Game of the Week: Uncharted 3

Raiders of the lost art.

A new friend and fellow games writer paid me a great compliment recently: he said that he liked this column because Game of the Week marked the point at which we could stop talking about the reviews, and start talking about the actual games.

That's partly why we're trying it out in this new Saturday morning slot, to distance it from the hubbub of the week - and because many of you will have been playing the games in question on Friday night. You might have noticed that I no longer mention the scores here either, choosing to pick illuminating or fun quotes from the reviews instead.

We've noticed that when we publish articles about a game after its release, the tone of the discussion around them completely changes. Everyone's had a chance to form their own opinions and anecdotes, and everyone seems to enjoy sharing their experiences and their passion for games. So we're looking to do more of this in future.

With all that in mind, I'm not going to get into last week's brouhaha over our Uncharted 3 review here. Suffice to say that David Jaffe already said it better than I could - and I don't think Simon's review needs defending any more than Uncharted 3 itself does.

In the wake of all that drama and Battlefield 3's typhoon of hype, it was a weirdly quiet week. It also demonstrated pretty effectively the awkward fate of the middle-ranking boxed game in 2011.

Sonic Generations and GoldenEye Reloaded aren't bad games: Sonic's got charm to spare and GoldenEye doesn't disgrace its gilded heritage. But, caught between the lavish specifications of the modern blockbuster and the single-minded purpose of download gaming, they struggle to make a case for your cash.

Just look at this week's impressive PSN slate. Overkill Software, the developers of Payday: The Heist (previously available in the US, and on PC) may have had limited means, evident in the game's rough edges. But because they had no box to list things on the back of, they could forget about single-player storytelling and offering a suite of multiplayer modes and instead concentrate on delivering a single, great idea - co-op bank robbery - to its fullest potential.

Meanwhile, PSN Plus subscribers were treated to the wonderful Mini, Where Is My Heart?, which goes on general release later in the month. Here, Bernie Schulenberg of Die Gute Fabrik (which sounds like a utilitarian Bauhaus splinter group, but is in fact a talented German indie) was funded by Sony to explore family and spatial relationships in a brilliant, mind-bending puzzle platformer. Other corporations invest in art to hang on their walls or keep in vaults; fair play to Sony for investing in art we can all download and play. (And what does it say about Christian that, although the game is actually about a mother, father and son, in his review he assumed the weird characters were brothers?)

And of course - pausing briefly to note that with the release of DoDonPachi Resurrection, Xbox 360 is now incontestably, and very strangely, the best console ever for hardcore shmup fans - we're staying on a Sony theme for our game of the week.

Uncharted 3: Drake's Deception

Uncharted's debt to the Indiana Jones films is obvious - and now bears the seal of the man himself. So it was nice to go to the pictures last week to see Tintin, and note that Steven Spielberg isn't above paying tribute to the adventurers who went before, either.

Indy - or is it Han? - passes the baton.

Indiana Jones was conceived in homage to movie matinee serials, not Hergé's comics, but they all draw from the same deep well of adventure. Treasure hunts, globe-trotting, intrigue, heroes who pack a mean right-hook as well as a gun. (In fact, Nathan Drake's willingness to mow down villains with an AK47 is the one sense in which he's not worthy of this illustrious company.)

Perhaps that's why - despite being technologically cutting-edge, and the height of fashion in its slick design and direction - there's something curiously and appealingly old-fashioned about Uncharted 3. The setting's modern-day and the characters and context are adult, but this sort of boyish derring-do can't help but have a nostalgic tint. They are, at their core, the adventures we had in our heads when we were young.

"It's a game in which the skin of your fingertips saves every rooftop leap, while each stonework puzzle solved in the belly of some inexplicably well-maintained tomb leads to another, yet more exotic continent," Simon wrote. "It's a game of button-mash punch-ups that leave neither blood nor bruise, and conundrums whose solutions pop up if you take too long to unmask them. It's a game about overcoming the odds, saving your friends, finding the treasure and getting the girl. Both of them."

Having picked ourselves up off the floor after being bowled over by Uncharted 2, it is easier to see the joins this time around, and to perceive the sleight-of-hand at play in Naughty Dog's grand showmanship. But you have to love the studio for bringing such artistry and such overwhelming force to bear on fulfilling some of our deepest, oldest daydreams.

