoles anyway, but IF Sony starts mass producing them (in the numbers of tens of millions) it will surely achieve lower production cost that will allow them to sell the PS4 for a much reasonable price than we imagine.
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Also that is such a vague comment as there are so many variations of PC hardware to "compare console performance"?
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For me, the 360 has been a superb console, the horribleness of the recent dash update notwithstanding. I've got this uneasy feeling that it's successor is going to be like the Wii, but with more ads (and with Kinect replacing waggle).
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I didn't realise that. Shame they couldn't kiss and make-up. Nvidia really are superior cards (especially when taking the drivers into account).
I have had nothing but grief when using ATI (I have switched back and forth between ATI and Nvidia for years).
Always very powerful, but about as stable as Vanessa Felts on a diet.
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I'm not disagreeing with what you said about mass production driving down costs. I'm only saying that Sony has said that it would not be their first choice of direction for a next gen console.
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What does that even mean?
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Consoles aren't just about raw graphical power, they are about accessibility, the family, living-room entertainment - and all of this has to come at a price point that makes business sense. Anyone expecting bleeding-edge tech in any of the next consoles will be disappointed.
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There is at least one wrong info in that rumor.
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The 6670 only consume about 60W. Then maybe 60W for the CPU and then 20W for various misc stuff, we have a 140W machine. Quite a difference from the 200W beasts the 360 and PS3 were at launch. So it's a step in the right direction at least, and should make things like RROD and YLOD more rare
Not to mention that by 2013 they probably lowered the energy requirements even further, so maybe 100W by then, which was what the PS2 used at launch. And then by the time the game library starts to get good and it's worth buying one, maybe even below 50W, like the PS2 slim.
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I take your overall point though - being the most advanced console doesn't mean all that much (until every game gets a thousand side-by-side comparison videos of course), but price point might be one of the major factors in the next gen, as will no doubt services.
I think a point worth making is that as the graphics ramp up the noticeable differences between 'slightly more advanced' and 'slightly less advanced' are going to become so small that most people (besides the aforementioned video watchers) will struggle to notice.
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I'm sensing some awesome co-op times ahead
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you can't do 1080p with that.. at least you really should not. I really hope they're talking bullshit here or this one's in fact the graphics chip of the low cost model. I refuse to believe that this piece of shit is going to ring in the next xbox generation..
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This is a low-range GPU from nearly a year before the thing could possibly launch. When it DOES launch the thing will be a joke. I suspect MS are trying to take a middle road between what the 360 was this time and what the Wii was, to get both markets. It may manage neither, as kinect seems pretty useless for anything outside mini-games and with a crippled GPU the PS4 will probably stomp all over it given how Sony have stated with the Vita that they don't compromise on hardware.
360 was a home run for MS, but if they go the cheap-hardware-gimmick-controller route they might be in trouble. They don't have the talented devs and exclusive franchises that Nintendo used to prop the Wii up. But clearly they see the money printing machine that the Wii is and want a piece of that pie.
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360 had a great graphics card on release and was equal to my 1.5k laptop. Technically the laptop still runs and im on xbox 3604....
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be capable to play games like Battlefield 3 or the next
Metro 2033 with decent DirectX 11 tessellation features
it will need at least a HD 6790 card. We also don't know
the video memory they will carry. 1.2GB is the minimum for
me.
Will have to wait and see the final and official specs
that Microsoft will announce. Until then, I hope they make
the right decisions and release a true next generation
console.
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At least I hope it is, if not I'll be running back to Sony pretty quick.
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-Almost no exclusives anymore (Gears, Halo, Forza, that's it.)
-Kinect build in for new Xbox
-And now this; an underpowered new console.
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That sounds somewhat more reasonable for a system expected in end-2013 thats supposed to last for years to come.
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Basically, if they were to go with the hd 6670, then the console should be able to do similar graphics at 1080p with 60fps....
It all seems a bit disappointing to me. I want to be wowed and don't mind paying £100 more for that.
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I'm well aware of that, I didn't want to say that'd be good for Sony, really only that it'd probably be the most powerful console. It's just what I expect considering Sony's current philosophy, and I'd expect the Next Box to significantly outsale the PS4.
I once compared the sales numbers of all console generations since gen.3 (NES/Master System), and each time the weaker performance console dominated the market. Similarly with handhelds, the Game Boy won over the Game Gear, the DS over the PSP and I think the same will happen with 3DS and Vita.
There is one exception however: the SNES outsold the Mega Drive--although quite interestingly, that one was the closest a console war ever came to a draw. Powerful consoles just seem to struggle, so it doesn't seem wise going that way.
