Battlefield 3 multiplayer maps detailed
DICE talks through three new stages.
Battlefield 3 developer DICE has lifted the lid on a few of the game's multiplayer maps.
In a new post on the title's official blog, level designer Niklas Åstrand explained the thinking behind four of the nine maps that ship with the finished game later this month.
Anyone who has checked out the game's ongoing open beta should be familiar with Operation Metro, but Tehran Highway is new.
"One of the inspirations for this map was a photo of a night time skyline of Tehran which now is basically the same vista that is available in the game," he explained.
"You start up on the hills above the city outskirts and eventually work your way into town. This atmospheric night-time map, where you can see rockets lighting up the sky, has a balanced mix between vehicle and infantry focus.
"It plays length-wise and starts semi-open with plenty of room for vehicles, but ends on a much more urban and tight note with less focus on vehicles and more on infantry."
Then there's Operation Firestorm, a huge vehicle-friendly map set in the Iranian desert.
"Size-wise, and with some puzzle skills, you could actually place three Atacama Deserts - one of the largest maps from Battlefield: Bad Company 2 - within the playable area of Operation Firestorm," said Åstrand.
"This is a wide-open desert map where the burning oil fields in one direction are contrasted by clear blue sky in the other direction. Construction sites dotting the area bring interesting possibilities for infantry to hide in elevated positions, spot vehicles, and take them down by mortar or RPG."
Finally, Damavand Peak is a rugged mountainous stage designed to let players fling themselves off its cliffs.
"Damavand Peak, internally known as Base Jump, is built on the idea that we want players to be able to base jump, and features our most extreme height differences ever in a Battlefield map," he explained.
"Attackers in Rush and Squad Rush will start high up on a mountain ridge above a mining facility. The only way down into the valley is to somehow make the 500 meter descent. The further the attackers progress in the map, the more vehicle warfare will be present.
"There is also a large tunnel section dug into the mountain side at the bottom of the map, and the view when you look up at the starting location is spectacular."
DICE is promising to reveal the other five maps later this week.
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Comments (44) Latest comment 7 months ago
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Usually a single stage on a rush map is as big as, if not larger than even the largest CoD map. And then the conquest stages are several times bigger.
I still don't see the point of rush maps, though. What was wrong with the Conquest: Assault style used for Karkand et al? I hope back to Karkand isn't going to be a rush map.
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You could probably fit 5 COD maps in Operation Firestorm. Quality over Quantity my friend
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No I'm not trolling, I only tend to troll the trolls around here here
I just find it funny that after all their handbag swinging they have 5 maps less than BLOPS.
(although predictably having a laugh at that seems to have upset the BF fanboys!)
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edit: Anyway, enough bitching - these maps do look very nice, and I love a bit of base-jumping. I'm also hoping for something as good as Dragon Valley (my favourite map) - these three sound quite urban.
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What game and what engine was used to run it at 32 may I ask. Do you know that the Frostbite engine is already pusing console hardware to it's limit's.
I can bet you now that they will not feel empty as they will be scaled down to fit 24 players. If you have ever played a BF before (not including BC) then you will know that DICE have always made maps that scale down to how many people the server can host.
I hate these "other games can do it so why can't this do it" comments. IF you think you can do better go ahead make my day and FAIL!!
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Negged for looking forward to a game and not just giving up after not liking a game that although I could see why people enjoyed it but it just wasnt for me and maybe this one wont be either but will happily pay to find out
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try MAG, really good fun.
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On a engine that is as advanced as Frostbite 2?
Just because another engine can doesn't mean all engine's can or should. Good thing that consoles are getting dedicated servers as it would have been less then 24 as there is just not enough memory in either console to support that many players.
I just get wound up with the comments because another game can then this should and I've heard it so many times since they announced BF3. Console players are at least getting the game and from what I've seen looks pretty darn good from what I've seen on very old hardware not running DX10/11 and ram to support the amount that is going on.
Oh and I'm not a fanboy I'm a gamer and have owned at one stage or another all machines but I started online gaming with PC and BF42 and that is where the best experience is and BF3 is just going to show that again just like they did with BF2.
Kut...
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lol fan of the game yes, fanboy towards a platform NO!!
I'll jump to the defence of anything before it's out to give it a chance instead basing my opinions on something I don't know what it's going to be!! I'm trusting DICE with BF3 as I believe they will hold strong on what they have always done and that is the multiplayer and what I'm buying the game for.
