Witcher 2 Xbox 360 delayed to 2012
CDP to "polish the title to perfection".
The Xbox 360 version of fantasy role-playing game The Witcher 2 has been delayed.
It was due out at the end of the year. It will now release at some point during the first quarter of 2012.
Developer CD Projekt said the extra time will allow it to "polish the title to perfection", according to a VG247 report.
The Witcher 2 on Xbox 360 will be published by THQ in Europe. The PC version was published by Namco Bandai.
Last month it emerged that Namco Bandai had entered into a legal dispute with Optimus SA, the parent company of Witcher 2 developer CD Projekt Red. Namco-owned Atari is dealing with the 360 version in the US.
Namco is also seeking damages after accusing CD Projekt Red of breaching contract by removing DRM from the PC version of the game. It is thought to be refusing to pay €1.2 million in previously agreed fees to the developer as a consequence of the actions.
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Comments (38) Latest comment 10 months ago
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Can't say I really wanted to split my meagre spare time between Skyrim and this anyway.
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We need to make our amazing game trying to be playable on dated tech because Microsoft paid us some money for it but it's very exhausting and tiresome so we need more time.
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And bugger off Namco for trying to claim damages from CD Projeckt Red for doing what their customers actually wanted and removing DRM.
PS. Disappointed in the news in general, and hopefully it doesnt mean its going to get canned like the console port of the original witcher. Hopefully they just realised releasing it within the same period as Skyrim probably wasnt the best idea.
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Wow, seriously? I know, contracts are contracts, but they are basically being sued for giving their customers what they want.
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Your confusing your opinion and speculation with the word fact.
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Regardless, PC gamers should be hoping for a very successful 360 version, as good sales would mean:
1. More money for Witcher 3 development.
2. Engine optimisations made for console can benefit the PC version, which could lead to better frame-rates and more low-end PC users being able to play.
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What it would probably mean is a Witcher 3 made primarily as a console game, not a PC game (think Crysis 2 Op Flash). I don't think that would be good for most PC gamers.
However, by the time Witcher 3 comes out we'll likely be on a much more powerful version of the consoles, so it may not be as big of a deal.
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They're looking for a developer with PS3 experiance to take it on. It is a notoriously finicky platform to port games over to, not friendly at all.
And really, F*** Namco-Bandai. CDPR are doing what gamers actually want. I will wager that the DRM free versions in fact boosted sales. Meanwhile, the disc based versions ran absolutely terribly once installed, thanks to the DRM. Thus it was removed, to make the game actually... oh, playable, as I recall.
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If CDproject say it's for polish.... THIS ITS FOR POLISH, seriously the game is amazing and you will all love it,
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I wonder if the retail console release will be as rich and moist as the PC releases; maps, books, soundtracks - or some new stuff?
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That would be suicide.
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It was a bit of a impulse buy, but I am so glad I did. Damages for selling DRM free? Don't make me laugh, it probably sold more copies because of it, and if pirates want to pirate something, DRM NEVER STOPS THEM FOR LONG. When will they learn?
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Namco's actions now just confirm CD Projekt made the right decision.
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It was a great game, but frustrating to get working on day 1.
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I'm playing through KotOR II at the moment and it's almost tragic how Obsidian were made to rush the thing out rather then finishing it off properly. It's still a solid 9/10 game (bordering on 9.5 in this, my umpteenth playthrough) but could quite easily have outshone its predecessor had they been given enough time to make the game that they wanted to make.
In short: screw you LucasArts. Screw. You.
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I expect it to end similar to the Rise of the White Wolf.
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