Game of the Week: Bastion

The pen is mightier.

It's a curious contradiction about game reviewers that we tend to wish games would move backwards just as much as we yearn for them to move forwards; they don't make 'em like they used to, they don't make 'em like they could do. They just make 'em like they do. Boring.

Well, this week, we get both our wishes. Our inner retrograde, our slobbering arcade id, the half of our brains that despises convenience and sophistication and adult ambition - that part of us gets to pull the trigger on Earth Defense Force: Insect Armageddon, and blow up the alien invasion of progress in the name of glorious, pointless fun. EDF! EDF! EDF!

Successful stupidity is not an art without nuance, however, and we were worried that the unheralded new developer Vicious Cycle might lose something the original EDF studio Sandlot had - its ineffable lack of polish, perhaps, or its impeccable unsophistication. The last thing we want is for EDF to get ideas above its station.

Christian set our minds at rest in the Earth Defense Force: Insect Armageddon review. "I think you're going to love Insect Armageddon, then, but you may love it very fiercely for a fairly short space of time - a fact that Namco Bandai all but acknowledges with the price point. This is a smart discount blaster to dive into for a few hours every few months, and to have nearby whenever you get bored of more complex entertainments that come with characters and plot twists and levels that aren't all largely interchangeable."

Lucky Dan got to please both halves of his brain with the outstanding new downloadable add-on for Fallout: New Vegas, called Old World Blues. This cracking episode shows us the way forward and back: forward to how DLC mini-expansions should be done, and back to the surreal and satirical comic heart of the original Fallout universe.

"More than any other modern Fallout episode, this one revels in the sci-fi and 1950s fantasia. It's a tongue-in-cheek romp, part Buck Rogers, part Mystery Science Theater 3000," Dan wrote in our Old World Blues review. "You never once interact with another living being during Old World Blues, yet it has more personality and wit than any of the previous DLC offerings... It all adds up to the strongest expansion in the relaunched series, across both Fallout 3 and New Vegas."

Old World Blues foregrounds one of developer Obisidian's greatest strengths, which also happens to be its connection to Fallout's Interplay roots: writing. And that's a strength it shares with our Game of the Week.

Bastion

The ancient and entirely un-technological art of writing is, in 2011, one of the most potent modernising forces in gaming. Consider Portal 2's sharp comedy or L.A. Noire's brooding portrait of a city in crisis: they both felt new, and were both constructed out of words as much as anything else. After a decade of fruitless smothering at the hands of Hollywood script doctors, are games finally finding - or should that be rediscovering - their voice?

Bastion, this week's excellent Xbox Live Arcade debut from Supergiant Games, certainly has a voice. It's an old man's voice, hoarse, hard-boiled and rueful, commenting on the action as it unfolds in this gorgeous action adventure set in a ruined city in the clouds.

That voice rises from the throat of actor Logan Cunningham (who looks nothing like you'd expect). But it also flows from the pen of former GameSpot editor Greg Kasavin, whose taut soundbites - just as finely crafted in the text descriptions of items as in the laconic narration - transform this artful but quite simple hack-and-slash game into something truly special.

By turns melancholy and playful, Kasavin writes "poetry into your motion", as Tom put it in our Bastion review. "As you venture through the steampunk fantasy platforms of stricken Caelondia, the old man's commentary and the way your pathway through the clouds rises up beneath you quickly become incidental details that add depth and texture to your activities, and neither is without poignancy or symbolism."

There's a tension between this lyrical side of Bastion - also expressed in its exquisite art and music, and some clever level design - and its combat, which is frantic, furious and a touch unrefined. But the tension is effortlessly soothed away by that voice.

Like Limbo and Braid before it, Bastion shows that combining new presentational ideas with age-old mechanics can be supremely effective. Maybe the fact they appeal to futurist egos and nostalgic ids alike is the reason critics love these games so much. If you ask me, they can make 'em like this all they want.

