Nintendo 3DS has "turned the corner"
Analysts hail resurgent handheld, note Vita lessons.
The Nintendo 3DS has "turned the corner" following a shaky launch and early price cut, so says games industry analyst Michael Pachter.
Following news earlier this week that the system has passed the four million sales mark in the US faster than the Wii did, the Wedbush Morgan mouthpiece told Eurogamer that, though he was surprised the system didn't take off at its original pricepoint, sales are now well and truly back on track.
"It's very successful, but ran into a headwind given its relatively high price - which I incorrectly thought was the right price - and lack of third party software support," said Pachter.
"Now that we are seeing more first party titles at a lower price point, sales have increased. It's definitely turned the corner."
"I was surprised that it sold so few at the $249 price point, and its sales to date are exactly what I originally forecasted at that price," he added.
EEDAR VP Jesse Divnich agreed that Nintendo's handheld has ridden out the early storm, though added a note of caution for the future.
"With the strong rebound in 3DS sales, I think Nintendo is clear of the woods for now," he said.
"Going forward, however, we will closely be paying attention to software attach rates. Selling hardware is great, but it is only the first step. The health of any hardware is directly correlated to the amount of software consumers buy.
"The 3DS's slow start surprised us all, but once they announced the steep price cut we had little concerns that they would rebound," he added. "At such a great price, backed by strong first-party content, it shouldn't be of any surprise they were able to turn the corner."
Screen Digest's Piers Harding-Rolls also warned the platform holder against complacency following its bumper festive period.
"2012 will be crucial for the platform, as its sales momentum will decide how third-party investment in content development will be prioritised," he said.
"We expect the 3DS to continue selling, but Nintendo faces an increasingly competitive landscape and the hurdle of convincing third-parties to invest in the platform."
All three agreed that it's unlikely the system will manage to catch the DS's lifetime total, which currently sits at around 150 million worldwide.
"I think anything catching the Nintendo DS will be incredibly difficult," opined Divnich.
"The key to catching the Nintendo DS would be appealing to the ultra-casual consumers, those who originally bought the Nintendo DS for games like Brain Age and Sudoku, which are now prevalent and cheaper on other platforms - tablets and mobile.
"But I don't believe topping DS sales is Nintendo's goal for the 3DS. Their goal, however, is to create a sustainable and healthy third-party environment which, as I alluded to earlier, means having high software attach rates that are generally driven by the core audience."
Pachter agreed that the rise of the smartphone makes emulating the phenomenal success of the DS a tall order.
"The emergence of smartphone games is eroding the casual market's support for dedicated gaming devices, and I'd guess that 30 per cent or more of DS sales were to casual gamers. That makes it tough to compete," he said.
"At the high end, we have renewed competition from Sony with PS Vita, so they should nibble away at the hard core, leaving Nintendo an addressable market for 3DS that is around 60 per cent as big as the addressable market for DS."
When asked, in the run up to the Western launch of the Vita, what lessons Sony can take away from the 3DS's rollercoaster first 10 months on shelves, Harding-Rolls replied:
"It's important to launch with a strong set of games, strong connectivity functionality, familiar social features and well integrated online platform, and at an aggressive price point.
"Under current economic conditions and taking into account competition from other types of portable/mobile devices, my own feeling is that PS Vita pricing will be the biggest sticking point for the platform in the post launch period months."
Pachter echoed those concerns over the Vita's £229 price tag.
"Sony is probably learning the hard way that pricing handhelds at the same level as the company's core console makes it hard to gain traction," he said.
"The 3DS tried and failed, and PS Vita is trying the same thing. We'll see if it works this time.
"My bet is that Sony will NOT lower the price right away - as Nintendo did - mostly because the 3DS had a pretty healthy profit margin at $249, and I think that the Vita is selling for only slightly above its cost to manufacture at that price.
"I don't see Sony taking losses to drive market share, so I don't expect them to cut price in 2012."
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Comments (34) Latest comment 5 months ago
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It did?
"We expect the 3DS to continue selling"
Oh really!?
"It's important to launch with a strong set of games"
This man is a genius...
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...fix battery-life,
build in the second analogue-stick,
and fix the resolution issues when playing DS games on it.
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I just can't take the guy seriously, moreso when he's backpedaling faster than the Olympic Cycling Team in rewind...
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If you hold start or select when starting up a DS game you can play it in its original resolution..
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If it launches with a Mario or Mario Kart game for less than €200/£180, then it'll probably sell well. People like cheap consoles, and people really like Mario Kart. If it launches without a game that people really want and/or at a price people don't think is reasonable (~ €250) then it might not sell very well.
Can I be a games industry analyst now please?
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And now, he's saying they're not. *slippers moment*
Now, I don't know about you, but this isn't the first time we've caught Pachter out like this on Eurogamer. And I doubt it'll be the last seeing as Pachter and his chums seem to be a relatively safe booking for Eurogamer. We said everything that is said here months ago - when the games started to roll in, the systems sales would creep up. Shock horror, software drives hardware sales figures! Oh my god, someone call the Daily Mail! Obvious economic principles work!
