Uncharted 3's Nolan North on LA Noire
Does the motion capture shape up?
Uncharted 3 developer Naughty Dog, and the actor that portrays Nathan Drake, Nolan North, have given their opinions on the lauded facial animation system used by Team Bondi to create L.A. Noire.
Richard Lemarchand, co-lead game designer of Uncharted 3, admitted he was "taken aback" by the technology.
"We've been working so hard on Uncharted 3 this summer that my game playing has sadly fallen away. I did have some friends around and we looked at the first hour of L.A. Noire and I've got to say that I was really taken aback by that facial capture technology," said Lemarchand, speaking at the Eurogamer Expo 2011 today.
When asked for his opinion on the stationary requirement of the facial capture, North said: "That would be incredibly inhibitive.
"I've talked to some of the actors who've done it. You literally, especially for L.A. Noire, can't move.
Lemarchand added: "And you also can't riff off the other actors."
"More so," Nolan North responded. "You have to stay still. It'd be very, very difficult.
"I've done a lot of things where they put the little markers on your face. And if I sit there and [rubs hand on forehead]. We can't do that. Cut, stop, redo your face. They don't want you to put [your hands] in front of you.
"Imagine doing a very tender scene," North went on, describing a scene with Nathan Drake and Elena, "with an [American] football helmet on; you can't give her any type of kiss, any intimacy - it's not going to happen."
Naughty Dog's approach to animation has been to suit the actors up, video, and mo-cap, their full performance. The animators then "finesse" the mo-cap footage and build a facial performance based on what they see on the video.
It's worked pretty well in the past.
"We've been relying on these brilliant animators," said Nolan North. "They've got it down to a science. And thank god, because the performance becomes much more organic. Much more real."
Lemarchand went on: "Whenever we talk to people about the creative choices we've made - in terms of the way we handle story. A game like Grand Theft Auto handles story quite differently to the way that Uncharted does..."
"Yes," Nolan North interjected, "Nathan doesn't beat up hookers."
"... it just shows that in this amazing, emerging form that is video games," Lemarchand continued, "there's room for an enormous breadth of creative choices in the way you do things, and you can get great results in lots of different ways."
Richard Lemarchand demonstrated, world exclusively, brand new gameplay footage of Uncharted 3: Drake's Deception during the Eurogamer Expo 2011. To hear Nolan North ad-libbing, live, over the top, was memorable to say the least.
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Comments (28) Latest comment 8 months ago
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What would be more fantastic, would be to have LA Noire facial animation in the next GTA.
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probably a free roaming jungle game, right?
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yeah, I kid.
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The first two games alone are reason enough to buy a PS3.
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Yeah. Right. I'm pretty sure you will soon slag it off in a few months time
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Is that your xbox you supposedly traded? you know the one you said was purely an average games console and your new 60gb ps3 was best ever before it magically morphed int o a slim?
Your full of shit.
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I personally though both games were amazing but in terms of interest, Unchartered had me hooked more!
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Yet...
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Confirmed: Nolan North is a hound who just wants to slobber on his leading ladies!
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Well in my view anyway.
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