Epic Games working on five new titles
Not Gears of War-related, says Capps.
Epic Games is working on five new games that have nothing to do with Gears of War, president Mike Capps has revealed.
Each of the games are in varying stages of development.
"It's nice to target the PC as a primary platform again," teased Capps, "not just for ports."
The revelation was made during a presentation at Gamescom in Germany today. Responding to an audience question, Capps suggested these five titles maybe smaller in scope than, say, the Gears of War projects.
"At Epic we didn't multiply the studio size by five when we started workig on these multiple projects," answered Capps, "so you can make some assumptions about the size of those projects".
Capps went on to suggest that companies need smaller-sized projects to counter-balance the big-bucks, high-stakes blockbusters.
"Everyone knows the middle class is disappearing from the console business," he said. "Gears of War I hope will do really well, but a pretty good game doesn't make its money back any more. A game like Homefront sells a couple of million copies and they close the studio, right?
"That's not enough any more. That's pretty depressing. You don't want to see what happens to an industry where it's Call of Duty, Halo and Gears and no-one else has enough money to make any games any more. That's not a fun industry.
"I can't bet my entire company every time I make a game," declared Capps. "That's a really dangerous business."
GamesIndustry.biz reporter Dan Pearson attended the speech.
Epic Games-owned studio Chair has already promised to make Shadow Complex 2. That Chair will also follow-up its success with Infinity Blade on iOS devices is also probable.
Infinity Blade - an Epic success on iOS.
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Comments (21) Latest comment 9 months ago
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\0/
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Yes please.
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Now if I was an analyst I'd actually get paid for blatent speculation like that.
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I would personally snap Bulletstorm 2 up on day one...
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I think the reason they said about PC is cause they go for something with free2play...seems its the only way devs/publishers see PC as leading platform these days.
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No, Unreal II doesn't count.
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Can't see Activision taking a similar approach...
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"At Epic we didn't multiply the studio size by five when we started workig on these multiple projects," answered Capps, "
These two statements make it pretty much obvious that whatever it is going to be it will be shit.
Maybe some episodic nonsense or some pay to win shit.
Oh and I find it really funny that we arrived at a point in the game industry where they can freely announce that they will be making quick cash grabs and get away with it.
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I blame it all on money going into gfx, voice acting and cut scenes.
Voice actors have to be paid a set rate in the US of around 100,000 a year, so if you got multiple actors, it is going to cost alot.
The developers themselves just have a crack at recording their own voice to save money, unless it is some annoying camp voice, I doubt gamers would give a shit.
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I'd be more interested in Shadow Complex 2 though, the first game was ace! It's the yard-stick to which all XBLA games should be measured.
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Also good to see a major developer realising that they don't have to live or die by the current arms race where graphics are put ahead of fun. Instead we may see then trying to get the most out of smaller teams rather than taking the easy option of throwing cash and bodies at every problem then crying afterwards when they can't achieve the ridiculous number of sales required to break even.
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...I completely forgot all about it when he mentioned Shadow Complex though