Star Wars Galaxies switched offline
Veteran MMO Hutt forever.
Eight year old MMO Star Wars Galaxies has been shut down forever by developer Sony Online Entertainment.
The last of the game's servers were switched offline yesterday, as promised earlier this year.
Galaxies was a subscription-based MMO that launched in June 2003.
The online role-player was a joint venture between Sony and LucasArts, who "mutually agreed" in June this year "that the end of 2011 is the appropriate time" to bring Galaxies to a close.
New Star Wars MMO The Old Republic launches next week.
"On behalf of the Star Wars Galaxies team, thank you", a message from Galaxies producer Tony Tyson reads on the game's official site.
"We have truly enjoyed getting to know you - our dedicated players - over the years. From in-game events to Fan Faires, we appreciate your continued loyalty and support. It would not have been possible without you.
"May the Force be with you. Always."
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Comments (27) Latest comment 5 months ago
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Ahead of it's time and deserved better than SOE gave.
/salute
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Baldur's Gate 2 came out 3 years before Star Wars Galaxies. Man, you rpg slow
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the days when i could hunter a real player jedi, me and a friend used to team up and hunt together
i never laughed and had so much fu, it was great
then the day came they nurfed the bounty hunter and you could no longer hunt a real player jedi only npc's
the game never felt the same after.. I'm now just playing swtor..
anyway it was great at the start, sorry to see it close...
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I guess in some ways its good to see the ol' gal put out of her misery. I don't think there will ever be anything quite like it ever again, which is a deep shame.
Major props to the developers left working on it for adding awesome new features (freaking atmospheric flight!) right up until the switch off. I know most dev teams wouldn't have bothered once they had a closure date.
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I loved my Bounty Hunter :'(
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Flying through hostile space on-board the guild leader's YT-1300 as a co-pilot - calling in bomb strikes against the enemy ship while also managing the ship's energy reactor to avoid an overload. A pair of fellow guildies would each man a gunner turret to blast away enemy fighters. Meanwhile our engineer was running all over the ship with a repair kit and desperately trying to keep our so-called "bucket of bolts" from breaking apart. Good times
Looking forward to SWTOR although I'm a tad disappointed with the decision to use an on-rails shooter model for space.
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I am playing Vanguard at the moment and having an absolute blast. Albeit, completely alone.
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Me too. I play it as a 2 box which helps.
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