Comments (20) Latest comment 10 months ago

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  • WeakOrbit #1 10 months ago

    Man I was not expecting the character too sound like that. The characters voice didn't break. It smashed.
  • miseryguts #2 10 months ago

    PC Gamers shafted yet again.. another timed XB360 exclusive
  • President_Weasel #3 10 months ago

    can't we just, y'know... play it in a bit? Is your attention span really that short that not being able to play this particular game RIGHT NOW is the same as not being able to play it ever?
  • DodgyPast #4 10 months ago

    Cool, looking forward to it making it onto PC.
  • Ninja_Tino #5 10 months ago

    Greg Kasavin wrote it? Well, I never knew that now. I remember when him and the guys were all at Gamespot: those were the days. What a glorious website it was.
  • Genome #6 10 months ago

    Gussy it up however you want, Trebek. What matters is does it work? Will it really mighty my penis, man? Because I've ordered devices like that before - wasted a pretty penny, I don't mind telling you. And if The Penis Mightier works, I'll order a dozen.

    You're sitting on a gold mine, Trebek!
  • AOFanboi #7 10 months ago

    For us PS3 owners, we just got Limbo this week (in the Norwegian store at least). Mmmm - game is art. I guess that will be our GotW.

    Plus, I cannot help thinking that Bastion sounds slightly like the PS2 classic Dark Chronicle, and I have that. Just need to dust off the PS2 to play it...
  • el_pollo_diablo #8 10 months ago

    Limbo is LOVELY.
  • Xardan #9 10 months ago

    So not one comment from someone who actually owns the game yet then.
  • Mark1412 #10 10 months ago

    Here's one: GAME IS REALLY REALLY GOOD. GOODER THAN MOST.
  • ShiroBen #11 10 months ago

    It's a fantastic game that deserves every bit of attention it's getting. I just hope, hope, HOPE that developers take note of this; if you CARE about your game then other people will ALSO care about your game. Make it a story that you want to tell, not just some rubbish slapped together to loosely tie things together. THINK about your design decisions. Employ artists and writers with character to create your world. Make your game ABOUT something, give people a REASON to care about it.

    And then get Logan Cunningham to narrate it.
  • slivir #12 10 months ago

    What ShiroBen said.
  • djed #13 10 months ago

    Logan Cunningham did not look as I had half-expected. But does it really matter how you look with an awesome name like Logan Cunningham?
  • Incarta #14 10 months ago

    Been playing Bastion this afternoon. It's very good. More narrated games plzkthx
  • grover #15 10 months ago

    If you'll allow me to politely dissent, I love the graphics and the sound but the actual gameplay is pretty pedestrian. It's a pretty bland dungeon crawler.

    It's not in the same league as something like Limbo because Limbo had thrilling gameplay with ingenious environmental physics puzzles presented in a cinematic, engrossing way. This is just Deathspank with a hipster aesthetic.

    Braid's rambling 6th-form bullshit would have been unbearable if the puzzling hadn't been so spot-on. Bastion ticks all the boxes of an XBLA indie superstar apart from the most important one - being fun to play.
    Edited by grover at 23/07/11 @ 21:56
  • RedgeHammer #16 10 months ago

    The game is a fantastic dreamy trip gently, and gruffly, narrated in a way I have never experienced before in all my years of gaming.
  • dr_faulk #17 10 months ago

    @Ninja_Tino lol @ Greg Kasavin! "It's taken you 10 years after leaving Gamespot just to do this!?"
  • weebl #18 10 months ago

    Played the demo of Bastion. Got bored. Might as well have played tojam and earl and given a commentary on what I was doing for all it mattered.
  • Vanmunt #19 10 months ago

    +1 from me grover... wish I had downloaded the demo.. over hyped by EG again, bastion is boring bland and way over rated.

    roll on journey.
  • Shagsmith #20 10 months ago

    Terrific game, Summer of Arcade is shaping up to be quite spiffing this year.