Should video games respect international war crimes law?
The Red Cross is looking into it.
The International Committee of the Red Cross is investigating whether developers should be asked to better respect and reflect international humanitarian law in their video games.
As reported by Kotaku, a "sub-event" was held at the 31st International Conference of the Red Cross and Red Crescent in Geneva this week to discuss how games influence the public perception of war crimes.
"While the Movement works vigorously to promote international humanitarian law worldwide, there is also an audience of approximately 600 million gamers who may be virtually violating IHL," read the event's description.
"Exactly how video games influence individuals is a hotly debated topic, but for the first time, Movement partners discussed our role and responsibility to take action against violations of IHL in video games. In a side event, participants were asked: 'What should we do, and what is the most effective method?'
"While National Societies shared their experiences and opinions, there is clearly no simple answer. There is, however, an overall consensus and motivation to take action."
A video montage, reproduced below, was released to publicise the event, highlighting offending scenes from the Medal of Honor, Call of Duty and ArmA franchises.
The committee is yet to announce its findings, with an update expected on the ICRC's website at some point in the next few weeks "with a view to stating and explaining our interest in the topic."
Of course, the Red Cross has no authority to impose laws or official restrictions but it is a respected group with the power to influence policy makers. What could the possible outcome of its discussions be?
"In line with the Conference's aim of strengthening IHL, the event aims at achieving a common understanding of the problem and outlining a course of action whereby the Movement could help reduce these 'virtual' - yet very realistic - violations of IHL," it explained.
"One possible course of action could be to encourage game designers/producers to incorporate IHL in the development and design of video games, while another could be to encourage governments to adopt laws and regulations to regulate this ever-growing industry."
The Entertainment Software Association offered the following response to news of the debate:
"We cannot comment on the merits or specifics of the International Committee of the Red Cross proposal because we have not discussed this with them directly or seen any specifics of their meeting. However, we are immovably committed to developers' rights for creative freedom and in achieving their artistic vision."
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Comments (91) Latest comment 6 months ago
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'The International Committee of the Red Cross is investigating whether developers should be forced to better respect and reflect international humanitarian law in their video games.'
should be forced? No that violates free speech, and they know it. They talk about this 'ever growing industry' like it's new thing. While asking devs to portray IHL as important is worthy, trying to get governments to force the issue through regulation is sinister.
I'm guessing this 'committee' is a nicely paid number for anyone taking part.
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I wish some people out there would start acknowledging that we all have it.
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The end of the next Medal of Honor should be a war crimes trial like that bit in Chrono Trigger where it takes all your actions throughout the game into account before sentencing you to death, or something.
That's a videogame.
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International organisations making themselves look like idiots : 1
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Film continues after the weather.
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*Not true.
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That alone is not a problem. We are undertaking virtual acts of violence every day and most people here would agree that it doesn't compromise our ability to refrain from murder. Human beings are innately compassionate animals, we are imbued with a conscience naturally. However, we aren't born with a sense of ethics, and we especially don't learn the rules and conduct of war without tuition. The majority of those playing videogames haven't received such tuition, and their knowledge of the various covenants on war crimes is probably sketchy at best. Killing an unarmed mass murderer in a game is fine, but if you didn't know that it was a criminal act, would your opinion of the ethicality of the act be influenced if told of a similar event happening in reality?
In short, I can't see the harm of being better informed, as long as they don't intend to censor the games.
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Now back to U3 farming my Headcracker medals.
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Do I think they're well within their right to remind video game developers/publishers/customers to be mindful of their depiction of war crimes and other disturbing behavior in war themed games? Absolutely.
When you watch that video of the American apache pilots coldly gunning down innocent people, and their behaviour being likened to videogame players, you can see the link nowdays between virtual war and real war.
This is only going to become more of a problem when more and more soldiers are sitting behind the lines flying remote drones in the future. The temptation for them to just treat real people and civilians like the targets in games increases, particularly if they've been raised since childhood playing shooter games where life isn't given much value.
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The problem is we don't
Seriously watch the Daily Show with John Stewart.
Really good satire show about American News and Politics, just look at the quotes they show it's not common sense at all.
The sad thing is, people without common sense are put before those with it.
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Yes, all of it, cause no man can shoot 250 soldiers in 3 hours.
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Can people on here get any more hysterical at the slightest suggestion of negativity in games?
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Be cool, people, discussion is always good (I implore to comments thread readers). I reiterate, more information is a positive, it's when they start demanding bans (and, therefore, the restriction of information) that we all call them c***s.
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I think it's a good idea to discuss it but a very bad idea to 'force' a developer to adopt it, in the majority of games killing unarmed civians etc is not allowed and your punished when you do, making me follow ROE in a video game is likely to drive me nuts their only pixels after all. At least they dont seem to be outright condemming video games or saying they cause war crimes or violence(PETA).