I defended the engine because of the limitation of the console hardware and seeing comments like "they have it so should we" that isn't an opinion that is fact and that is what winds me up!! The slating the game is getting before it's out is embarrassing as well and a slating based on a BETA!!!
Korn is about to release a album where they have got together with some big name Dubstep and DnB producers and I've seen alot of comments slaggin it of before it's even come out and I defended that by saying give it a chance ya never know you may just like it.
Kut...
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I think we'll have to wait until next-gen for 64 player console maps with deformable terrain and destructable environments that also look pretty. Just one of those things, having said that 24 player maps didn't stop my enjoyment of BFBC2.
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Ok fair enough, I respect what you're saying. I just think there are too many of these news stories about the game being turned into arguments. Everybody is entitled to their views be it good or bad. Until the game is finally released nobody will know for sure whether DICE have pulled it off. I really hope they do but the BETA left me cold somewhat. I'll still get the game as I have faith but I think people were entitled to criticise what ultimately was a poor quality BETA when you consider all the shouting by EA. Others thoroughly enjoyed the BETA and again that's fine. Doesn't mean the people who were disappointed are necessarily wrong. Let's all just see how it pans put. We haven't got long to wait. I've even booked the day off work for it but I'd be lying if I said I wasn't slightly apprehensive. As for Korn? It all went wrong after 'Life is Peachy'. . . .
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Haha I believe I have a long weekend from release and I won't be having my daughters that weekend as well so I expect coffee with a few red bulls over the weekend and very few hours sleep. Got a 64 slot server pre-ordered with a few friends so not gonna have any troubles finding a server as well.
Tbh I've only been getting into Rock and metal over the past few years so I may have heard some of the tracks from it but not known the album. In fact gonna do some searching for albums and check them out more. It went mental on Facebook when they announced what they were doing and I saw comments from Korn fans and Noisa (other producers doing stuff but Noisa fans most vocal) condemning them to hell for trying something new and mixing Dubstep and DnB with metal and for selling out. I just said that they were artist and allowed to try something new and see if it would work and from the "Get up" track produced with Skrillex I think its pretty darn good but that is just my opinion.
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[link url=http://img402.imageshack.us/img402/5607/j4ptjctnkbc7r.jpg
]http://img402.imageshack.us/img402/5607/...[/link]
These are fragfest arenas for the Bad Co/COD generation,and are the biggest of the map bunch.
BF RIP.
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I think each to their own. I got in nearly 300 hours playing Rush in BFBC2 and about 10 hours of conquest. So you can probably tell what mode I prefer
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Taking the FPS crown...not a chance. Lucky if it does 10 million.
If we keep hammering EA maybe they will do something about it.
Dont complain and EA pass and laggy EA published games are here to stay (not DICES fault)
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Better with "pear to pear!??" hosting, as you commented the other day. Regards the peer to peer hosting. I was playing MW2 the other nite and having great fun. My problem was with host rage quitting, poor connection to host, and constant host migration. This is evident in plenty of matches, stops the action and ruins any sense of immersion while having a good online session.
We all know EA have server problems, for the same reason cod has hosting issues and the same problems with lag.
Am commenting as you seem to appear constantly, declaring how you're not a fanboy, yet post the same comment over and over again. You even told us your k
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As has been said before quality over quantity.
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Killzone 2? Calm down , I know it's just a joke.
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Only 24 players a map? Blame the gen hardware, it's not a fault of the game but the platform it runs on.
Bad Lag? Get a fukkin grip, sort your shitty internet out. Maybe it's just luck that myself and everyone I play with get a great ping.
9 Maps? Rush & conquest maps are quite different, and each rush map consists of 4 mini maps
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Just because a game can handle more players does not mean it's more advanced. Does it have destruction? does it have the same physics and lighting? I believe the answer is no to both. To say it is more advanced in some aspects because it can handle more players is naive. The engine can handle more then 24 but is limited by the hardware required to run it. Homefront has nowhere near as much happening in the game as BF3 does.
@polaris70
On BC2 I've probably got more hours on Rush then conquest but in the whole history of BF I would say I've done about 10% Rush and 90% on conquest. Conquest is the main mode of the game and what defined BF. Remember (on pc ofc) wanna play 64 player server then its conquest only where rush is max 32.
@Geordiemp
lol your's may be hosted in China but mine will be located in London just a little way down the road for me.