Cryptic's Neverwinter becomes F2P MMO
Now better suits new owner's portfolio.
Cryptic Studios' pledge to leave behind MMOs and pursue games like Neverwinter, a co-operative online RPG, appears to have been for nothing - Neverwinter will henceforth become a full-scale, free-to-play MMO.
Perhaps, following the Cryptic acquisition by Chinese free-to-play specialist Perfect World Entertainment, the alteration was always inevitable.
Neverwinter's change of direction has meant a delay until the tail-end of 2012, IGN reported.
The free-to-play Neverwinter MMO will use a twitchy combat system and be built on the same, but modified, engine that powers Star Trek Online and Champions Online.
Interestingly, all Neverwinter content updates will be as free as the game itself, and none of the content will be reserved for paying customers.
Money will be made through micro-transactions for game-helping consumables, as well as for pets and cosmetic items.
Neverwinter, a Dungeons & Dragons fiction, will be based on the 4th Edition D&D rules. As such, Neverwinter will face sturdy competition from Turbine's long-running and free-to-play MMO Dungeons & Dragons Online.
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Comments (12) Latest comment 8 months ago
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Then look at the way Turbine has done DDO's shop system, key points are the same, you can buy your way thru the game or just grind it - but your not screwed if you opt free.
Yes F2P normally screams the whole 'IF YOU DON'T PAY US DON'T PLAY' all over it with most companies but Turbine (at least with DDO) and Perfect World are a bit less like twats over it.
As long as PW as the choak chain around Cryptic's neck when taking the team out for walkies so not to crap everywhere over the place, we may actually get to have a choice in which D&D world we would like to be in
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But no singleplayer at all? Another licence pared down to fir their mmo engines?
Fuck you Cryptic, I hope you lose the licence and a more respectful dev gets it.
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I just hope I'm wrong about Neverwinter.
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I HATE MMO's (Rarrrggghhhhh Nerd Rage!)
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That's just guesswork on my part of course, but given it's built on the same engine (and probably the same network architecture) it's unlikely to be a fully open world MMO. Cryptic haven't really done a fantasy game like Neverwinter Nights before though, so I'm really curious to see how they handle it.
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Go fuck yourselves, neggers. People like you are the reason I needed to make the post in the first place.
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Won't be playing this game as it looks like they are abandoning it before it even comes out.
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They sold it to company that turns every game to pure milking machine after approx one year of luring players.
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Thats what i got from this article.