Notch: Mojang isn't really "indie" any more
He's hardly strapped for cash.
Millionaire Markus "Notch" Persson doesn't think the "indie" moniker best describes his studio Mojang any more.
As he explained to PC Gamer: "I don't think [Mojang] are indie in the sense of how I used to work any more, because we have a payroll to worry about and we need to do stuff to ensure the company lasts.
"We have other stuff which influences what we do other than trying to focus on the games. We make sure me and Jakob [Porser] are only focusing on game development, so the founders are still developing.
"But as a company, I don't think we are indie in the sense that I used to mean it. But in the other sense of indie - as in we make games we want to play without having any external dependencies - then yeah, we're indie."
Notch went on to say that the definition of 'indie' had changed since the days of being "a garage programmer". Back then you typically didn't charge for a game, he said, whereas today asking money is the norm.
"These days it's become hip to pay for indie games," Notch, himself the owner of a hip hat, declared.
"That's partly down to people charging for it, like with the Humble Indie Bundle, and partly because of Steam doing awesome stuff."
"[Being indie is] much easier these days, but there's still no guarantee you'll make a profit. If you're doing it out of passion and just want to get some money back, it's definitely doable."
Minecraft launched formerly in November 2011, but existed before then as an unfinished and open project. To date, 4,741,333 people have bought Minecraft, and over 20 million have registered to play.
Minecraft patch 1.1.
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Comments (37) Latest comment 4 weeks ago
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You mean formally?!
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Isn't it the goal of every indie developer to transcend?
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While too little of it makes you commit suicide.
Now what would I give to just have enough... oh wait there is no such thing as enough.
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Hey, I think Minecraft is cool... it's just the guy's personality I can't stand.
People who neg me, grow up. I'm not some 14 year old flameboy out to incite a revolt. My opinion (keyword there!) comes from having read and watched many interviews with him. He's like Linus Thorvalds... awesome dude, just has his head up his ass!
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In my opinion he's just a self righteous prick being revered to as a god by his followers.(my opinion based on more then one interview as well)
Nothing against minecraft and builder-games in general(i'm sure it's a great game, to much a time sink for me these days though)
But it won't stop people from negging you of course.
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Steam etc doesn't really come into it, using a distribution service that otherwise has no links to the development of the title doesn't stop it being 'indie'.
Use a similar methodology for the movie industry and there would be virtually no independent films in cinemas (the noteable exception last year being Red State) as virtually everything that makes it to a theatre has to have a distribution deal with a studio.
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In any case I apologise if I offended anyone's religion, erm, preference.
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Hipsters however, they just suck.
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For some reason it is cool to put hate on Notch, Mojang and Minecraft. The human race still baffles me.
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Notch strangely seems to see indie as being able to do what he wants without caring about others. That's not indie, that's egocentric.
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Sony and Valve are indie then
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point taken )
nevertheless, 'indie' is a very vague term. i prefer to call indie every game whose creative directors aren't controlled by managers or investors
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From what I've seen, there are some members of the indie scene that are all "solidarity brothers and sisters", until someone gets a lot of success. Then suddenly they narrow their eyes, and talk of "selling out" and "not a proper indie" float into view.
Says more about those individuals than it does about notch imo.
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If anything he should be paying Google some millions because Youtube made Minecraft popular in the first place.
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I usually class indie as one or two people making games in their spare time - when you own a multi-million pound company and have employees and everything, I don't see how that can be classed as indie.
As a side note; what's with all the hate for Minecraft? I know Notch is a bit of a dick, but the game itself is pretty great, and while Jeb has been working on it full time, it has gotten even better.
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Was there really a time when 'indie' developers "typically didn't charge for a game"? The only way I can interpret such a nonsense statement is that Notch isn't even sure himself why he's made lots of money, while developers of less ugly, unfinished and pointless games have not.
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Because it's not even a game.