Sony: 3DS circle pad add-on "shocking"
Yoshida reckons Capcom demanded it.
Top Sony exec Shuhei Yoshida was "shocked" to see Nintendo's circle pad add-on announcement and speculated that the peripheral is a result of a demand from Monster Hunter developer Capcom.
Speaking in an interview with GameInformer, Sony's worldwide studios boss explained that he doesn't see Nintendo's decision to add a second circle pad as a response to the Vita's dual stick set-up.
"Well it's not like they looked at PS Vita and said 'we need to do that as well,'" he said.
"I don't know. It's clear that they didn't believe a second analog was necessary when they designed the 3DS, so I can only guess it was requested by Capcom's side. Maybe a Capcom producer told Nintendo that to play Monster Hunter we need [two] analog sticks. That I don't know, so I can only guesstimate.
"It was a bit shocking to see what they came up with," he added.
Last week Nintendo announced that both a port of Wii title Monster Hunter Tri and Monster Hunter 4 are in development for the 3DS and will be compatible with the new peripheral. Give our 3DS Circle Pad Extension hands-on a read for more on the unsightly extra.
You may also like...
-
Dirt Showdown Review 86
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 53
-
The Cave Preview: Double Fine's New Game for Sega 18
-
Amalur developer 38 Studios lays off all staff - report 27
-
Ghost Recon: Future Soldier Review 131
-
Going Hardcore in Diablo 3 91
-
Judge recommends US Xbox 360 ban 171
-
Skyrim gets mounted combat in new update 12
-
Minecraft overtakes Black Ops on XBL activity chart 21
-
First Castlevania: Lords of Shadow 2 image spotted 21
-
Diablo 3 real money auction house delayed again, client side patch out next week 17
-
Mass Effect 3 Rebellion DLC release date announced 11
-
New Minecraft XBLA content incoming 27
-
App of the Day: Hiragana Pixel Party 14
-
Diablo 3 Review 244
Comments (37) Latest comment 8 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Bloody ridiculous.
Also, -1 to Capcom for using the word "guesstimate"
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
two sticks have been and should be the norm since ps1 days imo
Comment below viewing threshold Show
That'd be because Nintendo have only ever released one dual analog console in their history. Their games generally don't require a second stick, with few exceptions.
Comment below viewing threshold Show
He did also say things like:
" I like to see healthy competition between Nintendo’s system and ours because it helps innovation. It’s always a good thing to have."
Comment below viewing threshold Show
Comment below viewing threshold Show
Very good point. So why are Nintendo 'improving' the experience with this stupid ungainly control system? What is it making up for on the 3DS that the PSP already has?
Comment below viewing threshold Show
Besides the 3DS addon, I find the battery "shocking" on the Vita.
And not so long ago Monster Hunter was atrocious to control on the PSP.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I was surprised to see the unit shown last year was actually the finished unit - the thickness of it and poor integration of the 3d screen looked like a pre-production model, but I'm sure that they'll sort this out next year.
Comment below viewing threshold Show
Capcom also went to "great lengths" to make MH Tri work with the Wiimote, but that was an horrific unplayable abomination. Only the (optional) classic controller pro - or "PS1 first gen analog controller clone" to people with long memories - saved that game.
Same story here I think. Nintendo hardware only made suitable for ill-suited franchise via mandatory "optional" peripheral. Bloody great ho ho and thank you. Did Sony spill their pint or something? OR shag and the dump their sister?
As for the "PSP only has 1 analog stick" posters, MH worked on that platform because the stick was below the d-pad, so spare fingers weren't wasted.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I guess the psp was just more comfortable when using every button on the device at once.
As for that IPhone comment, Tsh... MH would never work on that thing in a million years, and dont even speak of that rubbish MH training thing where the character is locked to a static enemy.
Comment below viewing threshold Show
It's just that you can't "claw" with the dpad and analog reversed, as they are on the 3DS. I guess you could, if anything, monster hunter proved we can adapt to impossibly unnatural things to play what we like.
Funny bit of trivia for yall: the camera in the first MH on the PS2 was horrible even with a dual shock controller, since the right analog stick was mapped to attacks. it certainly seems weird that capcom would suddenly demand a second stick, since they didn't seem to care about proper camera controls for seven years now
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm sure Nintendo would have been just fine with one analogue stick.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Erm, they haven't 'lost' the Monster Hunter games, Nintendo just desperately paid a load of cash for the game, and its exclusivity is still up in the air. 'Lost' is what Nintendo's dominance has become. You must be bored waiting for those games to come out for 3DS (but don't worry, they'll be here eventually, right?) which is why you're posting uninformed comments.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show