Nvidia: Battlefield 3 shows PC is "dramatically better than consoles"
"This happens every major game console cycle."
Graphics card maker Nvidia has pointed to games such as Battlefield 3 as evidence that the PC platform is way ahead of current generation consoles.
In a question and answer session with investors following Nvidia's financial earnings, CEO Jen-Hsun Huang said the growing disparity between PC and game consoles such as PlayStation 3 and Xbox 360 fuelled much of the money it made.
"We're expecting GeForce desktop to be up, and we're expecting that to be up nicely, driven by the hit games," he said. "This is likely a multiyear cycle of growth for PC gaming.
"This happens every major game console cycle towards the second half of its product life, because PC technology advances on a regular basis instead of once every seven to ten years.
"And so you could imagine how PC technology is dramatically better than a game console today, and you're starting to see that now with a new generation of games that are coming out, such as Battlefield 3."
For the quarter ending 31st October, Nvidia posted revenue of $1.06 billion, up $843.9 million from the same quarter last year. Net profits were $178.3 million, more than double the previous year's total of $84.9 million. The majority of the company's revenue - $644.8 million - was generated by its GPU business.
Money made from desktop consumer graphics rose beyond usual seasonal increases, Nvidia said, and this was due to "strong global demand from PC gamers, driven by highly anticipated blockbuster PC games just starting to hit the shelves".
Nvidia singled out EA's Battlefield 3, which is the fastest-selling EA game ever, Activision's Call of Duty: Modern Warfare 3, likely the best-selling game ever, and science-fiction MMORPG Star Wars: The Old Republic, a PC-exclusive due out next month with impressive pre-order figures.
"We believe this surge of PC gaming demand will drive increased demand for Nvidia's GeForce products despite the soft consumer PC market," the company said.
"We expect a multiyear PC gaming cycle, as the PC becomes increasingly more powerful than five to six-year-old gaming consoles."
Last month DICE told Eurogamer the PC version of Battlefield 3 is what gamers can expect from the next-generation of consoles.
"There's some stuff in here that's truly next-gen," executive producer Patrick Bach said. "A lot of tech stuff, Frostbite 2. Rendering, the lighting, destruction, to me I'm mesmerised no one else has been trying to do it.
"I'm looking forward to see if other games can start to do some of the things we're doing. We have some really cool stuff."
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Comments (127) Latest comment 6 months ago
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The PC leaves the console in the dust a year or two after the consoles are released.
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PC's can be upgraded. The 360 and the PS3 are six years old and cant be upgraded.
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Surely this must be a bogus figure, shouldn't it be up from 843? Hard to imagine the company suddenly quintupling their output.
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The consoles offer the best gaming experience for the vast, vast majority of gamers out there, who wants buggy late pc releases anyway. I suspect in the next 5 years or so the platform will not be supported by the big publishers atall
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However, what the current gen of consoles gets from their restricted system kind of makes me think that the pc with their super systems could actually produce something far better if the gamemakers where to invest as much time on those sysems, but they wont will they, because why bother in 2 months a new driver/chipset/graphics card will be out.
The big advantage of a pc is also, ironically the main restriction.
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Just you wait for the next consoles. As long as a console can do "true" 1080p at 60/120hz with everything max and in 3d pc will become obsolete. Upcoming consoles is my guess.
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More Expensive, absolutely, but less sociable? I'm confused on that one.
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There might be an argument that developers are holding back on what they can achieve to fit the limits but given that pretty much all of this years sequels improved on their predecessors I don't think that is the case yet. I don't think games have outgrown the current generation yet where as back when PS2 was running towards the end of it's life Half Life 2 was gunning on PC and really showing how old that hardware really was.
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With the job I have at the moment, I can afford a reasonably high end PC, probably once every 2-3 years. I prefer to play games with a mouse and keyboard because I feel I have more control.
If games need patches the developers don't need to go through Microsoft to get them approved and there is also scope for player made patches, such as that made for Oblivion.
A nice bonus is that games are generally cheaper on PC. This of course does not make up for the expensive hardware, but most people need some kind of PC anyway, and I am happy to pay the extra for a really good one.
