Shadowrun Online unveiled
Developer after a publisher.
A developer is making a new Shadowrun game: Shadowrun Online.
It is a PC browser-based game.
The developer, Jagged Alliance Online maker Cliffhanger Productions, is after a publisher and distributor.
Shadowrun is a near-future Cyberpunk role-playing setting that has enjoyed millions of book sales and spawned four video games.
The game is being made with the help of original creator Jordan Weisman, Cliffhanger said.
The last Shadowrun game launched in 2007 as an ambitious cross-platform PC and Xbox 360 title. Kieron Gillen reviewed for Eurogamer, awarding a 6/10.
"Here at Cliffhanger Central we have been busy sticking it to the megacorps and trying to go solo on developing the game," wrote the developer in Shadowrun Online's first newsletter.
"So far we have gained at least enough creds to go into pre-production and will kick off our development next month. That being said - if any of you can spare a million or two, we are happy to help you spend it."
While details are scarce, we know this much: Shadowrun Online will have a perspective camera in a 3D setting, "much like our Jagged Alliance Online game."
"So, it will be a decent quality, but it won't be what some call AAA. The reason for that is simple: We are doing a browser-based game. This means anyone can access it at any time from their PC, no downloading, no hassle. But that also means we need to limit visuals. I hope you agree that gameplay is king, so we think the visuals are decent enough."
Shadowrun Online will feature two major parts: the action map, from which you and your friends do missions, and the city overview map, where players prepare for missions.
The image below is described as a "very early prototype".
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Comments (17) Latest comment 7 months ago
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One of a very few minority of genuinely well-paced and interesting RPGs in that setting. If they made it anything like that, I can imagine this being something I would keep an eye out for.
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And this could be a good game if it was completely different in every conceivable way. The Shadowrun setting is rich and detailed and deep and interesting, it's almost like a crime that it's treated so shabbily. Multiplayer, honestly.
Also, 'creds'? Nuyen, I believe.
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Gotta say, the evolution of this game is essentially BRINK. Which was diabolical and scored an 8/10.
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We actually know very little about it. heres to hope!
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You do realise that Shadowrun was originally a pen-and-paper RPG, don't you, i.e. you get together with friends to create a team of Runners? Whilst the SNES RPG was mainly focused on one character, you did create a team of support characters; as to the MS FPS game, well, less said the better as that had pretty much bugger all to do with the real Shadowrun. So, that whole multiplayer thing you seem to have a problem with? Yeah, you're not really in touch with what Shadowrun is about barring the setting.
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Nearly ended in divorce. Very fond memories of playing Shadowrun PnP as a lad. Shame nobody could ever possibly do it justice (especially in a browser...damn you Unity3D)...it was just too wild and cool.
SNES version was ace though. Platforms are just so much bigger now...which just means failures have further to fall...
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