Crytek refutes hire/fire blog allegations
"It was written to purposefully harm us."
Crysis 2 developer Crytek has been accused of bad hiring and firing practices.
A blog appeared at the weekend that accused Crytek of a "bullying mentality" and of treating staff "like disposable pieces of meat".
Specific allegations were of staff being "fired unlawfully" to be replaced by cheaper, junior recruits. "Bullsh*t reasons" were apparently given for dismissal.
Crunch was noted for making staff suffer "both in medical and personal ways".
Redundancy offers were described as "meagre". The blog said staff were "forced" to settle their disputes with Crytek in court.
The blog went on to name positions of 16 members of staff that were pushed or walked as a result of the "polluted atmosphere".
Crytek co-founder Avni Yerli dismissed the allegations as "completely misleading", "very distressing" and "very disappointing" when speaking with Develop.
"We maintain excellent relationships with ex-employees, and we always try to."
Avni Yerli, co-founder, Crytek
Crytek, he said, "values its employees very highly", regardless of position. Yerli said this was the first time someone had tried to "harm us". "I think we maintain excellent relationships with ex-employees, and we always try to," he remarked.
"The fact that we can make strong games and technologies is entirely down to the skill and passion of the people that we work with, and a reflection of the harmony and the competency of our team."
Yerli explained how nine of the staff whose positions were named on the blog left "of their own accord". One of the positions belonged to a contractor and four were "released".
"Two of those ended in court cases which we won," revealed Yerli. "So never have we lost a case in accordance to labour cause."
Yerli admitted that in "some cases we ask people to leave". In doing so, the studio "always, always" complies with the law. "And we are always supportive to those staff in ways that are far beyond what is legally required," he added.
Another allegation the blog levelled at Crytek was that the developer was moving to a smaller studio in Frankfurt that wouldn't have room for 70 existing staff. Yerli said that this was "bullsh*t", and that the new studio "is larger". Yerli did accept that there may have been confusion among the ranks surrounding the office moves, however.
Crysis 2.
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Comments (28) Latest comment 9 months ago
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EDIT. Just my opinion, dont take it personally fanboys.
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Seriously though just sounds like a bunch of disgruntled ex-employees.
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For the first time I can ever think of, I clicked on the spam ad with the intention of buying.
Looking for a longish coat.
I imagine this makes me a dreadful person :3
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1. Increase sales.
2. Reduce operating costs.
2. can also be expressed as "shitting on your employees".
There are exceptions, but they're usually companies that manage to stay private (ie Valve, or so far, Facebook); or have enough leverage to stay autonomous (ie id, Bethesda, Blizzard). For everyone else, there's no escaping that quarterly report of expected growth, however short term it's achieved.
"Oh we made 1.39 trillion dollars instead of the projected 1.4 trillion dollars? Better lay off some staff, their salaries will make up the difference".
However, Crytek are a private company; which means I'm more inclined to believe them. Also, back in 2004 their offices got raided for pirate software based on a tip off from an ex employee, and that turned out to be bullshit.
Some people just suck at their jobs; and when you fire them they don't like it.
/tossacoin
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The fact that you used a term like 'minge-hawk' probably means you just aren't cut out for lawyering in the first place. That's why you find it hard.
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lol haha, wake up bovines, watch They Live.. its more realistic than the futile lives your living. willing slaves, blinded by their selfish desire for trivial hedonism.
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Apologies, I'm not usually this much of a kunt
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Yeah, unfortunately not the change we need. Instead of watching just games developers treated like shit, we'll get to experience it first-hand as jobs disappear and other industries discover how much easier it is to cut costs when there are 30 people willing to do the job for less pay than the last man.
Or maybe we all have a bright economic future, what do I know?
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The thinking is that they'll do the same work for less money (not strictly true - I'd just like a damn job, ta!)
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Now that to me doesn't say "I think we maintain excellent relationships with ex-employees, and we always try to,"
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I work in graphic design - junior graphic designers are pretty badly treated regardless of talent and work ethic, but I've spoken to designers who were lazy and terrible who blamed it on the industry as a whole.
Lets not cast judgement on stories without much evidence, and give Crytek the benefit of the doubt until some proof is uncovered.
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Sure you will probably need to work harder, and you will need to be really talented to make it - but it doesn't mean that you are asking to be treated unfairly, just because you are pursuing your dream career.
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