It is a shame piracy is such a problem for PC, I wish it was more lucrative for developers to make games for. Steam's deals I know have helped with this somewhat, if thousands of people buy a really cheap game digitally, it still can make lots of money.
Games such as Battlefield 3 don't come around often, but when they do they absolutley blow me away, and it's times like that that I am glad I play PC.
I wish more developers would make games with Direct X 11, because the difference is plain to see, and I can see why nVidia are doing so well at the moment. I dislike their monopoly they have with the PhysX drivers that they wont allow ATi cards to use (even though they could easily cope with it!). This does not pose a problem for most games, but one of them is Batman, so I was forced (sort of) to go nVidia for that reason.
For the person that doesn't want any hassle, and just wants to sit down on the sofa, and know the game will run fine, I can absolutley see why someone would prefer a console, and on a budget, which many gamers are, it makes total sense.
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Most PC games are still using the seven year old DirectX 9.0c and while it can produce some very, very nice looking games (The Witcher 2 for example), it nevertheless lacks the performance improvements and features such as tessellation that DirectX 11 offers. That means you end up needing a more powerful PC to run the more demanding games instead of having games that make better use of the graphics hardware.
Although more and more games seem to be using DX11, we're still seeing DX9 releases such as Skyrim and L.A. Noire. The former's engine is supposed to support DX11 for performance improvements according to Pete Hines yet the version released does not use it. Why? Even Crysis 2 had DX11 implemented late and in a less than optimal way (using tessellation on surfaces that actually don't benefit from it anyway for example).
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Framerate, image quality, exclusives.
The consoles offer the best gaming experience for the vast, vast majority of gamers out there
Of course. Obviously, what the majority wants or enjoys has rarely something to do with quality.
who wants buggy late pc releases anyway
Noone. I for one am playing Skyrim atm though, looks great and runs at 60 fps.
I suspect in the next 5 years or so the platform will not be supported by the big publishers atall
No. More likely that consoles as we know them don't exist anymore at this point.
Always weird how die-hard console-only gamers want the PC to die, but I guess that's what envy does to you.
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Price about £500 for a I5 2500 cpu and gtx460 including mbo an stuff
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A generic solution (runs on all configurations) is rarely the most performant solution.
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As for the visual quality of PC games compared to consoles, one has to know which PC you are comparing with... as there are thousands to millions of different configurations..
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Anyway, I for one like the fact that PC games are starting to make consoles look bad, even as a mainly (but not exclusively) console gamer. It means the bar which the new gen consoles will have to reach is set even higher.
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As already stated about 500 will get a PC that beat the consoles to a pulp peformance wise. Of course that is more than a console but then PCs do a hell of a lot more than just gaming which is why this gens consoles are trying to emulate PCs with media, browsers things like that.
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You are all in denial...
How much do you think a PC costs that matches PS/XBOX performance? Is it even possible to buy such old stuff new?
You are upgrading too, only difference is Sony or MS decides when, whereas the PC gamer can upgrade whenever he wants.
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Actually far more people game on their PCs just not with the types of games that are on the consoles.
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I'll explain myself. Let's say you own a cray machine for gaming. What's the point when xbox or ps3 is the LEAD PLATFORM? Consoles may we like it or not are the lead platforms in most games nowadays. Oh and it is a matter of time before bethesda drop the soap too.
How many games take advantage of my 3000€ pc? almost all of them are ports.
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In the entire lifespan of the current gen consoles, BF3 is pretty much the only game giving people a meaningful incentive to play on PC rather than console. This is no doubt a result of the fact that it's pretty much the only multi-format game that was developed to take advantage of a modern PC's power, rather than developed for primarily for consoles and then ported.
With the next gen coming in 2012 or 2013, there's no reason to think the console first approach of most publishers is going to change, so how is this in any way a positive thing for sales of pc graphics cards?!
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Not sure what your point is even with consoles being lead platforms the PC versions, unless the dev is lazy (or Ubisoft) of course, always surpases the consoles in terms of performance.