Quote From Kohaku
The International Committee of the Red Cross is mandated under the Geneva Conventions to protect the victims of international and internal armed conflicts. That includes war wounded, prisoners, refugees, civilians, and other non-combatants. The question they debated this week is whether their mandate should be extended to the virtual victims of video game wars'
Seriously that however sounds immensly stupid and an utter waste of time 'virtual victims' aka they don't actually exist and are therefore not actual victims. Can someone explain this I dont understand how they can protect virtual victims? I went round in circles arguing this to myself, our they asking for the depiction of laws of war to be clearly shown in video games or our they trying to protect lines of code?
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I refuse to believe such idiotic organizations and people actually exist.
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Does this seem more sinister to me than anything? That's a step away from wanting to cover all virtual characters in "human rights", therefore playing any game would be tantamount to committing a crime. You play Tomb Raider and Lara dies - crime. You kill an evil megalomaniac in a new Final Fantasy - crime, moreso as it's four or five people on one. Playing World of Warcraft PVP? Oh boy, that'd be a crime (if it isn't already).
Don't get me wrong here however - I do believe that some ethical standards need to be upheld in development. Pushing the boundaries is one thing; but Call of Duty and Battlefield and their ilk have been really trying to be all "gritty" and "real" but they don't really pose any true ethical debate - if it's shooting at you, you shoot back more or less. It's very black and white. Also, often very "American", yes. True patriotism and all that bollocks. It's... just a bit off. Perhaps this is what is pissing people off - sometimes you just wish America and China would just get a war over with, they both seem itching for one. (Joke - although I suspect there's more than a little truth under there...)
But let's not throw the baby out with the bathwater. There's no need for ANY talk of a mandate, no need to bring in the Geneva Convention or IHR. These are programmed AI constructs in a harmless (mostly) virtual environment. They feel no pain, their job is simply to shoot on cue and die. Like zombies in every horror movie and game ever made - their job is to show up, slobber a bit and look dead and then die again.
None of it is actually real. I agree that more needs to be done to emphasise the ethical implications of actions - the whole getting tried in court or court marshaled at the end of the game depending on your actions is interesting to be honest - but there's no need to wheel out such heavy guns. Hell, this is a small problem and the reaction is to plan to hit it with a tactical nuclear strike.
It's just... bizarre. Utterly bizarre.
edit; I haz spellink miztayxe! XD
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They're not forcing anything. They're not banning games. They're not campaigning against creative freedom. The EU hasn't banned Christmas.
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Yes, forgive someone for wanting to have a debate on the impact of videogame violence on how wars are fought.
www.dailymail.co.uk seems more your speed for the "PC Gone Mad" crowd.
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At least in cinema and literature, authors attempt to discuss consequences and responsibilities. In gaming (particularly multi-player) there is no consideration – it's simply killing as sport. How do we know what effect this is going to have? We can't. Perhaps none, but perhaps loads. It certainly warrants discussion without knee-jerk reactions on either side.
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Ummm... Where does it say or imply anything about forcing developers to do anything?
They are simply having an intellectual discussion about whether IHL violations are being trivialised in games and if developers could be encouraged to think about them when making the games. They are obviously worried that if they are being trivialised in games then people may stop realising how important they are in real life.
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You mean Winterval don't you? 8P
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I dont think it should include all games, but I think military games are pretty unbalanced and rightwing storywise and could do with a bit of critism and stop just producing rightwing crap/perceptions of events and actions and making it out to be ok or awesome or the right thing to do.
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Gamers respond like reactionary retards and go a long way to proving the Daily Mail and their ilk right.
Actually, its more that gamers are becoming more like Daily Mail readers in over-reactionary, self-important, rabid sperglords who see any criticism of the media as an attack on themselves.
Rational conversation has defenestrated itself in the cause of self-euthanasia when it comes to the comment box.
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Videogames are meant to be an escape from reality, leave reality out of this. Regardless of how realistic the weapons and movements are it's still a damn game. No way in hell do you get do overs, nor in real life does anyone load out their weapons as haphazardly as you do in CoD. Why the hell would I want to not have a better sight and high velocity bullets if I am going to fight against an enemy which I must defeat? Life and video games are very different, visuals aside they do not cross over at all. Video games are just that, games. We play them to entertain, or to relieve stress of just to plain have fun. When international committees and others start sticking their noses in, then we have a problem here. Watching what is going on in the world today you can for sure say no videogame showed you how to swindle a sizeable amount of people of their life's earnings and live like a fat cat. Too many people looking for someone to blame, so they start studies because some individual who happens to play violent videogames runs amok and kills people. Right, but before videogames were anywhere close to being like they are today, people were doing that anyway...remember the term "going postal" where the hell do you think that came from?
Every time video games mimic real life people all of a sudden draw conclusions that somehow videogames are responsible...really?
War itself is a crime against humanity, you are killing your own species because you have such a large disagreement that it boils over into a fight. Get this most wars are basically over who should lead or be the strongest...sounds like a pissing contest with bullets. Thought that we had become so intelligent that we could reason our way to a peaceful solution, face it that is a pipe dream. With the vast range of personalities, which are created by our environments and honed by what we learn; some people will never be swayed. Fact is we all have to share this planet, so wars are inevitable just like the food chain, someone will be on top and everyone else will be beneath. It's in every society, culture and socioeconomic construct, the pyramid set up...everywhere you look it's there. Can we just let games be games, keep the line between clear.
