DICE details top 10 BF3 beta issues
And how it plans to fix them.
Battlefield 3 developer DICE has revealed the top 10 most-reported issues players have had with the game's ongoing open beta and what it plans to do about them.
The most common complaints include issues with the squad formation system, glitches in terrain stability, problems with the game's kill cam and occasional screen flickering. DICE insisted that it has all of these under control.
Without further ado, here's the full list, as published on the Battlefield Blog:
- Lack of flexibility when forming squads: "There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game."
- Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems: "While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game."
- Will DICE have enough time to iron out everything by release? "Please see General Manager Karl Magnus Troedsson's blog post regarding this question." (In which Troedsson wrote, "feedback from the Open Beta will not only directly affect the final game of Battlefield 3, but its future development and support.")
- Inability to change settings before deployment into matches on PC: "The ability to modify your settings via the deploy screen has been added into the retail game."
- Issues with terrain stability and "falling into the map" on Operation Métro: "This has been fixed for the beta via a server side update."
- Kill cam sometimes zooms out too far or outside the map: "This has been fixed for the launch of the retail game."
- A bug that keeps some players from being able to sprint: "This has been fixed for the launch of the retail game."
- Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360): "This has been fixed for the launch of the retail game."
- Downed bodies appear to be dead, but are not: "The DICE team has been looking into this issue - which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game."
- Why is the hit detection seemingly different from Battlefield: Bad Company 2?: "The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you've provided and is further optimizing online play."
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Comments (64) Latest comment 8 months ago
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Maybe because they are stress testing the servers for the pc 64 players for everyone now? They are doing this all now so they don't have a messy launch that's all
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I started out multiplayer on old PC flight sims and the feeling of dogfighting, dancing round your enemy, coming out on top even if you didn't get the first shot in, weighing in on an ongoing skirmish and tipping the balance...THIS is what makes an online FPS an edge of your seat thrill for me.
Repeatedly taking a bullet to the head from nowhere and re-spawning time and time again just, isn't, fun.
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Agree with you on the console graphics. I was so dissapointed when I logged into the Beta on 360.
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But imagine the outcry if any fps decided to remove one hit kills?! what would all the snipers do? the world may well end. this is also why most multiplayer fps are no fun for me either.
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Lag / hit detection / delays / poor ping...
Possibly not blaming DICE, its more to do with EA and there servers in outer siberia (Joke but not far from truth)...
Makes BFBC3 a single player game.
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the bug is causing damage to randomly be increased. It apparently happens when you are moving (sprinting?) and for whatever reason a bullet will damage you twice.
Alan kertz commented on this in his twitter and mentions that it is fixed for retail (ages ago). I don't know why this isn't mentioned in this list here, but yeah, thats part of why the beta is so deadly.
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Despite easily pissing over the minimum specs.
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or at least textures...
mah
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I agree with you 100%. And you know what esle pisses me off, its the HUGE maps on console... Don't forget ALL the maps on console are designed for 32 players and not 24, FACT. Thats why they feel empty/dead or not as choatic as they could/should be. Its the same B.S. move DICE pulled with BFBC2, and they are doing it all over again, small ass short handed 24 players on maps for 32 players. DICE themselves have said the sweet spot is between 32-40 players yet they game after game skimp the console versions...
There just needs to be more people on the map (on consoles) to create the chaotic war atmosphere (24 players is a joke, when the PS3 has proven it can do 32 just fine). Also I hear people say the beta doesn't have vehicles, but when you add vehicles, there will be even less people running around on an already massive map!. You cant make a PC graphical showcase and perfect console game at the same time.
Im amazed how EA/DICE are treating console gamers (their biggest market for BF3 and the place where most of the revenue will come from no less). Thats why i think BF3 will fail hard. We've had months and months of EA/DICE hyping up the PC version (and the console versions to a lesser extent as well). Only showing PC trailers/footage non-stop, going on & on about how BF3/frostbite 2 is pushing 360 and esp PS3 to their limits/are gonna be the best looking FPS on consoles, how BF3 will be the COD killer. Just in general hyping this game up to crazy levels, and clearly all that has now IMO backfired on them. It was nothing more than marketing BS.
