3DS to outperform DS first year sales in US
What crisis?
The 3DS is on track to outperform the DS for first year sales in the US, Nintendo has said.
The 3DS sold 1.65 million units in the US in the eight months following launch. The DS sold 2.37 million units in its first 12 months on sale, from November 2004 to October 2005. Half of those sales were made during the Christmas period.
In a note released today Nintendo highlighted the fact that the 3DS' first Christmas is around the corner, as are the launches of Super Mario 3D Land and Mario Kart 7.
"With a massive lineup of software on the way and the first-year sales record of Nintendo DS in its sights, Nintendo 3DS enters its first holiday season with a full head of steam," said Nintendo of America executive Scott Moffitt.
Meanwhile, Nintendo released some impressive new statistics. The Japanese firm sold more than 675,000 combined hardware units in October, including more than 250,000 3DS units, nearly 250,000 Wii units and nearly 180,000 units in the Nintendo DS family of systems.
During 2011, Nintendo has sold a combined seven million hardware units. More than 55 million games have been sold for Nintendo platforms, a figure Nintendo expects to swell considerably when The Legend of Zelda: Skyward Sword launches this month.
The Wii is up eight per cent year on year. The DS, the best-selling video game system ever in the US, is up 23 per cent over the previous month. the two platforms have sold more than 87 million combined hardware units and more than 540 million combined units of software in the US.
You may also like...
-
Asura's Wrath Review
-
In Theory: How iPad 3 Breaks the 1080p Barrier
-
The Rise and Fall of Sega Enterprises
-
AMD in "hush-hush effort" to put graphics chip in PS4
-
GAME to close 35 stores
-
Gameplay signs off with £5 Gamestation.co.uk voucher
-
The Essential PlayStation Vita
-
BioWare: we finished Mass Effect 3 before working on DLC
-
Syndicate Review
-
Sony: 3G gives Vita "immediacy"
-
Ridge Racer Vita Review
-
Battlefield: Aftershock pulled from App Store
-
FIFA 12 gets January transfer window squads update
-
Assassin's Creed: Revelations The Lost Archive DLC details
-
Eurogamer Expo 2012 early bird tickets go on sale
-
Amnesia: A Machine for Pigs announced for PC
-
Can SSD Upgrades Boost PS3 Performance?
-
PlayStation Vita: where's the cheapest price?
-
GAME: "we can't stock absolutely everything"
-
Dating site for gamers launches in the UK
-
BioWare blasting Mass Effect 3 copies into space
-
BioWare unboxes Mass Effect 3 video
-
Guild Wars 2 open beta sign-up begins
-
UK retail game sales "half of what they should be"
-
Xenoblade Chronicles developer hiring for 3DS game









Comments (22) Latest comment 3 months ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
That's a LOT.
Wow, what a stupidly obvious thing for me to take the time to say. I'm a worthless, pointless muppet. This must be how Michael Pachter feels all day.
Comment below viewing threshold Show
Comment below viewing threshold Show
(Some serious sarcasm.)
Comment below viewing threshold Show
Comment below viewing threshold Show
What?
Comment below viewing threshold Show
Still, this is pretty impressive for 3DS, which has been universally written off--the DS had a Christmas launch in the US, which did give it a big boost to start with. It didn't pick up again until the following Christmas, when Nintendogs, Mario Kart and Animal Crossing were available. The 3DS hasn't had a Christmas season yet--in the next two months, with Mario Land and Mario Kart coming, Monster Hunter in Japan, and a variety of hardware bundles (Zelda, Mario Land, Nintendogs) available around the globe, combined with the seasonal uptake in consumer spending, it should do very very well. The big question is whether or not Nintendo sell enough 3DS software to offset the effects of the price cut, to convince third parties to jump back on board, build momentum for the device and whether or not this allows them to cut their full-year loss to the $200millionish they've predicted.
Comment below viewing threshold Show
The one that caused them to have a massive price slash? It's hardly surprising sales have picked up after that, is it?
Comment below viewing threshold Show
Exactly what I thought!
He's horribly mangled a train metaphor there.
Comment below viewing threshold Show
Comment below viewing threshold Show
http://idio ms.thefreedictionary.com/steam
Comment below viewing threshold Show
The one gaming sites (like Eurogamer) invented to garner hits.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Exactly. Ive said it myself before too. Devs are the 1s delaying games after Nintendo gave them a chance to shine without any Ninty game competition. Its stupid, and now they will complain no end when they are outsold by Nintendos gems.
Comment below viewing threshold Show
Luckily they have over a trillion yen in cash to cover any losses (£9.5bn) and no borrowing.
Comment below viewing threshold Show
Actually, from what i have read, Nintendo have made over 20 billion dollars in the past 10 years alone without any losses... That doesnt include the 20 years prior to that since their last loss. Yeah, its safe to say they have plenty of cash to play with.
Comment below viewing threshold Show
Comment below viewing threshold Show
BTW I don't believe Eurogamer is any different to any other gaming website in reporting on Nintendo's woes or praises etc. I think depending on your bent (i.e. do you view the world as centred around Nintendo or not) the articles will have different meaning.
Comment below viewing threshold Show
The DS sold like crap for quite a while and didn't really become a hit until the DS Lite revision came out and Nintendo started it's big push for casuals with Nintendogs and Brain Age. Unfortunately for Nintendo, they can't count on the casuals to save them. That market is well satisfied by smart phones.
I still think there is a sizable hardcore market for portables, but Nintendo is hamstrung by their underpowered hardware, terrible dual analog solution and 3D backlash. Should be interesting when the Vita launches.
Comment below viewing threshold Show