Diablo 3 console release confirmed

Blizzard community manager spills the beans.

PC and Mac role-player Diablo 3 will be released on consoles, Blizzard has confirmed.

Blizzard community manager Micah Whiple broke the news via his Twitter feed. No specific platforms were mentioned for the console version, or a release date.

When asked if he could confirm or deny rumours the anticipated hack and slash was on the way for consoles, Whiple responded with the affirmative:

"Yup. Josh Mosqueira is lead designer for the Diablo console project."

Mosqueira previously worked as design director on Company of Heroes at Relic.

Diablo 3 is due "early 2012" for PC and Mac.

A console version has long been rumoured and various job postings for console-based development roles at Blizzard have previously cropped up.

"People don't believe us when we say we're going to make a console game - flat out," Diablo 3 director Jay Wilson said last November, talking of Blizzard's commitment to a console version. "We haven't officially announced a product. We say that because we like our product announcements to be a big deal. We haven't been as secretive about this one because our biggest barrier is actually getting a console team."

Need to know more? Eurogamer's goblin commander Oli Welsh went hands on with Diablo 3's beta last year.

Comments (137) Latest comment 3 weeks ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • TheBlackBandit #1 1 month ago

  • Hellion83 #2 1 month ago

    Post deleted at 20:12:17 01-02-2012
  • TheN7Spectre #3 1 month ago

  • Darkmessiah24 #4 1 month ago

    Considering games like Dungeon Siege III and Torchlight have been pretty good on consoles, why not?

    I anticipate this!
  • Gitsmith #5 1 month ago

    Excellent; i wont be forced to play it on the PC. *shudders at the thought*
  • swissorc #6 1 month ago

    WII U launch title then...
  • kassmageant #7 1 month ago

  • CaptainQuint #8 1 month ago

    Of course its coming to the consoles; the PC version is probably a port of the Xbox version.

    ;)
  • Hellion83 #9 1 month ago

    Post deleted at 20:12:17 01-02-2012
  • andrewsqual #10 1 month ago

    @swissorc Yes, add it to the expansive list of ZERO confirmed Wii U launch titles.
  • butler` #11 1 month ago

    I'm probably as hardcore a fan of Diablo as you can get, and I'm still tempted to do D3 on console, simply because i use a PC all day and the last thing i want to do when i get home is... use a PC.

    my teenage self would straight-up punch me in the vagina for even thinking this.
  • persus-9 #12 1 month ago

    Post deleted at 14:31:08 10-01-2012
  • Arsecake_Baker #13 1 month ago

    Great news indeed!

    Torchlight on console proved above all doubt that the platforms are crying screaming and wailing for action roleplayers in the guise of Diablo.

    Blizzard will be laughing all the way to the bank with this and fair shout!
  • Hellion83 #14 1 month ago

    Post deleted at 20:12:17 01-02-2012
  • tankboi #15 1 month ago

    I hope they keep the 'constant-internet-connection-required-to-play' BS for the console version. Then console owners might be a little more sympathetic to the treatment of honest PC gamers, instead of just rip the piss all the time.

    If it doesn't have this feature, however, I will be buying on console! ;)
  • Subdominator #16 1 month ago

    Note that he says Diablo console project. It's not gonna be Diablo 3. And since they only started building the console team a year ago (I think it was in March 2011) the project is still years away.
  • ZuluHero #17 1 month ago

    It's pretty good news, but given how long we've had to wait for it on PC, how much longer will it take to come to consoles?

    Especially if you factor in Blizzard's track record for releasing stuff on consoles.

