The studio behind the Xbox Live Arcade port of PC phenomenon Minecraft believes it will be the first game on the system to see "constant updates".
As it stands, the update process on the Xbox 360 is a laborious process, as Microsoft demands to approve every single patch before it goes live. Paddy Burns, chief technology officer at Minecraft XBLA developer 4J Studios, told Edge that that's about to change.
"Microsoft knows that to do a similar thing that's on PC where they constantly update it, that's a very difficult thing to do on Xbox because you have to go through the full tests," he explained.
"But they are quite keen to move towards that - they do see it as the future, so I think we might be the first to do constant updates."
However, Burns added that gamers shouldn't expect the same frequency of updates as in the PC version.
"I don't think it'll ever come to that. I think that there will always be Microsoft testing involved.
"But the whole turnaround of that testing they're hoping to speed up, so we can maybe roll out every two months. We'll have to see how that goes... I'm really looking forward to it being updated with patches and new features after it's released."
Burns also revealed that the version of the game that will initially launch on Xbox Live Arcade later this year will be version 1.6.6 of the PC beta.