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- The games are £10 cheaper, sometimes more.
- Over the course of a year the savings made on games equate to buying something new for the PC - processor, graphics card, hard drive etc, each a bit more than £100, don't go for anything over £150 or it's throwing away large monetary increments for small performance increments.
There. Just one hardware treat each year to keep a PC that's constantly getting better than a console. Any more isn't worth it.
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What does the "lead" version have over that experience? The 'privilege' to pay more money a couple of months earlier for ingame skins?
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Can't we all just get along?
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Oh for gods sake when will this myth die???? Unless you have hardware extremely out of date you do not have to upgrade just to play the latest games, to think that is really the case is very silly and misinformed.
Many PC gamers choose to upgrade to get the very best out of the latest games or take advantage of the tricks in newer DX versions true, but it isn't a requirement of PC gaming.
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You gonna buy the next PS or Xbox?
If yes then no it hasn't cleared things up...
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You haven't offended me but this whole "I need to upgrade to play games" is nonsense Your console cost 300 for 6 years, once you add in the extra cost of the games on consoles and you are not far off a decent PC that will last the same amount of time. Of course that PC will do a lot more for you than gaming to.
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Well obviously it depends on the amount of games you buy for sure, but when you are buying games £10-£15 more expensive it soon adds up, a lot of people forget that when talking about the "higher" cost of PC gaming.
Don't misunderstand me I'm not talking your own needs directly, just clearing up the whole "you need to upgrade to play" and "PC is so expensive" myths.
Realistically most of us need a PC these days for music, photos, movies, work, internet etc. so if you buy smart the cost of a "gaming" PC is just a card and that is actually a lot cheaper than a console!
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Or why i USED to...this one will probably be my last.
The future will see this trend stopping as more and more developers lead with the consoles and shoddily port to the PC. ID for example.
Sure, there will always be MMO's on the PC and Blizzard games but i can see the days of Crysis, Half Life, Half Life 2 etc fading, even BF3 was touch and go as to whether it'd let PC users get the most out of the hardware they had.
Also the 'closed systems' games are becoming is more and more worrying, and will stop modders making new maps and such, which is one of the old key PC advantages.
The time of modding communities seems to be fading out to be replaced by product life cycles and yearly updates.
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But then I have always needed a decent PC for work and entertainment reasons anyway, so that makes a big difference to the value.
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Realistically most of us need a PC these days for music, photos, movies, work, internet etc. so if you buy smart the cost of a "gaming" PC is just a card and that is actually a lot cheaper than a console!
But most of "us" (talking about all the people I know, anyway) buy laptops, and then you can't upgrade them anyway. A console is a far more reliable (drivers, software stability etc.) solution in the long-term, and that's coming from a guy with a 400+ PC games collection.
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I agree with you there, modding is one of key if not the biggest benefits of PC gaming which does seem to be dying replaced with DLC they can sell you like on the consoles. It's not all doom and gloom though. Crysis 2 allows mods, BLOPS does now the DLC whoring is over, Skyrim has mods confirmed, and there is always the older games with new life, look at the new GTA graphics stuff. Why only the other day I was dusting off my modded out Christmas GTA4 ready for next month
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True there but getting to know your system is getting better. Geforce has optimal settings on the website and sites like CanYouRunIt or game-debate help massively, not for everyone I absolutely agree but it's not the guessing game of the past so much.
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Hmmm, different debate there! Some have been speculating the death of the desktop ever since laptops came along, they are still doing now even though tablets are here as well. I think there is still a market for desktops I know many (myself included) that prefer the performance of a desktop over a laptop.
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It's apples and oranges.
Cool to see Eurogamer try to add fuel to the stupid PC vs. Console fight with a headline like that, when the guy is clearly talking purely about technology, and how happy he is to be making lots of money from people buying Nvidia cards.
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Consoles are more mass market and a lot of old school pc gamers have ditched Pc's to xbox live.
I agree with the article because lately their has been a good crop the pc arena.