    I hope as much as the next man, but i can see me caving and getting it on PC when its release is imminent and the console versions still have a cool ambiguous "TBD" stamped on them.
  • ShiftyGeezer #18 1 month ago

    @Darkmessiah24 : Yet sadly nothing this gen, adding Sacred 2 and Dungeon Hunter into the available games list, has been a patch on the original Baldur's Gate Dark Alliance and Champions of Norrath games on PS2. Nothing matches them for class or execution or just visceral, arcadey feel. I hope Diablo III is a proper console game and not a PC port, but I have reasonable faith in Blizzard seeing as they've said they recognise the difference.
  • ForAllOFThis #19 1 month ago

    @Darkmessiah24 Did we play the same Dungeon Siege III?
  • Jmog #20 1 month ago

    @ShiftyGeezer

    Have you tried Torchlight?
  • ratmaggot #21 1 month ago

    d3 on a 42" in 5.1... Hmmm... interesting...
  • Cosquae #22 1 month ago

    How are consoles going to handle the real money auction house system?

    Technically I'm sure it's possible, but I'll bet MS and Sony have rules about that sort of thing and running multiplayer games on Blizzard.net or using consoles own XBL/PSN? Best case scenario involves cross platform play since there's no performance advantage to be gained (unlike fps games for example).

    I can imagine the consoles having a rather different experience to the PC players on this one.
  • kassmageant #23 1 month ago

    i really found lot of love for sacred 2. it's kind of unfocused, but Huge game, and if you're obsessive-compulsive loot-whore like me, it'll suit your appetite

    edit:

    torchlight is quite opposite of sacred: short, focused, polished game, but lack of multiplayer really damage it's longevity
    Edited by 1 at 10/01/12 @ 14:48
  • Zombie-Hamster #24 1 month ago

    Awesome! :) Love the Diablo series but don't have the time or money to keep an up to date PC going these days so this is great news indeed.
  • Wildsleven #25 1 month ago

    how will the console version work? can i get it on the ps3 for example then activate it in blizzard website like you do with every blizzard game?
  • repeater #26 1 month ago

    I like the move from "We haven't officially announced a product. We say that because we like our product announcements to be a big deal" to "Blizzard community manager Micah Whiple broke the news via his Twitter feed." :)

    @Subdominator: Errrmm.. Did you check to see what question he was replying to? "can you confirm or deny Diablo 3 coming to consoles?"
    Edited by 1 at 10/01/12 @ 15:02
  • RandomTerrain #27 1 month ago

    Nice! This is excellent news! Looking forward to it.
    Hopefully there's no DRM that forces us to stay online 24/7 though to play the game. My Internet connection can be quite temperamental at times.
  • NovaPrime #28 1 month ago

    Starcraft Ghost next please, Blizz.
  • Eldritch #29 1 month ago

  • neilka #30 1 month ago

    @ratmaggot Connect any PC from the last 5 years to a 42" TV and a 5.1 sound system?
  • huckan #31 1 month ago

    Brilliant news for the game's/genre recognition on consoles.

    I hope this development isn't delaying the PC version!!
  • uninspiredcup #32 1 month ago

    This is pretty sad news. The pc needs games like this. The console mentality is killing it. Multiplatform is always bad for the pc. Consoles are just inferior.
  • kassmageant #33 1 month ago

  • jetsetwillie #34 1 month ago

    @tankboi sounds like a stupid knee jerk reaction to me. i've always had to have a internet connection to play WoW and thats never been a problem.
  • Raptaur #35 1 month ago

    I just peed a little
  • philreeduk #36 1 month ago

    "We haven't officially announced a product. We say that because we like our product announcements to be a big deal"

    And then they announce it via twitter contradiction much?
  • neilka #37 1 month ago

    "Stay a while and listen! (Press B To Skip)"
  • Po1ymorph #38 1 month ago

    This is fantastic news, pure and simple. If you wanted a definition of "fantastic news" this would be it.

    It's like a dream come true.

