Katamari creator resurfaces with Glitch

Eccentric MMO launches today.

Glitch, a cute free-to-play browser MMO from a team that includes Katamari Damacy creator Keita Takahashi among its ranks, launches today, developer Tiny Speck has announced.

According to the announcement, you can expect a "non-violent, highly social, web-based, massively multiplayer game that takes place in the collective imagination of 11 particularly imaginative giants."

"The world exists on a persistent, ever-evolving playground with the aim of creating infinite play. Designers and players create the Glitch universe in tandem, the former constantly modifying and improving the platform, while the latter cultivates a sophisticated and irreverent online civilization."

The suitably bonkers launch trailer below might, or might not, shed a little more light on what you can expect. If you're tempted to give it a whirl, you can try the game out now on its official website.

Vancouver-based Tiny Speck brought Katamari man Takahashi on board as a game designer earlier this year. Takahashi, who also made 2009 PSN curio Noby Noby Boy, left Namco Bandai in 2010 after 11 years with the publisher.

"The reason why I quit Namco was because I started to feel like I didn't belong there any more," Takahashi told Eurogamer at the time.

"The games I was making were not necessarily the best-selling ones. I realised Namco was, as a business, going down a bit."

Comments (10) Latest comment 7 months ago

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  • Timotei #1 8 months ago

  • TheApologist #2 8 months ago

    I have never LOL wutted in a comments thread ever, but:

    LOL wut?
  • CaoSlayer #3 8 months ago

    He is totally in drugs.

    And the people who hire him.
  • gtamaniak #4 8 months ago

    I played the closed beta for a month, and you have to try it.
    Its very addicting, funny rpg. The graphic style is very different from other games, and it runs in a browser.
    The begining really sucks, but after you get out of the tutorial zone, the awesomeness will start ;)

    My rating: 76/100 so far.
  • mingster #5 8 months ago

  • HermitArcader #6 8 months ago

    Post deleted at 09:17:39 22-12-2011
  • erp #7 8 months ago

    If I remember correctly, Tiny Speck were founded by a handful of the original Flickr developers. I think the story goes that they originally planned to make a social game but got distracted onto the whole photo-sharing thing...

    Anyway, I hope it works out for them! I really appreciate the non-violent, imaginative approach they're taking, and if some of the Takahashi magic/drugs can rub off onto the project then even better.
  • Markusdragon #8 8 months ago

    I have to say that, having played the Beta for some time, this game is genuinely lovely. It's got a unique sense of humour, some pretty art, and a surprising amount of depth for what is essentially a social game about grinding mixed with 2D exploration.
  • [maven] #9 8 months ago

    The game itself doesn't seem that great though. Suitably wacky, both in language and presentation, rewarding you every step of the way, but there doesn't seem to any sort of challenge or risk to it (same as WoW recently ;)).

    Oh, and heh: http://insertcredit.com/2011/09/22/who-k...
    Edited by [maven] at 28/09/11 @ 09:38
  • aequis #10 7 months ago

    Spent the past four hours breaking my head over Dark Souls. This game is soooo relaxing ...

    Glad you linked the 'Who Killed Videogames' article. It's the first thing I thought of when I tried out Glitch.
    Edited by aequis at 20/10/11 @ 20:11