I. of games that warrant updating hardware.
I get the impression there is currently a resurgence of the old school back to the pc arena. I for one am currently enjoying bf3 and skyrim at much higher standards than console gamers
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I do think that i want the next gen of consoles though, because i am tired of the console graphics (they are looking a bit long in the tooth now in some cases)...
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So the next generation of consoles will match what PCs can do right now, that's great and I honestly can't wait.
They won't though, don't go expecting a "beast" of a system, Sony and MS want to reduce the costs of manufacturing their next gen systems, not to over spend on them like they did this generation and lose money from day one.
http://www.computerandvideogames.com/303367/playstation-4-cheaper-to-make-than-ps3-sony
Gamers expecting 8/16 GB of RAM and a 580 GTX level of GPU in SLI mode, etc, for the next gen systems need to get their head out of numptyland.
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Top models for both cost nearly the same as good gaming pc back then, well in all honesty, ps3 cost even more.
Both consoles have more additional costs from games or service like xbox live gold, which make consoles overall quite expencive.
Unless one wishes to argue, that the consoles _currently_ cost less.. eh? if you'd go and buy a pc hardware that was released around same time or year-two later, it'd be about as cheap.
If you buy a compleatly new PC now, ofcourse it'd be more expencive than the consoles are right now, but remember, while consoles get price cuts over the years, same hapens with pc hardware, besides you can expect next xbox and playstation to have high price tags on them yet again.
Like said there's huge savings made from buying pc games, be it from steam sales where you can at best buy literaly tens of games for the price of one console game, or brand new game from shop 10-20€ cheaper than the console version.
This is where you latest make the savings towards any future upgrades on pc, or towards a compleatly new pc.
Not to mention, console-only gamers who've bought at any given time a newer model of their chosen console, would've spent far more cash on just console alone than it'd have cost them to buy a good gaming pc.
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Not really,
By the time a game releases on PC the console version is £17, and that is assuming it isn't an exclusive which goes platinum, etc.
And no one in their right mind buys a PC off the shelf for gaming unless it is a workstation class system, and they cost at least +£1,500 for something decent with a good GPU.
For self builds the cost of a legitimate copy of Windows Professional (you can install and use, has to be Retail) is the cost of a consoles alone.
Stealth costs that get passed on in the cost DirectX (games for windows) certification on graphics cards or online passes for Gfw really make it fools gold. Especially when the people with the fastest systems aren't the target platform, and games are designed for a lowest common denominator, that is inferior to at least the PS3, if not both systems.
If steam existed on linux, then that would be a step in the right direction, but a gaming PC, means windows professional, and that is just at costly open ended console model, with very few polished or bug free exclusives, and buggy multi platform ports.
Yes they can run in high frame rates, high levels of AA and higher resolutions. But given the sound of fans,etc or power consumption issue, PCs are best for tiny monitors, stereo speakers in a spare room imo.
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What next....water is wet, sky is blue?
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"Big to medium size budget gaming "on home computer is more or less dead. Better cloth effects in batman just isnt worth it for anyone except people who enjoy building rigs,( but have fewer things to play each year)
RTS,FLASH, WOW will obviously always make money / be at home onm pc.
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Not to mention, when you go and purchase a new pc, like i did last year for 712€, slightly on the expencive side, but that included legit windows 7 x64 install disc also, the price of it? 110€, retailers sell you legit windows copies cheap when you buy a new pc, unless you hapen to buy a new windows seperatly, then it's another matter, but you can purchase just a upgrade disc then for around same price point if you feel the need to upgrade your windows to a new one. More often than enough, windows is bundled with your new computer on disc. Unlike you seem to imagine, windows professional isn't even requirement for gaming. So why would you even pick one of the more expencive windows versions if you had to buy the full version seperatly?
You do also realize that while only a few such multiplatform games actualy come so late for pc, they're allready at a pricepoint of 30-40€, if you got the patience to wait a month or two, look up in steam and it'll be on sale, again making it cheaper or the same price as the discounted console version.
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Sorry, I can't hear what you saying, my hdtv with my pc and 7.1 creative speakers blew my ears yesterday on a random BF3 battle.
