Browser MMO DarkOrbit makes €2 million from €1000 virtual item
You can say that again.
In a free browser-based spaceship MMO, how many people would pay €1000 for a single item?
In the case of DarkOrbit, 2000 people in four days - for a total of €2 million.
DarkOrbit creator Bigpoint confirmed the numbers to Gamesbrief. The numbers were calculated as of 16th November.
The €1000 DarkOrbit item was the 10th Drone, the Zues Drone. This is the top ranked combat drone - things that support your spaceship in battle. You need all nine previous drones and the blueprints for the 10th Drone.
Bigpoint's business revolves around selling virtual goods in free MMOs. It's the free-to-play, micro-transaction model. This year, Bigpoint expects to make €200 million from a registered player base of 215 million people, Gamesbrief reported.
Startlingly, 97 per cent of people playing Bigpoint games apparently don't pay anything on a month by month basis. So when they do, it needs to count.
This phenomenon is referred to as whaling, where one catch reaps big rewards. Trion's Scott Hartsman talked to Eurogamer about it when we quizzed him about MMO Rift turning free-to-play.
Bigpoint's most notable MMO is Battlestar Galactica Online - a product of considerable funding. Browser games have come a long way. Go take a look, if you have a spare 10 minutes.
Battlestar Galactica Online - a new generation of browser MMOs.
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Comments (27) Latest comment 6 months ago
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lol what! if they have a registered player base that big why not offer something for a £1 and every person will buy it...
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Did journalism about videogames die, or was it never alive in the first place?
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Who the fuck, in our ecanomic climate has a spare bucket of cash to spend on DLC? I would need significant evidence to believe that figure, and even if presented, I would look at exactly who the people were and whether they had any relationship with Bigpoint!!!
Load of Arse!
My concearn is that this STORY could set a seed in some wacko's head that its ok to release DLC at such high price points, and that by having 2000 people apparently pay such outlandish charge, it's in any way, an acceptable ammount to pay for DLC, by real gamers.
Ban this Sick Filth!
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Jealous that they have cash to spare or something? Possible overreaction? No, it's very certain!
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Besides, I am pretty sure that the amount of people who have spent more than 1000€ on World of Warcraft will absolutely dwarf the numbers of people who have spent such an amount of money on DarkOrbit. The game has been out for 7 years, the subscription fees alone add up to more than that. Add the cost of the game, the three expansions and maybe buying a bit of gold here, a couple of items there, maybe even a fully leveled character and you are way over the 1000€.
Whatever makes you happy. Besides, if that means that 97% of gamers get a game completely for free without the developer going bust that can only be a good thing, right?
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fffffuuuuuu
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This is 1000 on a single transaction for a virtual item that can be deleted tomorrow.
I'm skeptical. I simply don't see how anyone would justify such a ridiculous purchase to themselves. Even you spend 15k on a gold plated playstation 3, you still have some physical goods to show for it. This is spending money on nothing.
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Well, some people don't feel the need to show off
I don't think the WoW example is that extreme though. I am sure there are millions of people who bought the game and all of the three expansions; Of course it is a totally different question whether they were indeed subscribed from day 1. However, the market for virtual goods is definitely real. You can still buy characters, level up services, items or gold en masse, there are tons of sites for these things. People do spend a lot of money for virtual items; Maybe not 1000€ for a single item but eventually I think it is pretty much the same.
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The 1%.