If anyone's interested, back then I made a little chart which you can look up here.
It's not quite sophisticated (didn't want to put too much time in it and omitted also-rans like Atari) or scientific (used numbers from Wikipedia) but I think it gives a nice approximate overall picture. I also added total sales of the four console makes, and an average sales-per-time comparison considering the time each company produced consoles.
Three things I found interesting are: Sony still sold the most consoles overall, Sony was even more successful sales-per-year-wise since they entered the console market 11 years after Nintendo, and Nintendo was slowly going down the hill until they struck back with the Wii.
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You know, I was not aware of that; now I have a far better picture of the situation.
Thank you very much: thumbs up.
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Do people honestly not understand this, before they post crap like "shit gfx card lol"? It makes my head hurt how stupid some people are.
Besides, a majority developers are making games primarily for console first, so even if you believe its a shit graphics card and post how amazing your PC is by comparison, you wont get the true benefit of that £300 card unless youre playing a true PC exclusive. Otherwise youre generally playing a console game with AA and sharper textures
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(couldn't resist)
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Conjecture makes my head hurt. Respect for Digital Foundry, but sometimes I think people say things for lack of anything better to say (and because they're paid to say *something*...)
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If true, they've skimped on one of the most important areas
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Either that or MS is going to go down a money grabbing route having upgradeable GPU before we know it we will see stores selling overpriced 360 branded GPU's. This wouldn't surprise me as of late it feels consoles are mimicing pc's and vice versa!
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Gears of war 3 << Super Mario & Zelda ?!!!!!!
I've seen wii u tech demo and it was not even on par with 360 or ps3's,so how can you say something like this????!!!!
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Perhaps, my fault, not actually familiar with the specs. But the SNES had all sorts of fancy stuff, like the aforementioned more colours and better sound, but also Mode 7-effects, and even real 3D with Super FX Chip games like Starwing... didn't it also have higher sprite count? the result made the Mega Drive look pretty inferior imho.
It's true though that some games suffered from extreme slowdown (bad memories of Super R-Type there) but I always thought that was mostly because of bad coding... compare that one with Axelay for example, which not only looked far better and had a lot more detail, but had nearly no slowdown problems at all. Also, games like Axelay blew my mind graphics-wise, there was no way a Mega Drive could have done that.
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If you going do that the Xbox 360 hardware at the time would have looked terrible compared to PC's at the time.
You have no idea what the ATi 6670 can produce within a console. (Also note it’s going to be based on the GPU.)
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I thought the N64 gad a nice thing going with its Expansion Pack as does the ps3 with its customizable harddrive.
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http://www.eurogame r.net/articles/2011-10-24-battlefield-3-dice-talks-next-xbox -playstation-4
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Gamers expecting 8/16 GB of RAM, a GPU on level with a 580 GTX, etc, are just muppets.
http://www.computerandvi deogames.com/303367/playstation-4-cheaper-to-make-than-ps3-s ony/
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I bet most studios are hoping that the hardware is pretty similar and don't want to completely re-write their expensive engines, just turn up the dial a lot and take out the short-cuts.
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NO"
The 360 absolutely did have a cutting edge graphics card! It was the first GPU to market with a unified shader design capable of Shader Model 3 graphics, preceding ATI's PC equivalents to market by several months IIRC.
It was IMHO an extremely forward thinking design and one of the primary reasons that at the time the only PCs more powerful than the 360 had top end CPUs and dual nVidia cards in SLI.
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Knowledgeable and sound comments. Nicely explained.
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Even cheap and relatively ordinary PC hardware of today runs circles around ancient tech in our consoles. But perhaps if this rumor is true, Microsoft is counting on that in itself. Counting on their console subscribers still being wowed by how it all comes together.
I mean if they can make it work, six times the performance at low cost sounds like a good investment to me. Especially if i don't have to shell out 400$ on launch date.
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The unified shader design was new and fresh, but the GPU itself was already a generation or two out of date.
In short, this isn't surprising news.
Tied with the fact that you can get a lot more 'juice' out of a closed system all this story really demonstrates is the shocking amount of latent power there is in modern PC graphics cards.
