MM "stepping away" from LittleBigPlanet
"To focus on some new ideas."
The next big game made by Media Molecule probably won't be LittleBigPlanet 3, because the studio wants to do something new.
"We’re stepping away from Little Big Planet to focus on some new ideas," studio director Siobhan Reddy announced at Gamelab, reported by Edge Online.
As revealed earlier this week, Media Molecule will not be making the PlayStation Vita version of LittleBigPlanet. Those honours fall to UK developer Double11.
We do know, however, that Media Molecule is busy adding "much deeper" PlayStation Move support to LBP2. An update with the new and improved controls will be offered in September.
Media Molecule was founded in 2008 by former Lionhead staff, following the release of small indie game Rag Doll Kung Fu on a then fledgling Steam service.
Since then, Media Molecule has only ever worked on LittleBigPlanet-related games.
Sony splashed out and acquired Media Molecule in early 2010.
LittleBigPlanet 1 became Eurogamer's Game of the Year 2008, following a rip-roaring 9/10 review.
Eurogamer's review of LittleBigPlanet 2 also turned up 9/10.
However, try as Sony has, LittleBigPlanet and Sackboy have never reached the higher fame echelons of Mario or Master Chief or even Nathan Drake. Whether Sony will retire the LBP series forever remains to be seen.
The fantastic LittleBigPlanet 2.
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Comments (24) Latest comment 11 months ago
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let's see what else these guys can do.
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Its good to let the MM team move on to something else, LBP is now pretty established that other Sony studios can add their take on it and keep it fresh, leaving MM to come up with the next big thing.
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"Hi guys!
I just wanted to write a comment on this before anyone panics
Yes - we at Mm are currently in the process of thinking of new ideas and new crazy things we want to make for you to play, in order to do that, we need to take a step back from LittleBigPlanet. But we are not vanishing from your lives and nor is LBP - I'll get some more detail on that for you shortly, but for now DON'T PANIC!
"
http://www.littlebigland.com/mediamolecu...
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Very much looking forward to see what they do next, and what'll happen to all the people MM hired on the basis of their LBP level creations.
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"Good, because LBP is utter garbage."
Hmm, I see what you mean.
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So I wish Media Molecule luck on their coming survival horror game.
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And why else would Sony allow MM to drop LBP, a successful game that sells well.
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Perhaps because they successfully bucked the 2008 and 2010 trends in FPS flooding and managed to make a platformer of all things into a successful franchise with a massive following?
Love LBP, but really looking forward to seeing what else mM can do, like mkwone I feel that LBP has achieved all it can for now, a nice steady stream of new creator kits every couple of months will make the game nigh on immortal through user content so we can get away without LBP 3 until at least late 2013 maybe even 14, plenty of time for mM to get something else out in the meantime.
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I'm not disappointed that they move along, although... Where is the awesome DLC for LBP2?
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LBP1 had very poor sales (2"s didnt really fair much better) and the games themselves had very average SP platforming and a time consuming , far to over- complicated toolset. Only very, very few gamers could design anything remotely worthwhile.
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MM are a Sony studio and are being allowed to focus "on new ideas" after some reasonable success.
Nintendo can only rehash their old ideas - often very well but a rehash nevertheless.
Microsoft would demand Franchise x+1, and as soon as it looked like it was not selling - just close the studio.
Sony just seems to look after their studios better than most - and probably the reason they tend to get more interesting types of boxed product on the shelves.
Before fanboys attack... I said "better than most" - not perfect. I also did not talk download games or 3rd party - where the XBox is far closer to Sony from an innovation perspective.