How Mass Effect 3 will be easier on series newcomers
"Story so far" narrative, altered AI responses.
Mass Effect 3 will be the third and final part of Shepard's story, but don't worry if you've never played the series before - BioWare has come up with a couple of ideas to ease you in.
"In all honesty, we didn't do a really good job of new player orientation [in Mass Effect 2]," Mass Effect 3 producer Nick Clifford told IGN. "If you didn't play the first game then two was pretty jarring for the first half hour."
Mass Effect 2 begins with Shepard being pieced back together after his ship, The Normandy, was blasted to pieces. There are references to the events of Mass Effect 1, and characters interact with you with an appropriate level of regard for your previous-game adventures.
Not that you'd know any of that if you hadn't played Mass Effect 1.
"If I'm a new player and some guy walks up to me and is like, 'Oh Shepard! Remember that one time?' I would be like, 'No, I don't remember that one time,'" Clifford said.
"So we wanted to make sure that there aren't those moments that the player is like, 'Who is this? What's going on? What are they talking about?'"
Clifford said Mass Effect 3 will alter character's behaviour toward Shepard depending on whether you import a saved game from Mass Effect 2, or start an adventure from fresh.
BioWare will also integrate a "story so far narrative" to fill in the blanks. But Clifford wouldn't offer any more information on it.
Mass Effect 2 on PS3 came with an interactive comic-book charting the storyline and main choices of Mass Effect 1.
Mass Effect 1 isn't available on PS3.
Mass Effect 3 supports Kinect.
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Comments (59) Latest comment 4 months ago
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2 surely?
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@monkey puncher
On the contrary, from what i read here, the exact opposite is true. The game will look for your saved games. If it cannot find anything, it will alter the NPC AI. If it does find a saved game, it seems there will be different options.
It seems quite clever. I suspect the haters will still criticise it, and demand that if you havent played ME1 and 2, you shouldnt play three. And also that Bioware should burst into flames.
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That's certainly how I read it.
If I go and see a sequel in the cinema without seeing the first, I expect there to be some bits that don't make sense to me because they reference the first film. Games are no different.
I wish all of this dumbing-down, lowest-common-demoninator rubbish to appeal to everyone would stop. Everything is just slipping into patronising mediocrity.
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Where in under god, do you read choices wont matter from this:-
Clifford said Mass Effect 3 will alter character's behaviour toward Shepard depending on whether you import a saved game from Mass Effect 2, or start an adventure from fresh.
Seriosuly, lay out the logic for it?
Its fucking ironic that i see you tear people apart over SW:TOR for making ill informed statements, yet you'll do the same for ME3
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It's what Deus Ex Human revolution and Mass effect 1 and 2 have in common. having both run with better facial/animation tech would make them both 10 times better than they already are.
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In fairness, whe it comes to bioware, they won't beleive anything i say. Sometimes i'm less than polite in my defence.
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Prompted at the start - "Have you watched the Wire before? Y/N"
If they select No, half the content of the episode is entirely cut out.
I think this idea could catch on!
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I had one of those moments in 2. This character ran up excitedly to me and I didn't immediately recognise him, and there was a degree of me playing catch-up during the conversation - which was GREAT! It added to immersion a huge amount. It caused me to remember what I played before, the decisions I made - and, if I hadn't played, were the narrative/direction strong enough I could imagine and picture those situations, EVEN if I'd not taken actual part in them, myself.
It reinforced the time that had passed, and the events that transpired since our last meeting. If you meet someone again after an extended time apart, it's likely that you irl would not have perfect recollection. For them to back away from the tenet of continuity in this way is not a good thing.
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When I played it was the 360 version, so I didn't have the comic book, but the woman did ask whether I remembered the crux of what happened before, and a few questions later the narrative was established...
It's telling that where people will talk about making bolder narratives, more compelling stories, and for the makers of games to have that facility, when actually for one of what should be a tentpole game release, ME3, Bioware are not taking full advantage of that when it's available to be able to deal with a situation that should, arguably, have been foreseen and long planned for.
That it didn't become an almost 11th hour announcement that they were changing the game interaction like this. I take the point of people who haven't played previous editions, but I believe that there are superior ways, more fitting ways, that are evident of a maturing of the process and media to do it, where you offer everybody the same, full story. But, people are able to take from it at their pace, and level of engagement.
It's not the why that I dislike, so much as the how.