    I'm so happy.
  • DefendoCroc #39 1 month ago

    1st genuine game-related smile of 2012! woop , now i wont have to spend 1k on a pc .. yaaa haaaaaar.
  • MadDog18 #40 1 month ago

    Now just confirm a February release date for the PC version and I will love you forever Bliizzard!! Who I am I kidding, I already love you forever!
  • hrl3qn #41 1 month ago

    Why when i entered the site was smiling then after reading the news my smile faded away big time, now i'm sad
  • MrSnippy #42 1 month ago

    This story is incorrect. Josh has been working on researching the viability of a console port since last year. There are only a handful of people working on seeing whether it is possible. It has been known since last year that Josh was heading up the research on this. So no, Blizzard has not confirmed it for consoles and there is no new insight as to whether it will happen based on this tweet.
  • FluffyTucker #43 1 month ago

  • Seoh #44 1 month ago

    @DefendoCroc FYI, you can happily get a PC to play games for <Ł500
    Edited by 1 at 10/01/12 @ 16:13
  • ShiftyGeezer #45 1 month ago

    @Jmog : On PC, and I hate mouse control. Don't own a 360 to play console. But it didn't click the same way, notably due to lack of coop.
  • kassmageant #46 1 month ago

    @JAGUARCD32x you should try half life 2 episode 3 first
    Edited by 1 at 10/01/12 @ 16:20
  • ShiftyGeezer #47 1 month ago

    @kassmageant : Sacred 2 was a rough port, especially to PS3. Framerate dropped to single figures at times, and the visuals were pretty rough. Quite fun, but next to the sleekness of Snowblind's BGDA, it wasn't a patch.
  • darkmorgado #48 1 month ago

    @JAGUARCD32x

    Diablo is great game, though its addictiveness is built on the principle of there always being some better gear around the corner, along with pseudo-random level design and very different class playstyles which lend itself to heavy replayability.

    Given Blizzards track record for quality control, I would be incredibly surprised if D3 turns out to be anything less than awesome. If you can stomach decade-old graphics, you can pick up D2 + Lord of Destruction for next to nothing. Even with low-res pixel art, the gameplay remains engrossing. Failing that, Path of Exile is a F2P Diablo-style mmo that's in beta at the moment. Google it, and you can sign up to get a beta key.
  • kassmageant #49 1 month ago

    @ShiftyGeezer agreed. but as it was pointed out - not many alternatives on consoles right now

    EDIT

    and it transfered controls to gamepad rather nicely, it didn't felt like it was limiting options for player
    Edited by 1 at 10/01/12 @ 16:22
  • darkmorgado #50 1 month ago

    @JAGUARCD32x

    PCs are always ahead of the curve when it comes to graphics actually. Compared to a top of the line gaming PC, the current crop of consoles were out of date before they even launched. Over time the gap widens, only for another gen of consoles to come out and catch up again.

    If you want top of the line graphics, and a broader availability of genres, PC is where its at.
  • Bleed #51 1 month ago

    more time wasting before releasing the actual PC game..
    I guess it's good for the younger generations who prefer consoles & never heard of Diablo before WoW was out though.
  • whatfruit #52 1 month ago

    OOOOO RAAAA MARINE!
  • JumpinJackFlash #53 1 month ago

    I'll stick with my mouse & keyboard thank you very much...
  • overcorpse #54 1 month ago

  • Breadbitten #55 1 month ago

    Considering the fact that I'm ditching getting it for the PC because of it's 'always online' crap I cannot properly express my excitement towards this announcement...unless they implement said crap on this version as well!
  • DurzoBlint #56 1 month ago

    Good news for those without gamings PCs, I guess. I sure as shit won't be playing it on console, though.
  • darkmorgado #57 1 month ago

    @DurzoBlint

    Knowing Blizzard, the recommended specs will be low enough that it will run on a calculator.
  • seeafish #58 1 month ago

    Why does the devil always sound like that in movies/games? I'd personally find it infinitely more scary if he sounded like the gay dude from family guy...
    "Hey y'all. I'm the devil. I'm her to make y'all damned.".
  • Laythe_AD #59 1 month ago

    Torchlight 2 please. Unwilling to put up with Blizzards modern day crap like always on internet for a singleplayer game.
  • WadiumArcadium #60 1 month ago