Comments (31) Latest comment 7 months ago

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  • darkmorgado #1 7 months ago

    Uncharted 3 is an excellent product. Whether it's an excellent game is something else entirely (I would say it is in places, but too restrained and derivative in others), and that Jaffe article you linked does a very good job of explaining the differences between the two approaches, whilst also pointing out just how ridculous and misplaced the criticism of the EG review was.
  • Killerbee #2 7 months ago

    Good article by David Jaffe but I do agree with many of the comments under it. Uncharted 3 is a superb experience (so far) and I can definitely see it remaining towards the top of my personal GOTY list, even after I've gone back to playing BF3 and Dark Souls once I've finished the story. I love each of those games for different reasons and if there's on complaint I still have with Simon's review it's that maybe he judged it against the wrong criteria. As a cinematic, linear and story-based experience, Uncharted 3 is hard to beat.
  • waffle #3 7 months ago

    I still want a slurry tanker. When's the farm-machinery simulator review coming EG?!
  • Bigglesworth #4 7 months ago

    Wow. Now that's how to write an apologetic introduction.
  • wingZero21 #5 7 months ago

    With all that in mind, I'm not going to get into last week's brouhaha over our Uncharted 3 review here. Suffice to say that David Jaffe already said it better than I could - and I don't think Simon's review needs defending any more than Uncharted 3 itself does.
    Thats right Eurogamer keep that momentum going for your controversy , YEAHHHHHHHH.......................

    wingZero
  • Lucodeath #6 7 months ago

    8 is the new 9.5
  • Bigglesworth #7 7 months ago

    @darkmorgado
    The review, like most from EG, was well written and thoughtful, and Jaffe's piece spelled things out for the slow of thought.

    One thing I disagree with Jaffe about however, is the choice of number attached to the bottom of the review, and that number is the sole reason this controversy arose.
  • CaptainQuint #8 7 months ago

    I'm up to Yemen in UC3 and so far and I have to agree with EG's score. It's a stunning game, oozing with charm, but it has not grabbed me like UC2 did. The hand-holding is actually really getting on my fucking nerves if I'm honest - takes me out of the 'immersion' every single time.

    If it doesn't throw in some magnificent surprises before the end I'll be giving it a 7.
  • Lunastra78 #9 7 months ago

    I've played about 1/3 of the U3 campaign and so far I have no problems with the aiming, despite complaints from some players.

    My guess is that some gamers have gotten too used to auto-aiming (a feature I truly hope will be extinct soon).
  • Fightclubber #10 7 months ago

    Found the first half on UC3 to be painfully underwhelming to the point where I cant even remember the first 10 chapters of the game apart from the burning mansion level. Nothing stands out at all, felt painfully empty and lacking any real forward momentum.
    The moment I landed in the boat graveyard the game really seemed to open up and from pretty much there on in it became the Uncharted I know.
  • Ricky_Ragu #11 7 months ago

    @CaptainQuint I agree with you. I mean, I've finished the game, I'm trying to get Platinum as I really enjoy the game. However, I didn't find the plot as engaging and U2. I found some levels actually disjointed considering the plot (the ship graveyard...was it really, in the plot sense, necessary to be there?)
    Even the villain and the actual "treasure" weren't as properly laid out so the gamer can actually understand what it is. I found that part quite rushed.
    Apart from that, it is a top notch game.
    I just hope they take more than 2 years to create U4.
  • sfp_noodle #12 7 months ago

    Agree with most people's comments. UC3 is a superb game, but it doesn't quite hit the heights of UC2. In fact, I felt the game was trying a little too hard to 1up itself. Some of the set pieces, particularly in the Chateau level felt way too OTT for my liking. The game also borrows heavily from the previous game on the set pieces. There is one sequence towards the end of the game that I swore I played in UC2. Anyone who has finished the game knows what I'm talking about.

    The game is also shorter than UC2 by at least an hour and a half. I started and finished it on hard in just over 8 and a half hours. UC2 took me over 10 hours to complete on my first playthrough on hard. The shorter length is actually welcome as I felt UC2 dragged on a bit towards the end of the game. UC3 avoids that by providing a satisfying conclusion that isn't too drawn out. The ending could and should have been much better though.

    It's clear that Naughty Dog spent more time on the MP component than than the last game. Online play is brilliant and vastly superior to the the previous game. I'll be playing it for a good while that's for sure. However, I feel it's now time to give the series a break. There's already an Uncharted game out in a few months on the PS Vita, so I think both Sony and ND should wait until the next PlayStation console to take it forward.

