Diablo 3 Skill Calculator goes live

Build your hero.

The Skill Calculator is now live on the Diablo 3 website.

With it you can map out the Active Skills for your Barbarian, Demon Hunter, Monk, Witch Doctor or Wizard hero.

A separate page details all of the Passive Skills you can assign to your hero.

The point is to test various hero builds before committing to them in-game. But what this also means is that all of the Diablo 3 character skills and their properties can now be viewed online.

Go dream!

Comments (17) Latest comment 8 months ago

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  • Phoenisis #1 8 months ago

    I wonder if more than one in ten of those skills will actually be useful this time around.
  • KanePaws #2 8 months ago

    Nah, one in ten sounds about right.
  • kassmageant #3 8 months ago

    i wonder if years of experiance for blizzard will make this game p[erfectly balanced from the go, or we will have to wait for expansion like lord of destruction to get serious - when they added synergy of skills and rune words it changed the game completely
  • Averice #4 8 months ago

    The runes look pretty balanced in their overall effects to abilities across classes. IDK, to me it looks like there's a ton of build choice here, playing with the calc I was actually happily surprised. @kassmageant - there's no need to add d2 style synergy of skills in d3 because you aren't forced to take skills you don't want.
  • Apaar #5 8 months ago

    Seems like a supremely elegant and flexible system.
  • Oli Verified Reviews Editor, Eurogamer.net #6 8 months ago

    Never mind all that, TOAD OF HUGENESS
  • levitate #7 8 months ago

    Yeaaaah-eaaaah! This sex is on fiiireeee!!!
  • syra #8 8 months ago

    Lol balanced.... d3 will be over the top OP for pve. Balance is a joke. PVP balance is never happening.
  • dfinit #9 8 months ago

    ...but where's da game mon?!
  • Megacore #10 8 months ago

    Do you need to be always-online to use it?
  • Phoenisis #11 8 months ago

    Haven't followed this close enough to know if it applies here, but "moved completely away from the spirit of the original game " does indeed describe what happened to WoW, which has turned into a soulless mechanical grind.
  • penhalion #12 8 months ago

    How do you test these builds out. I created a wizard and the screen told me nothing about how it would play etc. etc. What a waste of time.
  • ShiroBen #13 8 months ago

    I love tiny numbers and stats and all of that interesting RPG stuff, but I played around with this for a while and couldn't find a single thing that made me go, "Oh wow, yes!". Somehow it manages to be both complicated and shallow.
  • Eraserhead #14 8 months ago

    "Go dream!"

    Oh purlease. At the very least it should be "Go and dream." What is this, USGamer?
  • Vixremento #15 8 months ago

    Yup pretty much a waste of time - a skill calculator that actually doesn't calculate...how awesome is that.

    I'm still very excited about this game but while also being very disappointed that it'll have countless patches that have to be downloaded (ala SC2) to try and make it work properly, it'll try and force their store/AH down my face with forced online all while tracking when I go take to a dump with my character being idle for 4.7 minutes on average.

    I'm still optimistic though...but that's only because I love the Diablo series so lets hope they prove me wrong!
  • warthog2k #16 8 months ago

    I'm rather looking forward to this one. I enjoyed both the previous games and this seems like a decent evolution.
    The AH idea is interesting but not game breaking. The game is unlikely to hold my attention as hard as D2 did, but what I've seen looks like very comfortable & familiar fun.

    The skills seem interesting too - the reason they've scrapped the skill trees is to avoid having 'low level' skills which you're obliged to put points into JUST to get to the good ones. Certainly shouldn't be seeing too many 'cookie cutter' builds (a la WoW)


    Active Combo * # of Runes * Passive Combo = number of potential builds

    Barbarian (22c6)*5 * (15c3) = (74,913)*5 * 455 = 170,427,075
    Demon Hunter (23c6)*5 * (13c3) = (100,947)*5 * 286 = 144,354,210
    Monk (21c6)*5 * (13c3) = (54,264)*5 * 286 = 77,597,520
    Witch Doctor (22c6)*5 * (12c3) = (74,613)*5 * 220 = 82,074,300
    Wizard (25c6)*5 * (12c3) = (177,100)*5 * 220 = 194,810,000

    Total = 669,263,105 different possible builds
    (803,115,726 if including un-runed skills)

    Should be enough to keep me occupied until the inevitable Steam Sale of the Skyrim GOTY Edition drags me back to Tamriel :)
  • geeza2020 #17 8 months ago

    Sounds like they botched the calculator then. Lets hope the game itself is a little closer to Blizzards standards.