  • Zaiz #61 1 month ago

    @JAGUARCD32x
    The 8800GT was as powerful as the Xbox360's card, and it was over a year old when the 360 launched. So its doubtful you'll need to SLI some 590s to play next gen stuff. The next gen consoles will probably be an equivalent to a good gaming PC from 2-3 years ago.
  • Feanor #62 1 month ago

    @Zaiz The 8880 series was released a year after the 360 launched.
  • RedRain #63 1 month ago

    I am one of the few who like too human torchlight and sacred 2 if D3 is anything like these i will buy it
  • kassmageant #64 1 month ago

    @JAGUARCD32x and diablo 3 is? you asked specifically : )
  • JumpinJackFlash #65 1 month ago

    JAGUARCD32x

    So do you think my CPU an I7 and my GTX590 wont need upgradeing then?. I have just bought it but I dont think the MOBO supports sli,I was going to buy another 590 so it would handle nextgen games,but with my MOBO not supporting sli I was worrying a bit


    So you've spent (or claim to have spent) Ł600 on a GPU (GTX 590, which is a serious card), your motherboard doesn't support SLI when most modern motherboards do, if you can spend Ł600 on a GPU surely you'll have a decent motherboard to put it in, then you ask naive questions regarding next gen.

    I think 1) you don't own the hardware you claim to own or 2) you don't understand the tech.

    And i think it's all of the above!
  • Waldo #66 1 month ago

    Intel i7 2600K processor: $300
    Nvidia 580 GTX video card: $450
    EVGA Intel X58 ATX motherboard: $200
    Logitech G700 gaming mouse: $80

    Diablo III on consoles? Priceless.
  • Jayaitch #67 1 month ago

    Post deleted at 18:50:52 11-01-2012
  • Jayaitch #68 1 month ago

    Post deleted at 18:50:52 11-01-2012
  • Cjail #69 1 month ago

    I just hope it will arrive simultaneously on PS3 & 360 not like the Witcher 2 that is coming first on Xbox.
    Edited by 1 at 10/01/12 @ 18:57
  • PC-EliTiST #70 1 month ago

    @Waldo Only a few console peasants would think you need the top-end PC to play Diablo and the vast majority of games, generally.

    I had too, Super Nintendo when I was kid, like you now have Xbox or PS3. I feel you. You'll grow up inevitably in a while and you'll begin to understand how to discern the real differences, without saying nonsense.

    Just keep in mind one thing: as usually, you get what you pay for. It's one good-to-know rule. Another one would be: don't pay/buy for something you don't truly need.
    Edited by 4 at 10/01/12 @ 18:58
  • Hxy3000 #71 1 month ago

    Still gonna go with Torchlight 2.
  • PlugMonkey #72 1 month ago

    @Zaiz
    The 8800GT was as powerful as the Xbox360's card, and it was over a year old when the 360 launched. So its doubtful you'll need to SLI some 590s to play next gen stuff. The next gen consoles will probably be an equivalent to a good gaming PC from 2-3 years ago.
    Yep. They always are. Almost as if they are built from the same technology, rather than warped in from a parallel dimension.
  • oi #73 1 month ago

    @Waldo

    That CPU won't work in a X58 board.

    Anyway...

    Don't s'pose the PC version will offer controller support... Clicking around to move just doesn't appeal to me at all.
  • Darren #74 1 month ago

    Even though I've had the PC version pre-ordered for about a year I still think it's great news that console gamers will get to play it too. Hopefully that's means the PC version will have full controller support too as I prefer to play games that way.
  • Ryuken #75 1 month ago

    Biggest non-news item of 2012 already? Seriously, who the hell didn't know this yet? It's still a skeleton crew on the console version though so I wouldn't expect it this year.

