Origin wants "fair and open marketplace"
Third parties can sell DLC how they like.
EA has recommitted to having third party games on Origin and, in a dig at rival service Steam, talked about how to treat other publishers.
EA games Crysis 2 and Dragon Age 2 were booted off Steam for attempting to sell extra content directly through the game.
"We really do believe in a fair and open marketplace," David DeMartini, EA's senior vice president of global online, told GameSpot.
"We strongly believe that customers should be able to buy a product wherever they want to buy the product. If they want to buy the paid DLC from some place other than where they bought the original product, they should be able to do that as well. And if they want to buy micro-transaction content from somewhere else, they should be able to do that."
"If we are so fortunate to sell someone's great IP at a full-price sale and they're smart enough to put a store in their game," he added, "and make paid DLC easy for the customer, that was pretty smart thinking on their part and we have no issue with that."
DeMartini said Origin - the rebadged, renamed, revamped EA Store - has a userbase of 4.2 million, and has done one million transactions since its June launch. He "would not be surprised" if another 100 per cent growth was added on top of that over the course of the year.
EA has some aggressive Origin deals coming to help reach that target: the open beta of Battlefield 3 on PC requires that Origin be downloaded; Star Wars: The Old Republic will be a downloadable Origin exclusive; and there will be Origin-exclusive bonuses for Mass Effect 3 on PC.
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Comments (46) Latest comment 8 months ago
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I'm not a Steam fanboy but the way they regulate the DLC is in better interest of the consumer and better regulated than saying here is a wild west market if you get robbed on the highway it's not our fault.
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I know the paradox game King Arthur has had issues with regards to DLC from steam and their other possible places to sell the game. So much so that in some regards they've had to say "sorry we can only support the dlc for this game on steam". Which kinda sucks for people that bought the game elsewhere.
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Of course EA have no real desire to see an open and fair marketplace, but other stores offering a better (or different) deal for publishers is what will create competition, which the PC distribution market could do with.
Trouble is, Steam is still a much, much better service. It's kind of like how I'm aware Google could do things better and there really should be someone challenging them, but I'm not going to turn around and start using Bing.
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For EA this openness is simply to try and take market share from Steam and rapidly grow the portfolio of games on offer, it doesn't mean they will be so charitable with terms in the future.
Out of Valve or EA, I think EA is the most likely to be evil to consumers for the sake of a dollar.
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What a very naive view of these entities who are in it simply to make money, at minimum to survive but both are healthy and in it to monetize their digital downloads.
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As for why Crysis 2 is no longer on Steam, an EA spokesperson explained to me that Crytek had brokered a deal for another digital distributor to host the game's downloadable content. Because Steam could not distribute the content, Steam took the game down. It's still not available.
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Also, is that second paragraph accurate? Are they now claiming that Valve removed games for having an in-game store? I previously thought that EA had removed them because they couldn't have in-game stores, something that seems to be reflected in the source article:
EA has pulled some of its games from Steam, citing a desire to be able to have its own interactions with end users that don't go through the service.
Edit: Ah, patch came up with an answer before I'd asked the question.
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Fortunate for EA that what they're doing is possible on pc, but impossible on consoles where they'd risk pissing off sony and MS if they wanted to try and sell dlc behind their backs.
So realy, it is not realy about open and fair market place, it is all about maximizing their own profits.
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In the event a game is sold in buggy condition(but not visible before DLC) and the DLC is bought from someone other than the previously seller, who does the consumer return their product/s to, for a full refund? How do they prove it is the DLC causing the fault? How do they prove it is the main game that is faulty?
With so many games shipping in a buggy state, and some Fifa players being very vocal about the problems they've endured over the various modes and versions that don't even get fixed by launch day patches, and need to wait for the next version, are EA really the publisher to be pushing for this type of open market place where Q/A approval will effectively be removed?
