Minecraft could be the first 360 game to see constant updates
But they'll never be as regular as on PC, says dev.
The studio behind the Xbox Live Arcade port of PC phenomenon Minecraft believes it will be the first game on the system to see "constant updates".
As it stands, the update process on the Xbox 360 is a laborious process, as Microsoft demands to approve every single patch before it goes live. Paddy Burns, chief technology officer at Minecraft XBLA developer 4J Studios, told Edge that that's about to change.
"Microsoft knows that to do a similar thing that's on PC where they constantly update it, that's a very difficult thing to do on Xbox because you have to go through the full tests," he explained.
"But they are quite keen to move towards that - they do see it as the future, so I think we might be the first to do constant updates."
However, Burns added that gamers shouldn't expect the same frequency of updates as in the PC version.
"I don't think it'll ever come to that. I think that there will always be Microsoft testing involved.
"But the whole turnaround of that testing they're hoping to speed up, so we can maybe roll out every two months. We'll have to see how that goes... I'm really looking forward to it being updated with patches and new features after it's released."
Burns also revealed that the version of the game that will initially launch on Xbox Live Arcade later this year will be version 1.6.6 of the PC beta.
You may also like...
-
Asura's Wrath Review
-
In Theory: How iPad 3 Breaks the 1080p Barrier
-
The Rise and Fall of Sega Enterprises
-
AMD in "hush-hush effort" to put graphics chip in PS4
-
GAME to close 35 stores
-
Gameplay signs off with £5 Gamestation.co.uk voucher
-
BioWare: we finished Mass Effect 3 before working on DLC
-
The Essential PlayStation Vita
-
Syndicate Review
-
Sony: 3G gives Vita "immediacy"
-
Ridge Racer Vita Review
-
FIFA 12 gets January transfer window squads update
-
Eurogamer Expo 2012 early bird tickets go on sale
-
UK retail game sales "half of what they should be"
-
Battlefield: Aftershock pulled from App Store
-
Assassin's Creed: Revelations The Lost Archive DLC details
-
Amnesia: A Machine for Pigs announced for PC
-
Can SSD Upgrades Boost PS3 Performance?
-
PlayStation Vita: where's the cheapest price?
-
Dating site for gamers launches in the UK
-
Battlefieldo organising, threatening EA/DICE with 24-hour Battlefield 3 blackout
-
GAME: "we can't stock absolutely everything"
-
BioWare blasting Mass Effect 3 copies into space
-
BioWare unboxes Mass Effect 3 video
-
Guild Wars 2 open beta sign-up begins









Comments (21) Latest comment 1 month ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
On PC endless mods, texture packs its crazy what i have seen some people do, its a huge part of the game and a huge part that wont be available on the xbox.
TBH, just buy it on PC, the requirements are non existent, unless your running a brick from 1998 you will probably be able to run it and get all t he great community mods that are available.
Comment below viewing threshold Show
Fool.
Comment below viewing threshold Show
Was contemplating getting this on XBLA as well but not any more.
Comment below viewing threshold Show
1.6.6 isn't exactly promising, either. I wonder if they are having performance trouble porting anything after that point? A lot of people reported heavy performance hits when patching to v1.8.1 or so(IIRC), and the 360 only has half a gig of RAM....
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Has there been any word on a likely price point?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
what
Comment below viewing threshold Show
The aim of the game is pretty much what you make of it. It's a big sandbox, incredibly simple to interact with, just as simple in appearance, and some people like it, some people don't see the point of it. The name is the game: You mine, and you craft. You hit blocks of stuff to get materials, you use block of materials to make stuff. Everything from swords to gigantic mansions, or a full representation of the USS Enterprise. It's like a giant lego set, only... not.
It might be handier just to watch Zero Punctuation's review of it. Surprisingly, it's one of the few games he's ever really gushed about.
And no, you don't buy it off Steam, it's available off of its own website.
Comment below viewing threshold Show
It's good to hear that we will see frequent updates, I don't mind being a few weeks behind PC gamers in this respect. It was obvious that this game would always be behind the PC build.
Seriously some of you guys, lighten up, the game's obviously gonna be good.
Comment below viewing threshold Show
Comment below viewing threshold Show
Odd choice about launching it as version 1.6.6 Beta. You'd think they would be after enchantment, etc.
Comment below viewing threshold Show
Cant you play it on your pc?