    A more intriguing (and recent) news post would have been about how DIII is delayed because of game mechanic changes, not because of the whole legal circus going on in South-Korea.
  • IvorB #76 1 month ago

    At last. I've known this was coming for some time now but it's good to get confirmation. Diablo, we will meet again soon.
  • Farzlepot #77 1 month ago

    At the rate it was going I was beginning to wonder if it'd even be released on PC, let alone consoles.
  • TooOldToGame #78 1 month ago

    Post deleted at 10:45:50 22-02-2012
  • 43n1m4 #79 1 month ago

    Look forward to play it on both platforms. I've always felt that action RPGs are better suited to joypad (I always suffered from mouse-fatigue and sore wrists after extended Diablo 2 sessions, "clickclickclick-click-idy-click" ) and would frankly appreciate the game on consoles. But I will buy it on PC first, because in co-op my Diablo mate only has a pc.

    @Zaiz

    The Geforce 8800GTX, which was the first to be released of the 8000 series, was released 8 november 2006. A year AFTER XBox360 (US). And btw. the 8000 series' architecture cannot be compared to the Xenos GPU. Horses for courses.
    Edited by 1 at 10/01/12 @ 21:23
  • evarofzentral #80 1 month ago

    If it comes out on PS3 I'll be very happy. I don't think my PC will be able to handle it.
  • jogyourmind #81 1 month ago

    Diablo is dumb hack n slash game for cleptomaniacs so always suited a console audience more than PC anyway.
  • JumpinJackFlash #82 1 month ago

    @JAGUARCD32x

    You're as bright as a blackout mate!!
  • Lunaticorc #83 1 month ago

    @Zombie-Hamster

    Did you know a cheap PC is perfectly capable of console quality graphics? And since consoles don't change often there's no need to keep it up to date.
  • Marshall2008 #84 1 month ago

    Erm, it's a Diablo console game, not necessarily Diablo 3!!
  • mousearmyone #85 1 month ago

    @JAGUARCD32x Could you give me the model number for this 400hz update TV you have?
  • Tubes #86 1 month ago

    @DarkSoulsIsNotOnPC are you 4 or is that your IQ?

    By the way Witcher 2 came out nearly a year ago on PC and is still not out on console and Diablo 3 is miles off on console so where do you get that PC is being thrown a bone when devs get round to it?, seems the other way around based on your choice of games.
  • craziii #87 1 month ago

    this will cannibalize their own pc sales. unless the release date are far apart. lets see how many copies it sells :p I am 100% sure I am getting it for the pc, but still curious about the number of sales for the console version when it gets release.
  • Subdominator #88 1 month ago

    @Hxy3000 But Torchlight 2 isn't coming to consoles due to technical limitations.
  • miiiguel #89 1 month ago

    Living room is the place to play video games. In the office we work. It's simple.
  • TooOldToGame #90 1 month ago

    Post deleted at 10:45:50 22-02-2012
  • dirtysteve #91 1 month ago

    When does it stop beinh 'Early 2012'? June, July?
  • DRUNK3N-_-DRAGON #92 1 month ago

    yes! now i get to see what all the fuss is about.
  • ilmaestro #93 1 month ago

    @ratmaggot "d3 on a 42" in 5.1... Hmmm... interesting..."

    Yup, that's how I'll be playing the PC version, too.
  • ufoozgur #94 1 month ago

    This isn't new. We had an interview with "Lead Console Designer" Mr. Mosquiera in BlizzCon 2011. You can watch it here
  • TazerFan #95 1 month ago

    Sweet. Ace move by them. This game is now on my radar!
  • Slipstream #96 1 month ago

    Eurogamer I'm pretty sure you've told me this twice before? Oh well this IS good news regardless.

    I'll trade my Dark Souls (PC) for your Diablo (XB360/PS3), deal?
  • penhalion #97 1 month ago

    "Diablo 3 is due early 2012"

    Really!
  • PlugMonkey #98 1 month ago

    @43n1m4
    And btw. the 8000 series' architecture cannot be compared to the Xenos GPU. Horses for courses.
    Admittedly, I'm no expert, but I'd always understood that was precisely what benchmark tests were for...
  • 43n1m4 #99 1 month ago

    @Plugmonkey

    Good luck finding a benchmark test that can compare GPUs on consoles with PC GPUs.
    Good luck finding a benchmark test for consoles at all.
    And before you answer, try to think about why.
  • addugg #100 1 month ago

    Great news!