As for Sony not lowering the price of Vita - I thought it was commonly accepted Sony are making a small-ish loss on the Vita at its current price point? Not that I disagree with the concept if the software is there to back it up... oh wait...
Yeah, I'm being a little sarcastic. I think it's an inherent reaction to this kind of rubbish tbh. But on the upside, at least Pachter's name wasn't in the tagline or title.
I THINK that's an upside... it may be a downside. I'm not sure yet. I'll have to see how the comments go before I take any concrete stance on that.
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This is possibly the closest my gloating will ever be to anywhere near justified and appropriate:
http://www.eurogamer.net/articles/2011-06-01-20-reasons-why-japanese-dont-buy-3ds#comments
Top comment - suck it, analysts.
It's not like I was the only one either - why are the gaming industry 'experts' so blind to history and common sense? The 3DS will probably have other slow periods throughout its life too, and the Wii-U may very well also have a slow start. After this many console cycles, we really shouldn't be surprised anymore -the most non-gamer friendly and cheapest will generally always win.
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My comment in that news article you posted:
"games, games, games. We need more games.
Give it time."
I'll have a slight gloat with you. Fucking obvious isn't it, launched with games nobody gave a shit about.
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The original price cut strategy was probably intended to occur around now, just after Christmas 2011, and then to stay at that price until Feb 2013. Mario kart 3DS (7) and Mario world were rushed out and I wouldn't be surprised if they were supposed to be released post E3 2012 to generate a Christmas 2012 stampede.
So even though they have customer interest now, the sales model isn't back on track at all. They are way ahead of schedule on using up marque titles, and way ahead of schedule on price reductions for the expense of reaching the sales they would hope the 3D screen gimmick alone would have provided at this point.
I wouldn't bet against them coming up with another surprise or two, to get back on track to prolong the devices life cycle for the full duration as intended. But the real test will come when the current momentum runs out, and they need to use another sales lever to keep it at the current price.
After trying Mario Kart 7 on two friend's 3DS' recently; it plays more like Double Dash, I'm tempted to buy one eventually just for that. But with Modnation Racers Road Trip due Feb 22nd, with the ability to take my five existing Modnation tracks portable, and the chance for Sega to return to glory again with Super Monkeyball on the Vita after a recent mediocre 3DS outing, it is possible that ship may well have sailed before then.
edit: typos
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It's just another way of putting a talentless fuckwit into a late six figure per annum lifestyle.
Call me jealous if you like, point I'm trying to make is the same as most others.... He said what...? And people gave it page space...? Erm, ok!!
Matt
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I think the below article is more realistic and up-to-date:
http://www.reghardware.com/2012/01/04/ps_vita_sales_prompts_price_cuts/
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Everyone, including Nintendo, who has tried to predict 3DS sales to date has been totally wrong. So it's silly to think they can now magically predict it will be a success from here on out, as though a mid-life downturn is not a very real possibility. Nintendo systems typically suffer such downturns, when there are long droughts with no games. The 3DS may enter one of those later this year and sales may quickly start nosediving again.
The story of the 3DS - it's highs and lows - ain't over yet folks.
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Not sure how you predict an uncertain future for the 3DS amid strong competition from the Vita that hasn't even been released outside Japan yet.
Analysts like to give extreme opinions as it makes them more quotable in the press, raises their profile and only very rarely are they called on how wrong they are.
They have been predicting for years that smartphones will kill handheld gaming, when it looks like what smartphones have done is to take and grow the casual market, a different thing entirely. We're now 4 and a half years after the iPhone's release, core 3DS games are still selling like they always did at £30 a pop, and by realising that the huge brain training/zookeeper/match 3 etc market is now a tough sell, Nintendo look to have done the right thing by moving to a mid-market position at a sensible price, while also (very slowly) flogging the 20-odd years of it's back catalogue at a few quid a go via the eshop.
I think they look strong enough now to have a successful few years, but at the same time, sure, I doubt that a pure gaming handheld will ever match the success of the DS. Still, why do the predictions always have to be 'xxx is uncertain/doomed', it's perfectly possible to be a very successful product without setting the world on fire, and just because handhelds have to move back to the niche 'core' gaming market while also competing with tablets, kindles etc for people's cash doesn't mean they can't still sell well while doing what they did before people even knew what the casual handheld market was.
If anything, I think tablets are more of a threat for different reasons entirely- phones are an almost essential default gadget, mine's on a contract and TBH I haven't ever considered it a purchase in the sense of it competing for my disposable income (outside of the odd small upgrade fee), whereas I am considering a tablet vs a Vita. Anecdotal of course, but a phone is a different prospect to a 'leisure time gadget'.
I use cameras a lot, and just because tiny, well-made digital cameras with touch controls that are convenient for holidays and nights out are the current fashion, doesn't mean that the high-end amateur models for people who see it as a more serious and time-consuming hobby don't sell well at 4 times the price with a range of pricey accessories.
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Sweet gig, that.
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Fire emblem TBS made by the same people who make Advanced Wars. They also made Pullblox (Pushmo) which is on the 3DS eShop, its a block puzzle game not a TBS but its very good.
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Cheers!