Shadows of the Damned flops in the US
Child of Eden also struggles.
Suda51/Shinji Mikami collaboration Shadows of the Damned is having a hellish time of it at retail.
According to Joystiq, the EA-published actioner only sold 24,000 copies in its first month on sale in the US. In comparison, chart-topper L.A. Noire shifted 419,000 during its second month on the shelves.
The game, which won a sturdy 7/10 from Eurogamer's Simon Parkin, has also struggled in the UK, debuting at a dismal number 31 in its first week.
And it wasn't the only new release to post underwhelming figures in this month's US chart. Tetsuya Mizuguchi's spiritual Rez follow-up, Child of Eden, only managed 34,000 sales, debuting at number 83. That said, it's yet to launch on PlayStation 3.
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Comments (70) Latest comment 10 months ago
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*Might not be true. Probably is, though.
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Sad
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*sigh*
Why do great games not seem to get the recognition that they deserve?
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Edit: Made proper sentences.
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Another good example would be the Witcher 2 is meant to be getting a XB360 release in the US/Europe in November but that's crazy it's gonna tank big time. With Modern Warfare 3, Uncharted 3, Skyrim, Assassin's Creed Revelations already hogging the month completely.
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Child of Eden was Rez2 wrapped in new age guff. Kinect gave me repetitive strain injury and the music was crap.
£70 down. Thanks gaming!
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I will surely buy a copy, that much I know.
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CoE probably did as well as anyone at Ubi expected.
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Sort yourselves out, US gamers!!!!
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Ok, so the marketing budget was non-existent, but how would they have marketed anyway? It's a niche title, better served up as an indie release. Anyway, what was the budget on this? "Failing miserably" is a relative term.
When will the industry learn? The boxed retail market is steadily becoming mainstream titles only.
Edit: Late night typos..
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I blame this one on the marketing, and probably reviews/coverage.
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Ironically Shadows of the Damned probably would have done better if it had been released on the Wii!
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However Child Of Eden could have been much bigger if it had been a £12 XBLA release (like everybody I know thought it was going to be), or at most a £19.99 Games On Demand release. It was never going to sell as a full price retail box release. It has way less game play in it that loads of XBLA games released these days, and its all about the concept, which I'd love to experience but will wait until you can pick it up for under £20.
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EA had a good idea that if you pre-order one of the aforementioned games, you'll get a soundtrack cd of the game for free. They never really marketed that though. I don't understand why they can't try marketing a slightly old game again and build up some hype or make an attractive package deal with both games for a good price? I also don't understand why (almost) every game has to have the same starting price only to (most of the time, Nintendo is a big exception here) drop in price quickly after. Why can't we have more different price ranges for a game, it would definitely be more succesful. If Shadows of the Damned was 29,99 from start I would've bought it immediately, now I have to wait till it hits that price, but then again when it will, I might be interested in other games coming out then and I will forget about it and end up buying the title a few years later for a bargain or jus not at all (yet).
The game got good enough reviews to interest me, but not impressive enough to go for an instant full price buy. Therefore I don't have enough time nor money as I still have a pile of older excellent games to go through.
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Shadows Of The Damned, I looked at the gameplay vids on EG and it looked liked an RE4 clone that wouldn't look out of place last gen with sexual innuendo, dialogue and jokes for 12 year olds. Like all Japanese games the dialogue is still laboured and just plain awful (quite frankly western devs have spoilt us and we expect a lot better these days). The Japanese style hasn't progressed in the last ten years and it's just rubbish compared to the west. Outside of Ninty Japanese gaming in the west is a niche now not the main of previous console generations, some of you hate this fact but it's still a fact and one even the Japanese industry knows.
The truth of Child Of Eden is that the only people excited about that was the small niche who liked Rez, it was never gonna set the world alight.
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Shadows of the Damned probably lacks marketing, if one thing I learned from any industrry is that marketing sells everything even literal crap just depends how much money you are willing to pour in it.
