Fallout: NV Lonesome Road delayed

Downloadable add-on not yet ready.

Bethesda has delayed the launch of the fourth Fallout: New Vegas downloadable add-on, Lonesome Road.

"We just wanted to drop in here and let you know that due to circumstances beyond our control, Lonesome Road won’t be out this month," senior producer Jason Bergman wrote on the Bethesda forum.

"This isn't due to any major issue with the code or content, but there are lots of factors involved in releasing these things, and one of those is causing us to slip past our intended release date."

Bergman, while unable to provide fans with an updated release date, did say the development team was working to get the DLC out as quickly as possible.

"We'll be announcing the final date, along with a couple of other interesting FNV-related items in the near future."

Meanwhile, Bethesda released the first screenshot of Lonesome Road, which you can see below.

Comments (25) Latest comment 9 months ago

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  • geeza2020 #1 10 months ago

    thats one exciting screenshot
  • Steve2911 #2 10 months ago

    Well since OWB was only a few weeks ago, I'm sure we can all wait a little longer. :D
  • Madder-Max #3 10 months ago

    just hope its not all padded out with fetch quests
  • Xardan #4 10 months ago

    I hope its one long huge road and you meet strange characters along the way who say bizarre stuff about whats up ahead. In the end you come to a giant spaceship that whisks you away to another world...
  • Snufkin #5 10 months ago

    I've nearl;y picked up New Vegas on a number of occasions, having seen it for around £12 at Asda, but something always stops me. Maybe its the inevitable release of the Game of the Year edition (which I presume is coming - does it actually HAVE to win GOTY in any publication?) or maybe I'm just hoping they'll fix the bugs. What's the rest of the DLC been like, guys and gals?
  • Stomp224 #6 10 months ago

    never mind dlc, is the core game ready for release yet? Last i heard it was still full of issues :/
  • M83J01P97 #7 10 months ago

    Early rumours have hinted at this DLC being some how tired into Fallout 2's story while also explaining a lot of the unanswered questions left from the main New Vegas storyline.
  • Subdominator #8 10 months ago

    The bugs are what kept me from buying the game but I got it recently and it's great. There are still occasional freezes but the game is very playable and I like it a lot more than Fallout 3. The DLC has been great so far, the first was very different and the worst of all three that are out yet. The second offered a totally new environment, very nice to look at, not a great story but it was good enough. The last one was great, although the environment was pretty boring. The story made up for that and it went back to the first DLC storywise, which made that one more likeable. Overall every DLC was worth it, the only bad thing is that you can't go back to the area where the first DLC plays after you finish it.

    I'm wondering what they want to announce for NV, previously they said the game was done after the fourth DLC. Maybe they changed their mind?
  • Murton #9 10 months ago

    It's failed certification with one of the consoles then.

    Can anyone confirm if last months patch actually fixed the major stability issues? I stopped playing about 12 hours in because it started crashing even worse than Fallout 3 did. I have no interest in continuing until it's fixed so as you can imagine DLCs aren't really a priority for me at the moment.
  • TheTingler #10 10 months ago

    @Snufkin: At the moment with the DLC both Dead Money and Honest Hearts are "meh" and Old World Blues is "utterly spectacular, must-buy". Hopefully Lonesome Road will be another of the latter category.
  • chrisola #11 10 months ago

    i have about 95hrs in the game and apart from the initial few weeks after release (up to the 2nd patch i think) it's been fine. As i knew which quests to avoid i never had any game breaking bugs even before the big patches but it was a tense period of hoping no other bugs would spring up!

    Since the 1st DLC i've played loads and not had any errors or crashes at all (touch wood!).

    This is on the 360.

    It is a very good game!

  • username84 #12 10 months ago

    @Stomp224 &
    @Snufkin

    I'm playing a copy I picked up from Amazon for 7.99. Been playing for around 60 hours and really enjoying it.
    Have had one crash, one AI freakout which means I couldn't complete a mission how I wanted to and one thing which is unexplainable. On the whole three glitches in 60 hours gaming isn't too bad. I'm hoping to get at least another 20 out of it before I start on all the DLC. In my opinion it's well worth buying especially as you can pick it up for under a tenner now.
  • reeferchief #13 10 months ago

    I'm waiting for the goty. I made this mistake with fallout 3 shelling out a fortune on dlc, not this time bethseda.
  • Lexx87 #14 10 months ago

