Dust 514 the "biggest multiplayer FPS"
"Thousands" of in-game items included.
Upcoming PlayStation 3 exclusive Dust 514 is the biggest multiplayer first-person shooter on the market, developer CCP has insisted.
The downloadable FPS, which connects with CCP's space MMO Eve Online, implements "thousands" of micro-transactions into the PlayStation Network, executive producer Brandon Laurino told the European PlayStation Blog.
"Right off the bat, we have literally thousands of in-game items built into the system; likewise, in terms of scale, you're looking at a conflict taking place across thousands of planets, so we're not just talking a dozen maps - we're talking an entire universe of planets and areas of engagement within them," he said.
"That's the difference in scale we're looking at here, and taking our experience with Eve Online and also, some inspiration found in the best microtransaction based MMOs, social and mobile games, and we've set up our workflow so that we can iterate and add new content very quickly.
"In terms of scale, depth and volume of content, Dust 514 will easily be the biggest multiplayer FPS on the market - also by virtue of being an MMOFPS, not just an FPS."
Laurino said CCP chose the PS3 for Dust 514 because it was "attracted to the power and the feature set of PlayStation 3".
"But it really came down to Sony's willingness to work with us in bringing an MMO to the platform. There have been attempts to bring MMO games to consoles in the past but we believe we're now in a position to do it properly, using existing features on PS3 and the PlayStation Network, and collaboratively developing new features to support our vision."
CCP plans to launch Private Trials - its version of a beta - so that Dust 514 does not inundate Eve Online with new players overnight.
"With our Private Trials - we're not calling it a Beta, but Private Trials in both the real world and the EVE fiction - we're not taking the usual 'on/off' method of rolling out a build and then taking it back and tweaking it, then rolling it out again; when we roll out with those first few users we are introducing mercenary technology to Eve, our 'game as a service begins', and the story will continue from there as that technology develops, further empowering the Dust 514 mercenaries from test subjects in war games to ultimately allowing them to take hold of their own future," Laurino explained.
"It's what we call a thematic rollout."
With Dust 514, you'll have to pay a one-off fee of between $10 and $20 to play. This payment is then converted into in-game currency - what CCP calls a "cover charge".
What, exactly, you'll be able to spend your virtual money on is yet to be decided.
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Comments (38) Latest comment 7 months ago
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Since when was that a good thing?
>attracted to the power and the feature set of PlayStation 3
Err? So that is why it was made/prototyped on 360 first?
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Bigger isnt always better!
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Does that really mean there are going to be thousands of maps? Or about 10 maps with hundreds of slightly different skyboxes, repeated across the galaxy...
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Is that actually a good thing? I feel sorry for people who want to start playing this 6 months after release as everyone else will not only be more practiced than them, but have loads of extras. This could potentially be noob hell!
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The market just isnt there, the only way i can see it being successful is if it aims to appeal to COD and BF fans.
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Why cant anyone understand this!?
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Yes, and I'm sure that it has nothing to do with the fact that MS didn't let them do cross platform accross Live.
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Lots of people commenting on EvE that obviously haven't played the game for any lenght of time,but thats ok keep posting to make youself look cool.
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But if I really put my thinking cap on, I'm not so excited about Dust 514. Because of fanboy loyalty? No, I have a PS3 that I could get it for if I'm that excited. No, I think that after a few games the reality will sink in that you are not really aware of the bigger picture when your playing.
My understanding is that a lot of people who are excited about Dust 514 are those who appreciate the idea, and would love to part of EVE, but just don't have the time/cash/rig to invest in an MMO. Dust let's us get in on the action. But unless you are an active EVE player, I doubt you'll notice (or even care) about the fruit of your labours, and you could just as easily be assigned contracts by an AI rather than an actual EVE player.
Which basically leaves the question, will Dust be a good shooter in it's own right, ignoring the EVE integration? My heart wants to say yes, but I just don't realistically see it. Something that's reasonably backed up by the small amount of footage we've seen.
If it is, as I suspect, a bad or average shooter, I fear it will just fade away.
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I'm a twisted and evil PS3 owner who hasn't played this game and I think this sounds like an expensive load of faff.
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The trailer has a Move icon at the end. Lock and load that Sharpshooter
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I'm not a big MMO fan so this probably isn't for me, but it's still an interesting experiment.
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I stand corrected and i'm guilty of arrogance. I really didn't know those behind the scenes details. But i need more to convince me to buy Dust. At the moment it looks like Dust and Starhawk will be facing eachother. And Starhawk looks far more interesting of those two. It looks like Dust might surprise us if i read your comment and somewhere deep inside i hope it does. As long as it gives me something fresh. I'm too tired of standard military shooters and perk systems.
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