Spielberg was "hands-off" with canned EA project

Lack of leadership blamed for LMNO's demise.

A lack of effective leadership contributed to the cancellation of Steven Spielberg's planned LMNO project at EA.

Jason Rohrer, who worked as a consultant on the title, told Edge that the project had plenty of "potential" but was derailed by poor organisation.

"It just seemed strange and ineffective, the way they would get these big groups of people together," Rohrer explained.

"Even to design an important, core part of the game, they would have all these people kind of tossing [ideas around].

"Low-level producers, lead creative directors and everybody else in between would be in the room, batting ideas back and forth, and it was like, where's the cohesive creative vision, the person who says, 'No, it's gotta be this way'? They didn't really have that. Even the lead creative positions - Doug Church and Randy Smith - were kind of sharing that position. Which is a strange way of doing things."

Rohrer added that despite Spielberg's name being attached to the project, the famous movie director was never spotted at any of the brainstorming sessions.

"Spielberg was of course the big creative vision behind the whole thing but he wasn't even there! He would come in every week or so and meet with them and see what they were doing, but he wasn't there when I was there and I never got to talk to him or see him or anything.

"He wasn't being very hands-on, so it was kind of Doug and Randy trying to interpret his vision and show things to him and it kind of felt like it lacked direction. That's what I would say. Maybe that's why it kind of failed in the end."

EA announced last year that work on the game, which would have seen the player helping a mysterious alien life force evade capture, had been wound down.

Footage from the game that leaked last November painted an intriguing picture of what might have been.

Comments (11) Latest comment 7 months ago

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  • arcam #1 7 months ago

    We don't need Spielberg (or the Spielberg 'brand') in the games industry. Leave him to attach his name to complete dross like Falling Skies and Terra Nova. Those shows must already take up at least 15 minutes of his time every month, so I don't see how he can fit anything else in anyway...
  • 5lectro #2 7 months ago

    I don't see what he'd add to a game other than the marketing value of his name, and that didn't exactly do much for Boom Blox.

    Even his movies haven't been any good in a while.
  • HermitArcader #3 7 months ago

    Post deleted at 09:17:39 22-12-2011
  • Bahumet #4 7 months ago

    Boom Blox was one of those rare gems for the Wii and didn't get the recognition it deserved.

    I'm out of touch with these acronyms..what does LMNO mean?
  • bionic #5 7 months ago

    Probably for the best. What was Spielberg thinking, getting involved with EA ?

    To end this post on a postive note:
    Spielberg has spoken of Jaws the Blu-ray being in the works. One of the best films of all time is getting the Blu-ray treatment (without going as far as Lucas did with Star Wars)
    Edited by bionic at 03/11/11 @ 19:27
  • AnotherIdiot #6 7 months ago

    I've only seen the pilot but i think terra nova looks alright, its not amazing but i wouldn't say it is dross. Falling skies oth did not click at all with me, and i normally like alien invasion shit, i thought Spielberg's war of the worlds was good.
  • Baranga #7 7 months ago

    You can bitch about Spielberg all you want. Tintin is fucking awesome and better than all Indiana Jones sequels.
  • natureboy #8 7 months ago

    At the end of the day this was a marketing ploy by EA and nothing else. Spielberg does games? lol
  • CrashT #9 7 months ago

    On their own none of the things mentioned are necessarily a problem, the idea of a definitive creative vision, a "my way or the highway" mentality isn't always the best way of creating anything with a team.

    Randy and Doug are both ex-Looking Glass Studios, and two of the smartest people in the industry. It's not like they were just two guys picked at random, with no idea how to run a project.
  • jebus #10 7 months ago

    @arcam hahaha - don't forget Indy 4, Indy 5 and Jurassic Park 4. That must take up another 15 mins
  • Lamb #11 7 months ago

    Falling Skies was actually better and more cohesive than Dark Skies. But Terra Nova needs more carnage and much better story lines.