Sonic Generations Xbox 360 demo is 3D
Sonic does a Call of Duty: Black Ops.
The Sonic Generations demo launched today on Xbox Live displays in stereoscopic 3D.
When enabled, the game splits the screen in half, forcing a 3DTV settings change to "side-by-side" mode as Call of Duty: Black Ops and other 3D-enabled Xbox 360 games do.
This side-by-side 3D, or two images in one that are then rescaled, is not the full stereoscopic 3D the PlayStation 3 is capable of.
The PS3 version of the demo displays in full stereoscopic 3D.
The options on the Xbox 360 version demo title screen are: Game Start and 3D Mode Options.
The second menu states: "Enable Stereoscopic 3D Mode", then a 3D scale bar to adjust the depth appears.
The 20-day single level demo is a side-scrolling re-imagining of Greenhill Zone from Sonic 1 with the same music.
We can now expect the final Xbox 360 game, set for launch in November, to support 3D.
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Comments (22) Latest comment 11 months ago
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It works ok. Still not as good though.
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I wonder what it looks like in 3D?
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@Zozzilla
I think it's slightly more newsworthy that there is a 3D mode on the Xbox, considering the Xbox doesn't officially support 3D. It isn't quite the same as the PS3's 3D support however, as it displays two images side by side and relies on the TV to upscale them as necessary. The PS3 displays full screen images alternately, which would produce a better image on the whole.
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http://www.eurogamer.net/articles/2011-0...
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...that makes me sound soooo old. Anyway, I've been toying with the idea of getting a 3DTV, but I'll be waiting until more games support it. My current TV cost me a fortune when I got it, so I'm not planning on replacing it just yet. It'd be great to get a go on games like Sonic and all the FPS's, especially after seeing how much developers can do with the 3DS.
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True, it's on the way I guess. They've just not made such a big fuss of it so far.
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Black ops on ps3 was awful though tbf, so not a great example to judge the merits of both 3d implementations and how well the ps3 runs 3d
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You were surprised that Digital Foundry found a way to rate the 360 version above the PS3? Really?
They always find a way and will merrily flip-flop the criteria they judge these things by in order to do so. If the image quality is better on PS3 but the framerate marginally lower, then framerate is king. Or vice versa. Whatever it takes. Never compare audio, that's a rule. It helps greatly if the graphics engine is Unreal tech, as they can then just type '360 wins' and work backwards from there.
To be fair, in the past it was often painfully obvious who won (if you had a PS3). Now it's just part of the fun to see their preference needfully broadcast as information.
It's all a bit pointless. Enjoy what you have. It's not like one of them has atributes and the other has sprites.
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It's right to say we should all get along and both consoles have their strengths and weaknesses but as an owner of both I will always buy the best version of any game. I think though I'll base this on graphics, res, framerate and poss disc number, rather than the 3D type as on my 80" 720p 3D projector both frame packed and SBS look great.