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The point I'm driving at is this. You need windows by virtue of driver support, and anything less than Windows Professional is only for those who don't place computer security high on their list of PC priorities, and it is expensive to buy for a self build, compared to a console, or running Fedora or Ubuntu, etc.
Workstations are the realistic way to have a super fast, and stable PC for running games.
Why? Well that is because good developers program on workstations, and GPUs always start life as workstation cards, hence the high quality drivers that developers work with are far from what the public use. Take Rage on PC as a recent example.
Workstation class systems also represent the cutting edge of PC performance at optimum wattage and heat and noise characteristics. A PS3 uses just 80Watts of power, yet your so-called cheaper PC (by Total cost of ownership) is burning 10x that amount if it has a reasonably modern CPU and GPU and power supply.
Pound for pound, gaming on a console is a much cheaper past time than on a PC; by electric, software cost, and hardware costs and hardware upgrade cycles. And it has better developed software that utilises the system to the full potential and has far more stringent QA for stable and less buggy software.
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I'm sure the possibly hundreds of millions of people using a PC right now all over the world in every country playing games right at this very second ranging from the simple solitaire right up to the latest in the forms BF3, Skyrim and MW3 are a tiny market.
But again it has to be said there are no hard figures for the size of the PC game market and nobody collects those figures anyway due to the highly fragmented nature of the PC game market, but saying that the PC market is smaller than the console market is totally inaccurate at best.
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Play on a PC for a while and you'll enjoy the clarity, improved FPS and higher resolution.
TBH: I really don't see how you guys don't notice the incredible amount of blur, sluggishness, and jagged edges on all the geometry and shadows. I love and enjoy some of the exclusives, believe me, I do. I would enjoy them more if they were easier to look at and in full HD.
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The 360 is six I believe, but the PS3 is nearly five, hence why PS3 multiplatform games have visuals comparative to a mid range PC that nobody seems to be able to distinguish in faceoffs.
But this generation has raised the lowest common denominator so high, and it is getting really hard for GPU performance on PCs to provide any noticeable visual delta in using Rasterization techniques now.
PS3 exclusive tend to look much better than PC games, because of blu-ray data capacity that gets used, artwork, animation and game direction.
These are becoming a better measure of true HD visuals that people can actually appreciate now imo.
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There is really nothign to discuss here apart from that when next gen consoles hit the market PC will be forgotten for some 3-4 years again, because of the money sony and M$ will put behind exclusives and console marketing, while PC won't have any.
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I think this is a common misconception...why do you have to upgrade it every year? Yes a lot of PC users do upgrade every year, but most of these people have more money than sense. You can build a powerful system and it will last and play most games perfectly fine for around 3yrs, if not more. I have owned a high end i7 system overclocked to 4GHz, 6GB Ram and a Nvidia 480GTX DX11 graphics card for just over 1yr & 6 months now and it still runs most games at 1080p Ultra settings 60fps. Granted, over the next couple of years as more demanding games come out, I may need to drop the detail down to High, from Ultra to retain frame rates, but realistically this really doesn't look that different and still leagues ahead of any console. By the time my PC is running games to a point where they no longer look as good as current gen console, or are unplayable, it is still years away. The point is PC games are scalable. You can buy a high end PC and get many happy years of gaming out of it without having to upgrade a single thing.
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Since most people would want a pc aswell as having a console, to make it into a gaming pc the only costs most desktop owners really need to factor in are for the graphics card and increased power supply. If you're so inclined there are plenty of cards that come with 1 or 2 new release games to add to the many f2p games that you already have access to on a pc. When you take that into consideration there really isn't much of a gap in costs. And if anything the pc probably works out as cheaper and certainly wins in terms of what you can do on it in terms of applications.
That's not to say pc gaming is necessarily better, clearly many games are optimised for consoles...but many are also optimised for pc. It all just comes down to preference in the end, or if you can afford it why not have the best of both worlds. Seems most arguments on here are motivated by jealousy rather than knowledge.
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I'm not sure that makes sense, in a world where fuel is in ever decreasing supply with rising cost per KWhr, and demand through population growth is ever increasing. Imo no one, other than people who need computing for business or creative needs, should really burning ten times the power for PCs that can do gaming.
