Microsoft "not forcing Kinect" on devs
But gamers will "embrace" it if they use it.
Microsoft isn't forcing developers to incorporate ten million selling motion sensing add-on Kinect into their games, it's insisted.
But Microsoft believes that if developers do make their games Kinect-enabled, gamers will "embrace" them.
That's the verdict of Dennis Durkin, Corporate Vice President and Chief Operating and Financial Officer of Microsoft's Interactive Entertainment Business, who told Eurogamer's US brethren IndustryGamers that developers are now "experimenting" with multiple control methods for their games.
"I don't think we're trying to put any input paradigm, enforce that on anyone, unless it's better," he said.
"We're not trying to force anything. If people want to do it and they think it enhances the experience, I think consumers will embrace it and they'll do it, but that's the bar that they'll expect.
"And there will be a bunch of experimentation, some of it will work and some of it won't. The things that work, people will emulate and they'll chase and the things that don't, people will try other experiments."
At E3 last month Microsoft announced a raft of Kinect-fuelled Xbox 360 games, including Mass Effect 3, Minecraft, Ryse and Fable: The Journey.
The list of games is evidence, Durkin said, of experimentation within development.
"You're seeing experimentation with voice. You saw it with gunsmith inside the Tom Clancy world, which used both voice and gestures. And you saw head tracking inside of Forza.
"So there's all this experimentation that's happening across that spectrum, and all those people are trying to make whatever experience it is - whether it's a soldier's experience in Ghost Recon, whether it's a driver's experience in Forza... whatever kind of experience it is, it's just to try to make that experience better and easier for that user."
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Comments (50) Latest comment 10 months ago
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Embrace a rival format.
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I think some of the extra functionality like what they're adding for Forza 4 and Mass Effect 3 are perfect examples of how it can enhance a game but not replace the controller entirely which is what many aren't looking for.
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I haven't embraced it. In fact every time I try something on it, I realise how much I don't like it.
Nothing for a very long time, will replace a joypad for me.
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I can only speak for myself but my problem isn't actually with Kinect itself, more the emphasis that MS seem to be placing on it.
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If it enhances a game, I'm all for it. I'm not a massive fan of jumping around the living room like i've got an attention deficit disorder or waving wands around like with the Move or Wiimotes. As someone who uses TrackIR for flight sim stuff as well, I can understand the advantages that kind of functionality can bring to many games. You don't need it, but its nice to have it. Thats the same way I approach Kinect.
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I think it depends on the context, myself. I mean, I'd probably prefer to play my shooters with Move and would probably have one if more games used it. Similarly, PCs are great for shooters but I can't imagine playing a platformer without the option of an analogue stick. I think we have to remember that a one-size-fits-all approach is ill-advised in some cases.
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Given that the game was designed with kinnect in mind I think it shows the hill that msoft need toclimb.
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need kinect game that "New".
New as in really new and only able to be done correctly with kinect.
i dont know what game is it, but if microsoft can make that new game very fun. ill happy
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"I think we have to remember that a one-size-fits-all approach is ill-advised in some cases. "
The worry is that Microsoft thinks Kinect IS a one size fits all. They invested heavily in it, it's not really going to be okay for them if Xbox owners don't buy it.
Personally I have no interest in Kinect, mainly because I don't need it for the kind of games I prefer to play on the Xbox. So long as devs design a game so that Kinect is just another way to play (rather than the only way you can play it properly), I'll be happy. Mass Effect 3 is a good example; I won't be buying the game if it's tuned so that Kinect is almost mandatory to fully enjoy it.
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Jesus H Christ.
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Everybody loved 'In the Movies' didn't they?!..Didn't they?
Microsoft really do have a clear way of trying to get the right people to like the wrong thing (for some at least)
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But I do hate the fact that MS are way too busy with Kinect and putting less and less effort in new releases!
Hopefully its purely down to the new XBOX being on the horizion.
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What's the Sold Through figure EG...?
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Before I forget Kincet is a technology that is not ready yet, it's that simple, call me when we have somthing that at least manages to get to somewhere near the level of things seen in scifi movies.
Until then Kinect and 3D as well is nothing, but gimmicks. You can have fun with it but all this core gaming experience is nonsense.
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Perhaps its because in spite of how clever the tech is, Kinect just isn't capable of providing the level of fidelity developers may need to make the games they want.
In the end, as someone who has no interest in dance or fitness games, the prospect of one arty shooter, a bit of voice control in Mass Effect and head tracking in Forza doesn't add up to a compelling enough reason to drop £100 on a peripheral.
Taking sales of the actual hardware out of the equation and looking purely at software, Kinect (and Move for that matter) are turning into this generation's 32X; good technology, but hampered by being neither ubiquitous or a brand new console.
To be fair, I'd say both Kinect and Move's implementation probably offer slightly better value for money than the 32X, but still, the fact is both systems are probably a turn off for most developers as they know the technology is both a stop-gap and limited in terms of ownership.
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Yes it is.
"But Microsoft believes that if developers do make their games Kinect-enabled, gamers will "embrace" them."
No they won't.
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I already bought Kinect last year, and ill tell you this for free, if i knew the state the thing would be in, i wouldnt have bought it, fuck all games, seriously in a year i can count them on 2 hands, its a joke.
Only Dance Central is worth the money, Child of Eden if it was
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They have been throwing that figure about since March.
Has it stopped selling since then??
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Hopefully in time there will be some really new and interesting experiences that only a device like Kinect can offer. I mean just use your imagination.
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I hope I'm wrong though, I hope that some day something comes out for it that makes me go and buy one.
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