    I'm with you chief! Exactly what I'm doing.
  • Tryhard #15 10 months ago

    Hope it is as good as Old World Blues.
  • Kanjin #16 10 months ago

    Another rumour is that it'll include another Courier, think his name's Pegasus.
  • KrazyFace #17 10 months ago

    I hear that Murton, I ran out like a giddy school girl and grabbed me a special edition, then found it was so broken it was unplayable. I was SO angry, but selling it back two weeks later ment I'd lose £58 on returning it. So I kept the box and all the other bits n' bobs out of spite. Anyway, if the bugs an glitches are ironed out, then I might just try this again. I really want this game to work.
  • ForAllOFThis #18 10 months ago

    Definitely still buggy. Recently started a new file and two companion quests have became completely blocked (Lily & Rex) because lilys stealthboy quest reset to a point where I can't talk to the doc or the nightkin guy. Still not completed it as it bugged out on my first game that I started when it first came out. Not impressed at all. Disappointing compared to Fallout 3.

    Hoping Skyrim won't suffer simialr problems.
  • RandomTerrain #19 10 months ago

    Maybe they've decided to iron out the glitches and bugs before release? That'd be nice.
  • WeakOrbit #20 10 months ago

    @Kanjin. Yeah your right there. Don't think he's called that though. There's other mentions of a courier in the special edition and through the DLC and briefly hinted at in the main game at parts. I think he was mean't to be a companion during the main game but they didn't have time to include.

    I wonder if said courier ( I think it's Olympus ) be the antagonist of this.

    Also Dead Money was a horrible mess with some nice characters but the severest slowdown I have seen in quite a while. Haven't played honest hearts yet and Old World Blues is being saved for my Energy weapons character in non-hardcore mode because Dead Money was a nightmare in Hardcore.
  • DruggedPikachu #21 10 months ago

    Where are you guys getting these names from? ... The other couriers name is Ulysses, did you guys even play the game? He was mentioned through the whole game, all the DLCs, i mean, seriously? i think you guys just like to make shit up |: He even has voice logs in OWB.
    Edited by DruggedPikachu at 11/08/11 @ 00:04
  • bf #22 10 months ago

    I wonder if "not yet ready" should be Obsidans call sign, like "when it is done" but a bit more casual. For all its issues I still love F:NV to bits but the DLC seems to be so utter in shambles that I'm holding of for a GOTY.
  • Seehuusen #23 10 months ago

    Thank god Skyrim is on a new engine. RPG's are usually somewhat buggy because of the size, but Bethesdas old Engine was utter shite.
  • Subdominator #24 10 months ago

    Don't kill the messenger, but Skyrim does not run on a different engine. Howard first said in an interview shortly after Fallout 3 that there next game would use Gamebryo as well. Then after Skyrim was announced and everybody went crazy about buggy Gamebryo they said they created their own engine. Recently he only talks about "we rewrote the entire graphics engine". The implications are clear, the Gamebryo engine is still running the game (physics, scripts, ...) while they use their own graphics engine to render the world.

    It's not that bad a thing. Most of the problems that are in Oblivion, Fallout 3 and New Vegas are not a problem of the engine but a problem of the developers who wrote buggy scripts. Then again with such variety and the sheer amount of quests you can't think about every combination of events that might occur. If they made a straight linear game with the engine I'm sure there would be no problems at all. The bugs are the downside of the huge open worlds that Bethesda offers us and for what they are they work pretty well most of the time. There will of course be annoying bugs in Skyrim. And one of the real problems with Gamebryo is (on consoles) that you can't just patch them away easily. A patch on the consoles can only be an updated version of the executable file. They do not allow to replace existing files with new versions. So a buggy script remains in the game and they have to make all adjustments in the executable file. That itself leads to buggy code and some times more problems than before.
  • Murton #25 9 months ago

    "Thank god Skyrim is on a new engine. RPG's are usually somewhat buggy because of the size, but Bethesdas old Engine was utter shite."

    Now that we have gameplay footage it should be pretty clear that the "Radiant" engine is nothing more than the latest modification to GameBryo. Which means we can look forward to dungeons that are too bright, quest logic that occasionally breaks down leading to uncompletable quests and of course, memory leaks that make the game nigh on unplayable.

    It should be mentioned though that GameBryo isn't inherently bad. Mythic used it in DAOC and Warhammer Online, it was used for the Xbox version of Bully, it powers Epic Mickey on the Wii and Firaxis used it for Civ 4 and Pirates and all of those games worked, so it probably isn't the engine and just a lack of talent or interest on Bethesda's part to get their version of it working properly.