    I was feeling some fatigue towards the end of UC3 and whilst it was still brilliant, I feel they need to add some freedom to the climbing sections to give us more options in how we approach any given situation. That's the main area of the game that irritates me. The shooting is solid and the A.I has improved a great deal since the original, but I want to be able to climb areas other than the ones the developers have set out. As the players, we need more power over how we make our way through the game.

    9/10 for me. Still don't agree with EGs review as it failed to point out a large number of things in the review, both positive and negative, but the overall package is extremely solid. There is a very satisfying, epic campaign and a superb MP component to compliment it. Plus the whole thing is polished to perfection. I don't think I know another developer who spends more time than ND making sure their game is nigh on perfect on release.
  • Pinky_Floyd #13 7 months ago

    Just did the château level. After the EG review I was worried that Naughty Dog had dropped the ball. Quite the opposite so far. I thought the beginning of UC3 was simply superb and suitably different from the blockbuster opening of UC2. Loved the Sully and Nate backstory and no real trouble with the aiming. In short Naughty Dog, I'm sorry I ever doubted you!
  • bionic #14 7 months ago

    I'm picking up Uncharted 3 Sunday morning. That's my Sunday taken care of, and most of next week. I can't wait. Uncharted 2 was the best thing since.. since, i don't know.. it was just such a great game. Uncharted 2 presented for the first time ever, I felt like the characters were real. Not visually real, but real in the way they interacted with each other vocally. Sure they looked good, and moved well, but there was something else.
  • carlosdfn #15 7 months ago

    All games should be a copy of Oblivion and Fallout 3, we get it.
  • peterfll #16 7 months ago

    Up to chapter 5 and starting to form some definitive impressions about U3. For me there's a little less polish, and I haven't really been wow'ed yet (plenty of time for that though). It's still fantastic though. And Simon's review is still heavily flawed for being unbalanced, and lacking any comparison against the first two games.
  • berelain #17 7 months ago

    I'm a fair way through the campaign of UC3 (havent played multiplayer yet) but I'm actually a bit disappointed. In fact, after completing the ship graveyard section last night, I was about ready to throw the game out of the window - its amazing how Naughty Dog can stretch an entirely pointless section of the game out for so long, filling it with uninspired enemies and horrendously linear platforming.

    For me, UC3 falls into the same trap as UC2 - too much combat, and too linear everywhere else. It's gorgeous, it's cinematic, the characters are incredible and I love the story, and it's not as if the combat is bad or anything, but for me Uncharted was always at its best when its throwing huge, imaginative puzzles at you and one-upping Tomb Raider whilst its at it. The action should come secondary to that, but it doesn't, and there are far too many enemies that are ridiculously tough - in a game that wants to be semi-realistic, I find the notion of an enemy wearing so much armour he can survive two rockets to the face completely ridiculous.

    Love the game. But just like UC2, I don't see myself playing the campaign again once its over, because its just too much of a linear experience. Multiplayer, however, looks impressive.
  • therewillbefun #18 7 months ago

    I think I could beat Harrison Ford in Street Fighter. Maybe.
  • Nazo #19 7 months ago

    No issues with the score, 8 is not bad at all and just a number after all but the review felt more like a critique of this particular style of game than a review of U3 itself. Is it better / worse than U2? Why? This is the kind of information I want from a game review and it's increasingly missing from EG articles these days.
  • Bilstar #20 7 months ago

    Must say, i am not loving U3 very much at all. It plays like a bag of spanners. Its sooo loose. I seem to be in the minority here though.
  • bladdard #21 7 months ago

    I'm loving UC3 do far (5 hours in) but I apologise to EG 'cos naughty dog have screwed up with far too many cut scenes and some awful immersion breaking character restrictions and hand holding, the aiming mechanic is screwed as well. The game still has all the charm you'd expect but ND need to go back to what they do best and that's making games not films.

    I've not finished it yet but it's definitely an 8.5/10 so far.
  • kirankara #22 7 months ago

    @Bilstar
    everyone entitled to their opinion. After initial adjustment to controls when shooting, ive not looked back and love the game, although, im sure it would be improved if they tightened up controls , but hasnt been issue since first hr of game when i was getting used to it.
    Ive no issues with people not liking a game, as long as they dont try declare this is some universal fact and everyone else should agree with them, as theirs is only valid opinion.
  • kirankara #23 7 months ago

    @CaptainQuint

    surely you can turn the hints etc off?
  • kirankara #24 7 months ago

    @berelain

    thats what uncharted is though, a blockbuster game, with little in the way of depth. It's all about the ride really.