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Just saying, the rate of progress in iPhone graphics and abilities doesn't make this that far fetched. Apple could sidestep into the gaming consoles war without even releasing a so called dedicated gaming console. Their iPhone and maybe even an Apple TV module, could, in a couple of years time do a decent job at competing in terms of performance, and if MS, Sony and Nintendo don't let their marketplaces become far more competitively priced I see this happening. Apple simply allows their iPhones/iPads to become a gaming hub, run games on an iPad screen or wirelessly (or wired) to your TV and let a bluetooth control pad work with it... why not?! And you have access to by then Netflix and probably Apple's own subscription based TV service by then, have access to ALL your music and so on. You have everything MS would like to tie you into through their Xbox, all coming from a phone or a small module that sits next to your TV (or within it). Sure on pure graphics processing grunt their may be a slight lag behind true consoles, that is to be expected, but for many it could be a viable alternative, and as time goes by the graphics issue won't be one at all.
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It's just as a starting point the GPU is a little disappointing. It would be great to have something more powerful to give the devs even more options to play with. Boundaries of what is possible with the hardware will be pushed as different techniques are learnt but I suspect the big gains in that area have mostly been achieved.
You right, it won't be shit graphics but it lacks potential.
Something else to remember is that 3D and I guess 4k res are becoming more popular or just starting to show up, both of which would require extra power. (Yeah 4k is probably a bit ridiculous)
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Anyway, if such gamers were that concerned about power then they are gaming on the wrong platform...
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Graphics card is exactly where it is all at. Look at xbox and ps3 for example. One has the better graphics card, the other has the other stuff.
Developers will always hit the limit, it doesnt mean they are working harder or having to produce more 'stuff' FPS and draw distance being two simple examples of stuff that can make 100-1000% difference in performance (and hence system utilisation) at the flick a switch.
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A 6670 would likely mean current level of detail at 1080p, 60fps.
3D would probably mean going back to 720.
h ttp://www.neogaf.com/forum/showthread.php?t=458935
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I agree but transisters get smaller all the time and the heat requirements lower. A 4GB Nvidia 5800 today could be refind massively over the next years or two and would find a happy home in the next xbox.
An Xbox dev-kit is a PC so the actual final design for the next 360 could be 12-18 months away.
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If that's what you really think is going to happen, prepare to pay £800 for the world's nosiest and pointlessly overpowered console.
The 360's GPU was already a generation or two behind the times when that shipped and the same thing will happen here.
Why stick 4 top end GPUs in something that's only outputting at 1080p / 60fps? It would be a massive waste and a terrible power drain.
It will be more telling to find out what the CPU / memory combo will be TBH.
Ps.
At least devs will finally start putting their backs into real DX11 effects - there's been little done on this front to date besides a few flagship games and benchmarking apps. I think games could look perfectly awesome with this GPU.
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http://www.gamesradar.com/rumor-n ext-xboxs-chip-codenamed-oban-production-2011/
http://semiaccurate.com/2012/01/18/xbox -nextxbox-720-chips-in-production/
http://semiaccurate.com/2011/12/05/ex clusive-xbox-next-chip-just-taped-out/
http://semiaccurate.com/2012/01/09/glo bal-foundries-fab-8-is-making-chips/
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The 360 was launched nov 20 2005 and the Xenos is pretty much equivalent to the Nvidia 7900GTX which was a top end GFX card in 2006, hardly 2 generations behind.
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Are you taking the piss out of him or do you not realise how much a 580 costs?
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A PS4 or Xbox next will also have to compete with their older brother which also will not make the adoption of the next consoles that great.
As for the GPU specs, if the PS3 is something to go by, it's not the GPU people need to worry about more than the complete system. First, I believe MS will go with a custom GPU like before because they will own it. Also going with a custom chip they can optimize it more for the specific task it will do in the console. Just adding extra EDRAM would totally change how well the new console can render a scene reaching the same levels as todays PC GPU beast. Second the GPU is only as good as the other components so the CPU will make a big difference. If MS is going to have about 6 cores to off load a lot of work that would go directly to the GPU then that leaves the GPU to work on rendering the scene and using more complex shaders.
The HD 6670 is probably just the base and MS really do not need to base their next GPU on a more expensive design because developers will be able to take full advantage of the GPU as well as the CPU. We know nothing of the internals that will power the console and I am sure this is where the magic will happen.
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The current story refers to the GPU being based off of the 6670 chipset, yet the SoC architecture that the 'Oban' CPU sits on, is apparently based on the AMD Radeon 7000 'Southern Islands' GPU series.
So without coming across as too much of a thick cunt, which one would be used or can they both be used in tandem?
*Is hopelessly befuddled*
EDIT: Negged for asking a question? Harsh. Last time I checked I had two balls and neither of them were crystal.
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I will wait until PS4 with my current 5770/PS3.
