David Jaffe has confirmed plans to launch a Twisted Metal demo.
In a video blog, the outspoken Eat Sleep Play chief announced a day one patch for the PlayStation 3 exclusive.
Jaffe, who in the past has pulled no punches in expressing his disdain for patches, said the Twisted Metal day one patch is "very, very, very small".
"I've gone on record: I hate patches. But that said - they're important in some cases."
It addresses "a couple of bugs", he said, but is primarily charged with implementing last-minute balance tweaks.
"Once you go gold, you have a couple of weeks to really play the game, and me and the QA guys, we're just like, 'You know, this seems a little unbalanced. It would be really cool if this weapon did a little less damage.' It takes a lot of time to suss those things out," he said.
Ramming damage, for example, will be reduced.
Plans for a bigger patch that may alter the game's maps are, as of now, on hold. "You start downloading a huge, memory-intensive level and it starts to feel like, 'I just bought this, I just wanna play,'" Jaffe explained.
"If the game is successful enough we'd love to do future tweaks and adjustments to the game, and some of those hopefully will be level-based. Those might be a little longer."
Eat Sleep Play will only return to Twisted Metal if it is successful enough and fans call for changes - or if huge bugs are discovered.