    I personally never replay games anyway, and uncharted 3 wont be any different in that respect, but Im one of few it seems, that finds this game holds my interest more than uncharted 2 did. cant explain why, it just does.
  • kirankara #25 7 months ago

    @kirankara

    fucking hope not, I hate rpg's. Not saying others shouldnt enjoy them, but I dont like levelling up stuff constantly etc. If I wanted to read spreadsheets, Id be an accountant.

    Like all my choices in games, I want easy to access fun gameplay, where the challenges is in the mastery of mechanics. Uncharted is not a series that really tests your skills to extreme, but it's fun to play , and the thats what I ultimately want. I dont expect to be tested to extreme in uncharted, even on hard, its relatively easy, but it's sufficient to keep me plugging away , if im dying, and it's not too easy that i lose interest.

    I find story well done in uncharted games, with likeable characters, that people can relate to, and scripts are well written. Generally, im not interested in stories in games, as most are horrendously written, and tbh, I want to be playing the game, not watching movies. I usually end up either not watching cutscenes with any real concentration, or skip altogether, so its unusual for me to like the story of a game.

    Ultimately, I really like series(first i wasnt overwhelmed with, but thought it was good , but got bored half way through), but everyones different, and each to their own i guess
  • winstoninabox #26 7 months ago

    I'm 2/3 through on Crushing, and have to wonder what the reviewer considers a 10 to be. All 3 of the Uncharted games offer a great challenge on Crushing. Did the reviewer complete the game on the highest difficulty? Gun fights are really tense when you can be cut down with one shot; running from cover to cover just to stay alive. There are no prompts in the fistfights. Knowing how to use the right weapon for the upcoming big fight, and getting the stealth kills to thin out the ranks a little all show a great depth of gameplay.

    And the 2nd time through I notice so much more of the story, writing, even the characters' reactions in scenes. I find the balance between story and game fantastic. I haven't been able to even try the online stuff yet, but I've loved the single player so much so far, the multiplayer is just going to be a bonus.

    Would I give it 10? I don't know. Uncharted 2 certainly made a bigger step from its predecessor, but while Uncharted 3 doesn't make the same leap it does everything at least as well, and looks even more gorgeous to boot. I wouldn't mark it down just because we've seen similarl before. It's right up there with Uncharted 2 for me, and that game is a 10 in my book.
  • jack24 #27 7 months ago

    Bah just give me Jak 4, I beg of thee.
  • TheBusterMan #28 7 months ago

    Enjoyed it,but didn't grab me like the marvelous Uncharted 2.Nothing like the helicopter chase sequences,the wonderful train level(the ship level was good,but..)and do the controls feel worse than Uncharted 2 or is it just me? There was a few times where Drake's body went through the ground/walls too.Also there just wasn't enough of Chloe and Cutter was there? Multiplayer is fun and the 3D was nice,but made the game chug a little at times.Preferred Uncharted 2's puzzles more too.I'm a big Uncharted fan,but wanted a little more.I love Chloe,and the Cutter guy could have more screen time too.Was a shorter game too.
  • neems #29 7 months ago

    Everybody seems to talk about how Drake mowing down bad guys with an AK differentiates him from the likes of Indy, but aside from the obvious exaggeration that stems from Ucharted being a game, I seem to recall Dr. Jones gunning down a roomful of Nazis with an SMG. And shooting a whole line of nazis with one bullet... shooting a sword wielding arab... he's not exactly a saint.
  • Zombie-Hamster #30 7 months ago

    I'm up to chapter 7 so far and although I have a lot of game left and am really enjoying it, I can see where the review was coming from. You are led by the hand quite spectacularly in the early levels, and there's a pretty unforgivable bit where you have an invisible barrier just to make you keep up with other characters (I was checking for treasure...). I understand the narrative reasons but seeing Drake spinning in circles as I tried to run was far from brilliant.

    Like the man Jaffe says (brilliant article btw), the narrative shouldn't get in the way of the game to me. I have no problem at all with linearity (it didn't harm the first two at all) but that bit particularly was poor. Still enjoying U3 greatly otherwise though, just as I have the other two.
  • ToAks #31 7 months ago

    love the series but this one was a annoying in the first chapter,but chapter 2 was pure brilliance and from there on i had a blast and just wanted to hug everyone in the game and scream when they did.


    the game just got better and better and i have really big issues understanding anyone giving this game anything below an 9.


    anyway, that said , i still think uncharted drakes fortune is the best one of the lot.