    Now everyone can play Diablo. I see no downside to this. PC gamers had their game built for their PCs. Console gamers get a game that should port well to consoles.

    Win/Win surely?
  • 43n1m4 #101 1 month ago

    @JAGUARCD32x

    Yes, Beyond3D, Anandtech and Ars Technica has quite good articles on the subject - especially from around the release of both PS3 and XBox360. But benchmarks is not what you will find there :)
  • PlugMonkey #102 1 month ago

    @43n1m4

    Fair point. I would imagine for a true benchmark you would need to have all the rest of the build the same and only be changing the GPU, which would be impossible.

    It just seemed odd to go down the "horses for courses" route here. As far as I can tell, we have two horses running the same course. They're both being used for the same purpose. 'Benchmark' is probably the wrong word, but I think 'cannot be compared' is wrong too.

    You can't compare two things that do the same job?
  • PlugMonkey #103 1 month ago

    @JAGUARCD32x

    re: DarkSoulsIsNotOnPC

    It's a troll account. Getting negs by trying to upset people and being a twunt is the whole point.

    It's an unfortunate psychological condition that results from limited buying power triggering cognitive dissonance.

    Just ignore him.
  • darkmorgado #104 1 month ago

    @miiguel

    "Living room is the place to play video games. In the office we work. It's simple. "

    That's why I have my pc hooked up to my 50" tv in the living room, and play my PC games while sat on the sofa.
  • 43n1m4 #105 1 month ago

    @JAGUARCD32x
    I am no expert about GPU cards but a good test of console GPUs capability is when a game on console how it looks on against PC if the PC minimum required card is close to that of the console.Its not 100 percent but gives a little insight
    Yes. You would be looking at the quality of the final product, and compare the visual quality. That's all you can do. And it's not a trivial task.

    However, for better and for worse, the Xenos does not compare to anything on the PC GPU front - it's entirely different beast.
    You could say that the RSX in the PS3 is a lot like a Geforce 7600GT/7800GT GPU - but how it works together with rest of the system is very different from how a PC works with its GPU, and the game-side optimizations made on either console - due to their closed box nature - makes sure that they are much closer to their peak performance in a given game than what you typically see in a PC.
  • 43n1m4 #106 1 month ago

    @ Plugmonkey
    It just seemed odd to go down the "horses for courses" route here. As far as I can tell, we have two horses running the same course. They're both being used for the same purpose.
    Yes, but the PC and consoles systems have a different aim, and thus the hardware is not alike. Just to mention one aspect: Power consumption. A high end GPU of today has a TDP (peak) at around 200-300 watt. At launch, the XBox360 had a total TDP - for GPU, CPU, HDD, DVD-drive, Motherboard etc. etc. - of 200 watts. (in recent models that figure is down to under a 100 watts due to new manufacturing methods, process nodes etc.). That's why I say horses for courses. What (then) ATI was able to do with the Xenos gpu at the time, given the power and size restrictions, was quite remarkable - but of course you cannot compare the final result to a high end GPU in a PC, which has fewer restrictions in terms of TDP, size and (most importantly) cost.

    But a lot of people ignore the software factor - the PC is hampered by a very large abstractions layer in order to keep the various GPU models, and their capabilities, in check. Also, as I mentioned before, developers have a hard time optimizing their code for PC games, as there are hundreds of different GPUs on the market at any given time (and therefore hundreds of different performance targets). The consoles does not need the large abstraction layer, as there is only one model to code for, so usually you see much better results than what the theoretical shader and memory numbers (to name a few) could indicate.
    Edited by 1 at 11/01/12 @ 09:35
  • PlugMonkey #107 1 month ago

    @43n1m4

    Fair point again. While I think a console and a gaming PC have the same ultimate aim, I hadn't even considered things like form factors, power consumption, software, and so on; all of which makes comparisons of individual components a completely fruitless endeavour.