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Good laugh. Had this been true, it would have been very disappointing for console and PC gamers alike. But I doubt it is, it just doesn't seem reliable. Six times more powerful than current 360 yet only 20% more than the Wii U? Those two consoles are not that different, performance-wise. Besides, this is all just rumours (of which many have already turned out to be nonsense). I say we'll have to wait until official information comes out. A 6670 doesn't seem to make a lot of sense.
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And that is a fact
deal with it
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Just game the games running smoothly and is if there is any bit of hardware that can smooth out lag or put people on a more even keel put that in.
I don't want Kinect in the box and I am not paying for it, I am another step closer to moving over to PC rather than xbox.
But Wii U sounds cool.
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The question should be what does that statement mean. 6 times more power than the 360 people take as literal to the overall system performance but anyone with a little deduction skills knows that is not the case.
The GPU in the PS3 does not define the overall graphical output of the PS3 so why would anyone believe this will be the case with the next console system including the Wii U.
The key is how will the system be built and how will it handle current needs developers are looking for in the next console system. The graphics GPU can be a base and in today's world it's not the bottleneck in current graphical games. Look at Crysis 1 which is still today the bleeding edge game when it comes to graphical powers. The bottleneck isn't the GPU but instead the CPU and other components used to render the entire scene.
Throwing more GPU at a problem probably cost more than designing a system that is optimize to handle specific graphical and game performance which include, Sound, Animation, Physics, game code, post processing effects you name it. Off load a lot of that work to processor designed to get the most out of the code and you improve the system to render a scene at greater detail including bigger worlds, higher end textures ect.
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Yeah, no.
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Virtua racing on the megadrive was no way faster on framerate then starfox. Im off to check that now.
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Gives a big list of gpu's out there
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Gamers will break the Xbox.
Nintendo shunned their hardcore audience in favour of the casuals with the Wii, and they will regret it with the Wii U next time around. Don't make the same mistake MS!
Casuals ARE NOT LOYAL CUSTOMERS! How bad does the Wii attach rate have to be before people realise this?
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Personally i won't believe anything that comes up as a rumour for the next few months. Will just wait for concrete news on it. Although it's fun to speculate judging by the 200+ comments here
Edit: Terible engrish!
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ala the Xenon and Xenos cpu's.
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Just tried VR / starfox One has 15 fps an 7 polygons an the other has 16fps an 6 polygons.
Now Virtua Racing on 32x is loads better so add ons did work well bgut didnt sell well.
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Piracy may have had something to do with it.
Going on anectodal evidence for a minute though, I only know a single 'gamer' who owned a Wii and he sold it. The same is true of most other people I know - gamers don't buy the Wii. They either stick with the PC, or the PS360.
But these are people who used to love Nintendo. Nintendo used to be all about games. Then they got a PR department and it all went to hell. For example, make a top 20 list for each current gen console. For the Xbox or PlayStation it's easy, in fact you run out of space, but the Wii? After ten games you start grasping at staws.
Aside from anything else, third parties have been unsupportive of the Wii. Everything Nintendo does is gold, but that's not enough.
Microsoft have gone in the casual direction. We know they have, as they started off the generation beating Sony with exclusives, and have ended the generation lagging severely behind, focussing on Kinect shovelware instead. They want a Kinexbox, with Smart TV functionality, and it just won't last them.
Personally I started off this generation as an Xbox fanboy, but now? Now I'm wondering why I stopped upgrading my PC.
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MS was beating Sony on exclusives because they were first to market not because MS was producing more exclusives themselves. Sony still have the most studios of any of the console makers so you would expect them to have more first party exclusives. Also Sony still have the most 3rd party exclusives because well they have more support in their homeland.
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@JAGUARCD32x No, they and you it seems clearly don't understand. Look at the cost price for components for Vita, something like a $12 processor? and That has awesome visuals, and people here are complaining about a £70/£50 chipset, likely paired with a quad-core cpu, and maybe 2gb RAM? (wed like more but be realistic, they won't put 4gb in). Microsoft aren't going to put a £150 graphics card in a console, its not cost effective even on the scales they buy at, and its not needed when you look at whats capable on a 360 currently. If you want to buy expensive components for your PC to play console ports be my guest.
Edit: Look at whats achievable on a phone these days, and then read the piece on the front page about the Raspberry Pi, and come back and tell me you need a £150, 250w graphics card to get fantastic visuals.
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The 6670 GPU is the highest rated GPU that can crossfire with an AMD APU (CPU and GPU on one chip). It is also quite happy to be passively cooled so by replacing the PowerCPU with an AMD APU they can build a smaller, quieter and cooler unit while having increased performance over the existing unit.