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Couldn't agree more. And I am a huge fan of the franchise yet I'm really not looking forward to it. Its out in 2 months and all I've seen so far is a small demo and multiplayer. Mass effect 2 hype was huge. Plus all this news about making it easier for people to join in. And lets be honest, you have to be pretty stupid to go and buy mass effect 3 when you haven't played any of them. Tiny tiny percentage of people would do that.
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When its something he likes, i assume its all 'wooo, fucking amazing'. When its something he doesn't like it 'i fucking hate it' comes into play.
No in between. Its all about him. Fuck new fans of ME3, how dare they come into a new franchise. Fuck em if they don't know the characters, that'll teach em. As long as he's happy. And fuck bioware for making a game that appeals to lots of people. Bring back my 950k unit shifting RPG that makes me happy.
Typical forumite. Me.Me.Me.
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"It's not the why that I dislike, so much as the how."
That pretty much sums up what I think as well. Though I didn't mention it in my first comment, I personally preferred the comic book idea for the ps3 version to this system (I got ME2 on xbox, but not ME1) I liked the freedom it gave to alter the story on the ps3, whereas on the xbox you got this predefined story.
All I was argueing earlier was that while the hints that come from previous games (eg: Someone you don't know recognises you) can be cool sometimes they can be REALLY CONFUSING.
For example: "You killed urdnot-rex, thus dooming our planet" ...Wait, WHAT!?
Just saying that while these things help keep you immersed in the game they can also do the exact opposite.
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Not sure how the official art for female Shepherd is a rip-off of Aran, apart from being a female space marine with a short haircut.
Seems fairly sensible when wearing power-armoured, vacuum-sealed helmets and generally kitting out for combat, far more so than the usual stereotypes (and the older Samus artwork) who fight with four feet of grabbable, trappable, generally unpractical pony-tail behind them for the sake of sex appeal.
Besides, Shepherd seems to have an endless line in sarcasm, whereas Samus does most of her talking with a plasma cannon and mini-nukes!
Or at least she used to
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Really, they should just put a sticker on the box: 'This is the third part of an epic science fiction trilogy. Play the other games first, idiot.'
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Things like this inspire me to play 3 (even though I'll need to "recreate" the continuation of 2 best-as-can, because I changed platforms) while the pre-launch coverage, so far, doesn't - and the lack of any sign of *epic*/ramping up/progression (really) to conclude the trilogy furthers my apathy towards what they are showing, and talking about.
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I wanted to explore the rest of the planetary systems before embarking on the final mission, as I was wrongly told you cannot go back to complete side missions after completing the main mission.
Unfortunately time was a factor, and while completing all the side missions people were dying. Needless to say, the final mission didn't pan out too well.
I'm not sure if I'll be importing my character after that travesty and may start ME3 from scratch, but it's just occured to me, I'm taking the exact same approach to Skyrim by putting off the final story quests! Maybe I should get them done in case key NPCs die of old age or something.
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It seemed as if with the way I played, I never had a chance to at least attempt to end up with more of an outcome I would have preferred - however, it can also be thought that there's little point to alternatives that scarce few people would choose, so fair play, and appreciation to Bioware: The way they did it does make for a personalised finale.
That said, I can't say the final mission was a disaster KIA: Jacket-lizard, doctor, Normandy bridge girl. If I can recreate that in 3, then I surely will.
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PLS Bioware, don't mess up the final!
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Actually I'm not really sure what I had expected
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As for the previous ME1 games. I know PS3 owners have no choice, but honestly playing ME1 (without know th back story) was one of my greatest gaming moments ever. It was shenmue-like to me. Thye Soverign reveal was huge.
I don't know if it would have the same impact now, but I really do suggest you start at ME1.
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Luckily I made sure to have a save right before I made said choice so if I really want to change my choice, I can.
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To me this article screams of dumbing down to draw in a wider audience
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Why not use the comic book solution I played ME1 my brother hasn't, yet knows more about the storyline than me? it seems to do the job. Plus the codex can be utilised for background.
Edit: Also to those that our worried their dumbing down cutting all dialogue (Guilty), I watched a leaked Beta (From November) on youtube and from what I saw it is almost exacly like ME2 gameplay wise with improved animation.
The mission I watched also had more dialougue than your typical ME 1 & 2 Missions their was also a few characters from the previous game, and the squadmates interacted more combine this with the fact we know their already expanding the power tree and the weapon upgrade system and I think ME3 may well be exactly what we asked of them (More dialougue,RPG elements,previous Choices Matter etc), Fingers crossed but I am all for giving them a chance from what I saw.
Oh also saw the multiplayer it's pretty meh frankly think Space Marines Exterminatus no problem with it but does not look that interesting.