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I'm no cod fan ( sold the last one after 2 weeks) but can we stop banging on about it!! if we don't talk about it it might go away.
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Love or hate cod, it's a better game.
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I think japanese games need a year, to get their money back, instead of the first two to three months. Calling SotD a failure, a few weeks after release is kinda mad. Saying that though, japanese games don't add enough multiplayer/co-op extras that would have gamers keep their games more, for extended play. Vanquish was awesome, but also suffered from not have such too. Multiplayer would have added more value, achievements and fun, and boosted sales a bit, via DLC. When japanese games get more of a grip on multiplayer (and good multiplayer at that, for which they should seek some western help), they stand to do much better.
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Sorry to hear about Child of Eden, another fantastic game, but I can tell that the Kinect is collecting dust for many people alreay. Besides, it can be used with a controller, right? Perhaps this should be emphasised more, especially so it can catch the eyes of those who appreciated REZ, but don't have a Kinect.
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*May not be true. Probably is.
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I'll probably pick up COE once it comes out for the ps3.
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I don't buy them because i don't give a rat's ass about weird, japanese and colorful anymore. Once the epileptic seizure wears off, there's very little substance underneath.
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Shadows tone doesn't do anything for me. Tired of dark themes in games in all honesty.
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f****** hypocrites."
I assure you, this isn't always the case. The only shooters I'm interested in right now are Bioshock Infinite and Resistance. And I'm really only interested in Resistance because I picked it up with my PS3, it's by Insomniac, it's a solid enough shooter, and it fulfils my "shooting at aliens" quota that I occassionally need to satisfy. But unless the shooter is radically original I don't even give it a look because shooters just don't interest me that much.
The problem with original releases for me is that, yes, it's wonderful that they're trying something new, but a lot of the time the games are either good but not great, or just don't appeal to me. Take Brutal Legend: I liked Psychonauts and Double Fine's downloadable titles but as someone with no understanding of metal I just knew it would completely go over my head.
And regarding Zelda and Mario: I like them both but I'm in no rush to buy Mario 3DS or Mario Kart 3DS at all. Skyward Sword looks great but to be honest I'm more interested in Rhythm Paradise right now for Wii. Not meaning to attack you, I just want to assure you not all gamers are giant hypocrites.
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If anything, it's the so-called "mainstream" that has become incredibly narrow and insular as of late...
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And please synthetic. Suda doesn't cater to shit, he makes what he wants to make. You don't know the developer or the studio. His games ARE more westernized than most over there because that's his style, it's not some awful trait he developer in the past 2 years like every other japanese studio.
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Which is sad - it could truly be a masterpiece. But they ruined it. Why? Who knows. Maybe they ran out of money. Maybe maybe team had a couple of really bad, amateur developers in it and they spoiled the whole game.
That said, worse games sell more.
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Suda makes bad genre-games, dresses them up in "wacky" and people call him a genius because his stuff looks a bit different. Shame his games are almost universally very poor at the whole, you know, actual game part.
Child of Eden is trippy Space-Harrier and it ony has a handful of levels. Should have been a 10 buck XBLA game.
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What about you Freddie?
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Shadows of the Damned was sent to die, little to no marketing and verry difficult to find, EA had no faith in the product.
It's hard to blame the public for not buying original games when they get next to no retail presense and high price points.
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SOTD is a Resi 4/5 clone and COE is a Space Harrier clone.
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Sad
That's because they're not totally new concepts to gaming, but existing concepts in a new jacket. I don't know child of eden, but SotD is a game which could come across as 'weird' to some people, due to the non-typical world: not everyone likes that.
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Two problems. Firstly MS probably haven't sold Millions of Kinects, they're not saying how many they've actually "Sold Through". If it was Millions, we'd know about it. Secondly, COE lasts about ten minutes, so most gamers will be waiting for it to hit the Bargin Buckets. It'll be the same on the PS3. I know I'll be waiting for the £15 mark, but I will be definately buying uit.
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on play.com
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