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That's strange... maybe try copy&paste?
http://i40.tinypic .com/2z8amqb.jpg
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oops, I thought Virtua Racing was 32X only. From now on, I won't say anything without my lawyer, lol.
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Why do you even care about getting negged? It's the internet, some people won't like what you have to say.
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The reason is irrelevant. When I had my savings and was looking at buying a new console, I looked at the games on offer and chose an Xbox.
That was a lead they could have capitalised on; between being first to market, being the cheaper of the two HD consoles, and having the financial backing of Microsoft, they could have maintained that advantage indefinitely.
They chose to go after Nintendo's short-lived pie instead.
As an Xbox owner, I feel much like Nintendo fans did when the Wii showed its true colours - betrayed. I won't be rushing out to buy the next, and I doubt I'm alone here in thinking that way.
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Care of fudzilla
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My point is that MS hasn't changed. You bought the 360 for a perceived advantage that was not going to be kept because MS does not have enough first party studios. MS has not been in the console business to garner the support Sony has developed with 2 of the best selling consoles in history.
As for capitalizing on the the exclusive lead, that would be very hard for them to do. It's not like there is a lot of AAA developers out there for MS to purchase and compete with Sony. It's also not like MS can make up the difference with Sony Native developers making exclusives for the system.
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Given the issues with PS3's cost and 360's reliability, not to mention the HD upgrade curve, I wouldn't be surprised to see both manufacturers staying as far away from bleeding edge tech as they can manage.
The interesting thing here is that this effectively means WiiU is the first next gen console, rather than an equivalent of 360/PS2...
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A more powerful core processor than graphics card.
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There has to be someone else actually looking into this as a good way to deal with better heat dissapation, lower power use on the CPU/GPU side of things, SSD internal drives.
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"I'll wait for the PS4 to blow my mind this time around" That comment got +76 times. A lot of fanboys on here isn't there?
How can you all get so annoyed about rumours?
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Microsoft troll
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lol@ your name btw
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One things for sure--Sony will not give MS a year head start again. It took them 3 years to catch up this time.
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I agree with most of what you said except for the conclusion. MS developed the Xbox to get in the living room, gaming was just the best way to do it, and they succeeded. The next console will be transitional and probably the last, as we know them anyway.
Kinect gets so much attention b/c its the future of the living room--along with Siri, cloud gaming and at least one thing we haven't heard of yet.
Hard core gaming is only a small piece of the puzzle and I think MS looks to be competing more intensely with Apple and Google than with Sony or nintendo. Of course this will only raise the flame war bar, as you'll have to choose your completely walled-off ecosystem.
it's not the future I wanted, but I think it's the one we're getting.
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6-10 times seems bit of an overstatement. 3-5 times the price of brand new console should be well enough. There's the high end that is reasonable and useful for gaming, and then there's highend that isn't really useful for anything other than running SuperPI and 3DMark, and loses value at lightning speed.
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this is a gpu? what this? 6670 dx11 gpu? no this is false ...and ridicolous...a new ati gpu reflect a lot of many features for console and increase math gap for tassellation.... 1080p in dx11? impossibile with 6670...
xbox720 coming this year == EPIC FAIL.
ps4 2013/2014 == good time for good dx11 gpu.
only last ati gpu have features for a true next gen console...i buy a geforce 560 and w8 a ps4
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The 360 GPU was already outperformed at release (but only with the enthusiast 8800 GTX) but how will a HD 6670-like GPU position itself in November 2013?
I just hope that the "core edition" will note feature this GPU.
If MS will really provide two instances of consoles for the x720 there will be other issue:
The "pared down" version will also be used for gaming, therefore it's very likely that multi-platform developers use the lower specs to design their games for and the "core" version only gets some additional effects (like PC conversions nowadays) -> very bad
The best solution (for people who want to see more advanced games) would be that the "set-top box" doesn't have a disk drive and a completely separate games shop for arcade and party games.
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Aside from the disasterous decision to skimp on testing to get it out for the christmas run-in which has cost them over a billion(I wonder what would have happened had they recognised how big the fault was, delayed it and shipped with something closer to the Elite machines from the start sometimes) the rest of what they did was a pretty damn big success in many regards. I think it would be a mistake to try and out Nintendo, Nintendo(although they can always try and capture some of that market by all means) and a step back for them since they'd lose a lot of their existing fanbase and lets face it, although its taken a lot of time and money to get this far they have come a long way.
I could be wrong but Im thinking this is bogus for now, although he could have been guessing rather than making an informed estimation Carmack said he expects something more in the way of 10x more powerful overall for the next consoles from Sony and MS, this would be half that.