Team Ninja: Nintendo did Metroid's story
Other M's plot "all" Sakamoto's work.
Metroid: Other M's polarising plot was entirely the work of Nintendo's Yoshio Sakamoto, Team Ninja has stated.
Team Ninja's Yosuke Hayashi, speaking with G4TV, singled out Sakamoto as being entirely responsible for the game's widely-criticised story.
"We definitely worked with them on the project, but that was all him," Hayashi said, adding that forthcoming title Ninja Gaiden 3 would be "different in a lot of ways".
"There are definitely things we learned from Other M by working with Mr. Sakamoto and with Nintendo," Hayashi concluded.
Previous comments from Sakamoto, Nintendo's resident internal Metroid director, suggested the entire project was a collaborative effort.
Hayashi and Sakamoto both received director credits for the project.
Chris Donlan rated Metroid: Other M 8/10, criticising its "heavy-handed exposition, and that inane rambling from Samus".
"The clumsiness of Other M's scene-setting and characterisation eventually erodes a little of the texture of the rest of the Metroid universe," he wrote.
Metroid Other M's story.
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Comments (24) Latest comment 8 months ago
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somehow i don't see that happening
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We've killed Vigoor, Vazdah and Demon, but there's still Gogohn and two others who probably won't even make an appearance in Ninja Gaiden 3. Hayashi seems intent on ruining Ryu by making him a generic "oh I'm so dark and edgy" hero that would be well at home in any terrible JRPG. The reason myself - and many others - like Ryu, is because he just gets the job done.
Example? In Ninja Gaiden 2, Zedonius goes on a 2 minute long rant about how he supposedly gave fire to the humans in the first place, giving birth to their civilisation, when he asks Ryu whether he thinks it's foolish to be attacking him, considering that, Ryu replies: "I don't care". From what I've seen of NG3 so far, I expect that Ryu will be whining at the bosses and telling them they are wrong and preaching at them before fighting them anyway.
I've heard that Other M had similar stupid changes to an established and well-liked character. Samus, Dante, Ryu and in some aspects, Sonic. Why do game developers/publishers seemingly delight in ruining characters? Who is next? Maybe Lucasarts can reboot Jedi Knight franchise with Kyle Katarn now being Kyle Jedikiller, the angsty teenager who has little hair, less personality, and fourteen red lightsabers.
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Didn't play Force Unleashed, then?
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I also agree with [STARS]TyranT about the characterisation - I'm really enjoying getting inside the mind of Samus. The only problem is that the VA sounds like she's on light tranquilisers.
I picked it up brand-new in Game a few months back for a tenner. Couldn't be happier with that.
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Depressingly she's also the voice of Jill Valentine in Resident Evil Revelations.
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As such - i rather enjoyed it.
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A) It takes place on a hostile planet, which Samus must burrow into in order to get to the evil alien intelligence deep within, no space stations unless it's prologue level.
B) intense brooding atmosphere complimented by diverse level design and proper metroid music.
C) Samus gets all of her upgrades through exploration and boss fights... and from Chozo statues.
D) Don't explain to me why she starts the game with no upgrades, I already know why - simply, that's what makes the game good
E) have the entire game executed using classical animation in HD (put it on the Wii U).
I could go on, but I think that's quite enough.
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I could go on all day about how ace it is
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