    Rather than comparing the Xenos GPU to an 8800 GT, we would really need to compare the Xbox 360 with a circa 2005 PC system in its entirety, as the only thing we can actually draw comparisons on is the end result on screen, and that's down to the sum of the parts.

    Thinking about it, even then it's difficult to work out what the equivalent PC budget should be, as the business models are also completely different. Games consoles are sold as a loss leader when they are first released. My last gaming PC came in at around Ł700, which seems expensive compared to my Xbox at first glance, but then it doesn't have the component manufacturers sticking a Ł10 premium on every new game I buy for the next 5 years to make up the difference.
  • Ternon #108 1 month ago

    Too bad Diablo 3 has such a primitive outdated combat system and graphics compared to Dungeon Siege 3.

    How can anyone go from Dungeon Siege 3 to the primitive combat system of Diablo 3?
    Not to mention Amalur...
  • taurus82 #109 1 month ago

  • Mr_Fujisawa #110 1 month ago

    @tankboi I'm probably like 90% of Xbox owners. We're always connected to the internet anyway. I think the last time I wasn't was in 2007 just after moving into my house. To me always on internet isn't an issue.
  • tankboi #111 1 month ago

    @jetsetwillie

    Lucky you for having an internet connection that is solid and reliable. You must live in South Korea.

    Besides, WoW is an MMORPG...OF COURSE YOU NEED CONSTANT INTERNET FOR THAT. D3, not so much.

    Me thinks you have missed the point somewhat.
  • tankboi #112 1 month ago

    @JAGUARCD32x I have no idea what you just said.

    But you cut the bottom off of my original post...which had the JOKE in it. Case closed.
  • tankboi #113 1 month ago

    @Mr_Fujisawa

    So your internet never goes down??? You must live in heaven mate. Or South Korea.

    Again, you are missing the point. D3 is not a MP game but also an SP game. As they plan it, you cannot play the SP game without internet. Tell me what part of that is a good idea?

    Also, it needs to be constant. Not just upon starting the game. Utterly ridiculous.
    Edited by 1 at 11/01/12 @ 13:24
  • CHAZBIGPOTATO #114 1 month ago

    Great stuff, I really enjoyed Blizzards Xbox game "Starcraft:Ghost":o
  • Jayaitch #115 1 month ago

    Post deleted at 18:50:52 11-01-2012
  • Kostas #116 1 month ago

    @Eldritch It was not crap, it just lacked true character.
  • 0hiena0 #117 1 month ago

    Don't like it! Again, a good game will be transformed into a console port.:mad:
  • UncleLou #118 1 month ago

    Again, you are missing the point. D3 is not a MP game but also an SP game. As they plan it, you cannot play the SP game without internet. Tell me what part of that is a good idea?

    The part where stuff like item-generation takes place entirely server-side, meaning noone has the relevant code on their PC. Which will make it much harder to cheat in Diablo 3.
  • GuyNoir #119 1 month ago

    @UncleLou

    RE-"The part where stuff like item-generation takes place entirely server-side, meaning noone has the relevant code on their PC. Which will make it much harder to cheat in Diablo 3.
    "

    Not really that hard having an encrypted flag to determine whether an item is for multi-player use or not - Unless the ultimate aim is to sell +1 hats of seasonal funkyness for an unreasonable price. (i.e. Draw the punter in with sundries and keep them for life for the minimal expenditure of using a coder to add a value to a predefined field in an object record and a penniless/off-shored artist for the showy stuff).
  • UncleLou #120 1 month ago

    Not really that hard having an encrypted flag to determine whether an item is for multi-player use or not

    It's also not hard to circumvent such a system, if the games with separate sp/mp are anything to go by. As far as I understand it, never letting the item generation code into the hands of the players will make this much, much more difficult.