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Not directly. But if a product is genuinely "not fit for the purpose" and the platform holder refuses a refund, there is nothing to stop anyone phoning their credit card company and claiming a full refund and letting the card issuer deal with the process of recovering the money.
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In theory yes, in reality no. That was why I asked the questions I did in my original comment.
Ascertaining where the fault lay would be harder; not to mention full (game+DLC) or partial refund(game or DLC) becomes an issue when you have two suppliers, rather than one.
Getting a refundis then impeded by your customer ability to diagnose the cause and successfully explain to the card issuer for the refund; and might still result in being left with a buggy game, when the DLC seller and game seller should both have provide refunds.
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I must be missing something as I've never noticed any DRM on Steam, what's it done to you that Origin hasn't?
The thing that would annoy me most is limited number of downloads or time limited or that kind of thing, e.g. how iTunes works, that's the kind of restriction I don't like to see (don't know if Origin does or doesn't, it's just my most important DRM thing).
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I think it's not about the market of today, but about where the market might be going.
If PC games and consoles follow what's happened in mobile and web-based gaming it's the freemium business model that is going to become the most popular way of paying for games. i.e. the game itself is free or extremely low priced and the extras / DLC are sold afterwards.
Hence Apple control the freemium content delivered through their store, I can see that Valve want to do the same. Otherwise, Steam might not exist in the future.
Publishers love the freemium model because they control the prices, you won't be able to get anything cheaper than they want to sell it, it completely removes piracy so DRM is irrelevant too, etc.
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So you're finally going to let me buy the DLC for Mirror's Edge I got off Steam? Right? Right? No? Piss off.
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Yeah I see why Steam would want to control the additional content that developers produce, I'm just not convinced that they should.
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And speaking of 'fair', I'm pissed off at Origin for offering Battlefield prepurchase at £10 surcharge promising early beta access, but keeping quiet that the cutoff date was the 25th!! So I paid £10 more for nothing. Money grubbing tactics do NOT endear me to a new digital distribution service.
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Anyway, as much as I'd prefer to have every game in one place, with one client (i.e. Steam), I don't hate Origin. It's fast, simple, and I haven't really had any issues yet. The T&Cs are a bit iffy, however, e.g. "we'll remove a game from your account if you don't play it for X amount of time".
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That makes absolutely no sense.
As a side note, I reckon there's a little more to this than EA is letting on. After all, GamesForWindows titles are available via Steam, and they all use the in-game GamesForWindows store to sell the DLC, rather than the Steam client.
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You appear to be saying that you're just not convinced that Steam should exist in the future.
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Correct me if i'm wrong here, but I believe in the case of Battlefield 3 and Crysis 2, both are available on Impulse and Direct2Drive?
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Fails my personal DRM bugbear then, in my opinion once you buy from a download store you should be able to acquire it as many times as you wish in perpetuity.
Although apparently not everyone agrees (looks at neg votes on my comment above).
Zyklonbzombie: The T&Cs are a bit iffy, however, e.g. "we'll remove a game from your account if you don't play it for X amount of time".
That sounds completely fair and "actually less restrictive than Steam".
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It doesn't have a right to exist by default. If it is wanted and needed it'll exist, if it's not, it won't.
But right now I'd be lost without it, so long may it continue.
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Key dependency is whether freemium is going to be the way forward for PC games, Valve seem to think so themselves with TF2 and rumours of freemium DotA2, etc. so I can see why they're keen to get all the legals and agreements locked out before there's a big shift in the industry. If freemium doesn't become widespread then they'll be fine I'm sure.
Personally I'm not a big fan of the freemium approach to charging customers and controlling their content, but other people seem to love it (sucked in by the 'free' and don't add up cost of the premium bites and thus total spend perhaps).
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Again, let me make this abundantly clear: EA is not on Steam because they don't want to allow DLC or patches and updates to sell on Steam AT ALL. Not because they cannot sell DLC through their own clients. Whether you like EA or not, there is one clear badguy here. One company is trying to protect your rights, and the other is protecting corporate interests.
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