We've been forced to use power saving light bulbs in Europe in recent year, that only have a four fold saving, and barely produce enough light for general use, and take 5 minutes to reach adequate illumination; yet there are millions of consumers blowing excess electric and cash for higher frame-rates, resolution and some AA for multiplatform gaming.
Imo most people should buy a tablet, netbook or workstation class laptop or iMac that runs off <105watts for computing, and buy a console for gaming. It is much, much cheaper over a few years running, and is better for the planet and the future price of fuel.
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That is the most ridiculous argument I have ever heard in my life.
1) a pc is unlikely to cost 10x as much in power consumption. An xbox runs at about 150 watts full load. You're mistakingly thinking a pc with a 700 watt psu runs at 700 watts. It doesn't. Most of the time it will be running at most at half that even whilst gaming so it's not a huge deal different to your scenario of running a laptop and a console.
2) if you also factor in that a monitor is considerably cheaper to run than a tv you're bringing the total wattage even more level.
3) to go down the environmental route for something as unnecessary as gaming is just downright hysterical. If you want to be environmentally conscious don't play games at all.
And it's possibly worth adding that at the beginning of the 360's lifecycle it would have been running at a higher wattage than the average gaming pc of the time. Also environmentally speaking it's not great that it was also being sold at a loss devaluing the natural resources used to make it.
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If you think a decent PC doesn't pull a much heavier load when gaming than a laptop, then might I suggest your PC is inferior to an 360 in the visuals department. Full sized GPU boards are extremely power hungry under heavy load(200-300Watts easy for any non workstation board), and between a reasonably priced CPU/Motherboard, hard drive, and DVD drive you will be drawing at least an additional 150Watts.
Common advice to prevent self build PCs crashing is to increase the power supply to as large as you can get to ensure adequate supply for a demanding graphics card.
The monitor or TV discussion is irrelevant, as a good PC LCD monitor use the same power as the best equivalent LCD TVs.
You might think power is an endless resource for burning, but green computing, like greener motoring has been a big issue around the world for a decade now, and is something that any have decent company would factor into their operational running costs and total cost of ownership when choosing hardware solutions. Why should consumers not do the same? Or is that "just downright hysterical" to use common sense?
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I use a 6870, at the top end of the mid-range cards, which will play pretty much anything at at least high settings. That's 128 watts running idle and about 250 running full load which it rarely needs to do so you're looking on average about 200 for most games. Add that to the draw from other components and gaming wise you're looking at between 300-400 watts max. That's about 100-200 more than a combined xbox and laptop. But then I save another 20-40 watts using a monitor over a TV making it between about 60-180 more.
That's not such a huge amount cost-wise since the price of pc games is considerably lower than console, in fact I can say with certainty that I would save money over your suggested set up each year. Environmentally wise, again I would point out that on release the xbox was less efficient than the average comparable gaming pc at the time and your set up would have been using about 100-200 watts more than just having a gaming pc for about 2 years after the xbox's release. And when you add in the devalued natural materials to build an xbox sold at a loss the gaming pc is at least as environmentally sound as your setup over the consoles entire lifecycle.
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You'll be using at least 400watts in the base unit when gaming, and a laptop is typically 80-90Watts, workstation laptops are 145watts I believe. The PS3 slim at maximum peak performance is also 80-90Watts; which was the PS3 model when your 2010 AMD GPU was new.
Ball park figure, the PS3 and laptop or netbook/tablet(which charges while plugged in and can then be used for free for a duration) will be saving 250watts versus just compared to your PC tower. And games on PS3/360 get very cheap after just a month or two, even exclusives when go platinum quick.
And have you checked the power consumption on flagship LCD/LED tvs of the same size as your monitor? I don't think you are saving power, and if you are, not getting a comparative quality picture.
Sony's flagship TVs are very green and use very little power whether on or on standby even compared to many other brand's competing panels, LG, Samsung. Unlike monitor brands they make the latest panels from their own R&D, and don't use a previous generation panel re-badged from another manufacturer that are commonly found in most PC monitors.