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I have to admit, I'd love it if all these 'realistic shooters' kept things like international laws on war crimes in mind. Or, heck, not just those - I think I'd love any game that really got into playing with the ramifications of characters' actions, and laws - realworld or otherwise - can be a very good way to do that.
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Which is probably a war crime if you do it to an enemy combatant.
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Yet to update it's findings.... It's a fucking game!
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Stick to real life stuff stay the hell away from the virtual worlds.
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"The committee is yet to announce its findings,"
Yet the reaction below the line astonishing. I am starting to wonder if a fair few of the 29k who phoned in to complain about clarkson weren't eurogamer readers.
Its a discussion ! And yet some of you want to stifle that under the guise of free speech ?
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Good points both.
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I don't really se the reason why games should adhere to it.
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So by realism they mean that after I commit a videogame war crime my character spends the rest of the game in a non extradition country with a very small chance of years in a luxury orison in three hague whilst pressing a button to laugh at the farce of it all. A one in a million chance sees the game send us or nato forces bomb you for the win.
Yup awesome idea.....
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Not saying their necessarily right merely by who they are, but the reaction here is laughable. At least ENGAGE with these possibilities, rather than dressing your hobby up as an impervious bastion.
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Now, how practical these steps would be in a videogame would become up for discussion.
I'm quite sure that there'd b a developer that would at least endeavour to include a MODE that respects IHL, and punishes the player for violating it.
It could POSSIBLY make for a decent game, as it would require motivation and discipline on behalf of the player, and would give those complying players an advantage.
Nothing wrong with discussion, but I'm not sure about all of this 'regulate the industry' bollocks. Right-wing politicians are often utter pricks, and would create an opportunity for themselves to stifle creativity in gaming, via sheer ignorance of what gaming is.
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They are GAMES.
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Oh Bahrain, Bahrain is in pain. Syrians are dying. The Euro is robbing countries of their economic prosperity. People are multiplying to no jobs and cost of living is rising. Politicians need to get back to the foresight of their founding fathers and believe in more than just themselves.
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Er, what? Surely that is the definition of an oxymoron, or maybe just a moron.'
Of course it's not an oxymoron. Virtual = either 'almost' or the digital rendering of a scene. A scene can be realistic. I fail to see why this is contradictory.
After all, a painting can be 'realistic', can't it?
Carry on people, you're doing a bang up job of looking like fools.
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This ISN'T politicians, for christ's sake. It's not mutually exclusive with dealing with any more significant issue - by the way, the Red Cross/Crescent don't deal with the Euro, funnily enough.
It's simply a report of some people discussing the issue. As and when actual legislation appears/looms (which isn't made by these people), then you can worry.
By all means, disagree with them. But don't do it by bleating about common sense, or that games are 'just games', or that fiction never has any power, or that some vague cabal of thought-police who consist of politicians, NGOs, bankers or any other bogymen that change by the second is actually really threatening your games.
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Politicians passing the buck in general, just watch the news on tv or google it.
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And why are they concerned about war crimes? Surely their concern should be with war itself. It's just a technicality whether an enemy combatant is killed with a rifle or a mine.
Fucking nonsense.
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Notably though James Cromwell said that a senior West Point officer came to the set of 24 to ask them to tone it down. He felt it was influencing young cadets who might make the wrong choice in the field when placed under the stress of command. After all when it's the men under your command who are at risk it's easy to see the appeal, did this prisoner who you caught running from the scene of an ambush attack you? Just a little force to get the 'truth'?
With all that the 'Hostel' series of films show that exploitation titles are alive and well in other forms of media so games should be allowed to do so too. I'd like to see the leading titles exercise a bit more care though after all the greatest directors use violence as a story telling tool rather than as an end in itself.
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Meanwhile Peter Molyneux was acquitted from the Hague, after successfully claiming 'Divine Immunity', after citing, Populous, Black and White and Dungeon Keeper in his defence. Citing the latter he continued "the court found me to be what I already know, divine. Though while i am a God, I may not always do good."
After a cold case review, the creator of Duck Hunt received a 3 year sentence for animal cruelty. While Nintendo was fined for killing off a known endangered species.
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torture? ban movies!
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And military chiefs also chastised Dick Cheney while he was vice president for praising 24 as again, it would be a poor influence on recruits.
If people want a rare example of a game that does respect the Geneva convention and was made with military training in mind. Try Full Spectrum Warrior.
By the way, there is money in a gamer version of the Daily Mail. Bramwell, Fahey. Call me.
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Simple. Mind your own damn business.
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The shame ow the shame, think of the children. They might as well put me in jail and thow away the key.
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To put it another way: FUCK OFF!!!
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That or why gamers seem to reject any sort of intellectual study into their hobby.
Something to hide, mayhaps?
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Utterly ridiculous.