    Seeing how the auction house (whatever you think of it) is one of the major features, security regarding item generation must be one of the top concerns of Blizzard, and gamers will obviously benefit from this. If this actually works and prevents hacking, the required internet connection is a small price to pay. And what's more: it's the people who have played or even who still play Diablo 2 online that are certainly the core target audience - they will benefit the most from security, and they won't mind the online requirement (just like millions of WoW players will mostly not mind it, I guess).

    Single-player gamers who want to play the game once and then put it on the shelf (nothing wrong with that, mind) aren't what a company with such a slow development circle like Blizzard who depend on keeping their games alive for years can focus on.

    I am more of a single-player gamer myself, but I understand why they're doing it. My personal concern isn't the always-online requirement, I just hope they didn't actually sacrifice or compromise the single-player game in favour of multiplayer mechanics, balancing etc.
    Edited by 1 at 13/01/12 @ 08:39
  • Stevonymo #121 1 month ago

    Just release something with Diable 3 on it! I don't care if its for the Sinclair Spectrum.
  • Murton #122 1 month ago

    @tankboi

    Console games can't carry that feature. It's in the TRCs that games with a single player have to be playable offline.
  • Vistrix #123 1 month ago

    So mod support will only be on PS3 im guessing?
  • Trigg3rHippie #124 1 month ago

    With so many consoles on the market you'd be insane not to publish your game on them.
  • dfunked #125 1 month ago

    @Trigg3rHippie - I think they know exactly what they're doing here... Blizzard aren't exactly bankrupt after refusing to release every other previous game on consoles...
  • UKwoods #126 1 month ago

    Never played a game like this before. I hope they don't dumb it down too much. I love games that require time and effort. Can't wait!
  • agent55 #127 1 month ago

    @dfunked - I'd agree except for the fact that their other franchises aren't really console-friendly (WoW-nope, StarCraft-nada), but Diablo III is perfect for consoles. The same basic formula has been done really well on consoles in fact.
  • FortysixterUK #128 1 month ago

    Xbox version for me then...and of course, another Ł30 on the retail price of the collectors edition...unless there isn't one on 360...then I'll HAVE to get it on PC and XBOX.....oh woes.
  • Kostas #129 1 month ago

    This game was a day one purcase for me until they unveiled the real money auction house. Now i will have to wait it out and see what the fuck is all about. After that i will decide whether i will congratulate them with my money or just go the other way around for Torchlight 2.
  • Arwin #130 1 month ago

    Hopefully it supports the Move controller. Sony, make sure it happens!
  • Antsy #131 1 month ago

    I've yet to see you quote them say anything other than "The Diablo console project" and yet you keep headlining Diablo 3. I expect it's going to be something slightly different.
  • TriggerHippie #132 1 month ago

    It'll be interesting to see just what form the console version does take. Its unlikely to be identical to the pc version. If its different enough players might buy both :p
  • MichaelDark #133 1 month ago

    Oh that's why they simplified RPG mechanics to "retarded" level! They think people who play console games are stupid and PC gamers download their games from torrent and rapidhare pirate-sites. Are they even worth our hard-earned money?
  • BlackAdam #134 1 month ago

    The second best choice they've made in a decade!!
  • Pickster #135 4 weeks ago

    @darkmorgado

    "Compared to a top of the line gaming PC, the current crop of consoles were out of date before they even launched."

    Wrong

    They may not have had quite the raw power, but out of date they were not.
  • TheEarlOfZinger #136 4 weeks ago

    Why has JAGUARCD32x deleted all his posts?
  • petermarttin #137 3 weeks ago

    Revealed well, this announcement should make happy the gaming amateurs who always love to play online games by buying & selling WoW Accounts for Sale type of offers. Diablo 3 would make a great space over console base, it should because there are many of user's who are wondering for this launch of console based Diablo 3.