As an example my 2009 22” Sony KDL-22E5300 uses just 37watts when on, and 0.37watts on standby. And even my old 2007 46” KDL46X3000 is comparative to many of today's screens using 285watts when on and 0.3watts on standby.
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Consoles have done very well this generation as far as sales go, Wii, PS3 and 360.
PC Games have been hit with DRM issues and piracy (as usual)
I don't think PC gaming is going anywhere but it's not a ludicrous idea, given some developers deem it not worth the investment.
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And do you not think it's somewhat hypocritical to tell people they shouldn't use pc's for gaming because it's an unnecessary drain on the environment whilst you've been knocking about with a 46" tv that uses 285 watts? Having such a large power hungry tv is hardly necessary now is it?
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The screen size issue is a fair comment now the TV is older and maybe we could make an argument on those grounds for Wii or hand held gaming, if the visual delta was smaller. But comparative TVs of the time were using double or treble that amount of power, and even new flagship plasmas are only just reaching or passing that power consumption level.
With half the gaming population still using CRTs that use 200 watts upwards for +22”, I'm not sure I'm a hypocrite on an old 46" screen using 285Watts.
When a 4K or 8K OLED model replacement (that uses less) is available, I'll definitely be replacing it, looking at that criteria again. But I did at least choose something with efficiency in mind, which is my point; PC gaming versus console gaming now fails every time on that measure, especially when the visual delta is small for most gamers, and the power saving is 4x 60 watt light bulbs at the very minimum.
But by the way, what make and model of PC monitor have you got that uses only 30watts? I'm intrigued.
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I want to play things that you can't get on other platforms, and some games that work as well on pc as the other platforms I'd prefer to play at a higher level of quality.
You can argue for the environment as much as you like but at the end of the day people want what suits them. It can be argued by your same logic that actually you don't need a console at all since you can play browser games at least on your laptop. Presumably you have a console because you don't just want to play what you can on the laptop.
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Not all of us are graphics whores
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Well... I got a gaming rig, I7, 8gb ram, 2 x 6950, OCZ revodrive +++.
But for those who is thinking abount converting theyr existing pc into a BF 3 rig there is some rather big problems. Older mobo's can't support PCI EX 2,1, so the best graphics cards won't help a bit. Today's games also demands a lot from ram and cpu, wich can't be changed if you haven't got the right sockets. Newer psu's have 8 pin mobo hookups, older mobo's got 4 pin +++
So many of those with a pc got to replace the whole lot if theyr to run todays games. Everyone of us will have to replace the whole pc atleast once if we are to play the freshest games in the lifespan of a console. A gameing pc won't last 6 - 7 years. Even if consoles are hellish expencive when they arrive they are still much better than pc's costwise.
I got nothing against either platform, but nvidias comparison was so braindead it hurt.
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Onto the gaming itself; the difference between the two are definitely not on cost. If you bought a 360 near launch, you're talking £250. Add in £30 a year to play online, and that's £180 over the 6 years. Could you get a decent (not the best) gaming PC for that £430 price? Definitely. PC games are also a good deal cheaper, so if you bought only 5 games a year, at a tenner cheaper per pop on the PC, that's an extra £300 you're paying to play on a console. Could you get a great (one of the best) gaming PC for that £700 cost? Hell yeah! Indeed, get a £600 and then leave that other £100 to upgrade graphics card mid way through the life of the machine if you want.
The issue with PC gaming, is not in the cost, it's due to the fact that it's not where the money is for developers! Consoles get more games, often released earlier, with more care given to them, get exclusives; all sorts! PC Gamers get... well, we have Valve and Steam.
So, when it comes down to it, gaming is all about.... the games! Consoles are where you can guarantee all the games being, so it makes sense why most people would rather buy one and get on with gaming!
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DISAPPOINTMENT - noun - the feeling you get when you compare graphics in your new ZX Spectrum game with the Amiga screenshots that were on the box.
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Current technology better than that from five years ago? Well blow me...
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I've got an LG W2486L monitor which uses typically less than 30W.