And once more I mean their determined to beat/destroy COD yet they give us console players a half arsed PC port that does nothing new, has shit graphics, pathetically 24 players on huge maps, a crap un-BF like map and just an awkward overall feel to the game. Really its a fucking mess of a game, that why i urge all console players too join me, join me in solidarity and boycott BF3 in disgust about the shitty game were getting. EA/DICE don't deserve our money, if they won't treat us console gamers with respect and give us BF3 as close too the PC version as possible... well they deserve nothing from us.
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I honestly feel for you if it's that bad (haven't tried console version), but I must admit it's kind of funny seeing it written like that - swap PC and console around in that statement and it's the sort of thing you see written every day on EG about the PC versions of games. Not often you see console players threatening boycotts
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I have played the beta on both PS3 and PC and I am impressed what Dice has made on the console. Sorry to pop your console bubble but you need to seriusly wake up.
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I have played only 2 games of the beta and havent gone back. The amount of bugs were shocking. Thought I was playing a Bethesda game.
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Stick to COD then mate.
It's kinda funny all the ps3/360 guys kicking off because the game doesn't look as good on their platform as it does on PC. How can you possibly expect it to? The sheer processing power difference between the consoles and the kind of PC that can run BF3 at full spec is massive. Dice have said all along PC is lead platform for BF3. If you have limited hardware it's just not possible to have everything.
Console was lead platform for Bad Company 2. It's only fair PC gets a turn!
The only reason I think PC is lead for this is because this console generation has gone on for so long. I haven't upgraded the CPU in my PC in about 4 years and the graphics card in about 3 which is the longest period either have gone without an upgrade before. And the reason is nobody has been pushing PC games forward since the original Crysis came out.
I've been waiting years for a game that wont run properly on my computer. Good work DICE!
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The Frostbite 2.0 engine is beautiful, there's more to gaming than just consoles.
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All that means is BF3 will be a good single player game, which I expect it to be.
Until EA go p2p or have servers in europe, then I expect all EA online games to be a lag fest or slow and cumbersome.
And they are. Shame.
I get hammered for liking COD - I want other games to have responsive multiplayer with options to select local games (LOCAL PLAYERS AND SERVERS OR LOCAK P2P) - so its playable.
When will devs get it ?
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Not too sure what you mean, how can I play BFBC3 LAN or local online unless I go to a show ? Cant do it at home, unless I invite EG players to my house and they all carry Xboxes and TVs...
Until EA and others start putting LOCAL servers in local countries it is a waste and may as well give option of P2P play local in that country.
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Anyway the bc2 beta was a way better than this.
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This looks like its gone back 5 years, what the hell are they doing...
Looks like a pc buy for me.... shame as I prefer my 360 for multi player...
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It'll be interesting to see what a difference it makes
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It's going to be a try before I buy this now.
Too many games out in such a short space of time it's impossible to play them all so no point paying full price for them.
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If the BETA lag is bad when the graphics are poor, the console having to do more work, is that going to cure the lag or make it worse...?
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I have to agree. Just come from the rage forum and it's all about "looks great on console" but "PC gamers have been s**t from id". I've not not been able to play the caspian border map, aways full but the rest of the beta has been great. I'm glad they've taken some of the comments onboard "Inability to change settings before deployment into matches on PC: "The ability to modify your settings via the deploy screen has been added into the retail game." this was a must as far as I'm concerned. Looking forward to it.
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I still question the design decision of making the battlelog website being the "main menu" for the game on PC. I envy console players of their main menus :/
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Also glad to hear the sprinting problem has been fixed. Nothing worse than arming an M-Com station and having to walk away slowly away to find cover!
#Nice to hear the most recent BF3 build getting very positive reviews. Sounds like it's been tweeked and fixed a plenty.
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- 1.5 stupidly griefed games which crashed when I entered the tunnel
- tunnel should be pitch black with flickering striplights & fires
- spotting is done much better in Homeland & BF:BC2
- lack of environmental destruction
- fall through the ground when die
- options do not show controls!
- game is miserable, no fun
- compass confusing
- map inverted
- radar crap
+ mantling over rocks is much better than Medal of Honor
360 pre-order cancelled.
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I could go on and on, but suffice it to say I am disappointed that they didn't do more to try to spur real objective-based team-play (I just coined that expression, I think
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"This has been fixed for the launch of the retail game."