Nintendo: 3DS sales "below expectations"
But games will help turn things around.
Nintendo has admitted that sales of the glasses-free Nintendo 3DS have not been up to scratch.
The 3DS, which launched globally in March, suffered because it failed to meet fan expectations, Nintendo said.
"It's fair to say that while Nintendo 3DS had a strong launch day, the results since then have not met our expectations," Nintendo president Satoru Iwata told investors at E3.
"By which I mean to say that although pre-orders for this system were very strong and initial impressions of this system were very positive, those early indicators stand in conflict with where the system is at today. So, I can't say there are no issues at present.
"So, what we have analysed up to this point is that the initial move by the early adopters has not translated into broader movement by the broader market in the ways that we had expected."
So, what went wrong?
"The current situation resulted from the fact that the delay of developing Nintendo 3DS software and launching online services, like Nintendo eShop, 3D video services and so forth, occurred simultaneously, so we could not meet people's high expectations that they had before its launch, and we did not see momentum after the launch," Iwata explained.
But all is not lost. Iwata hopes upcoming games, such as The Legend of Zelda: Ocarina of Time 3D, will help get the 3DS back on track.
"I think that we'll be able to show you that as Nintendo eShop and 3D video services come online, and a number of key software titles become available, we'll be able to regain momentum for this hardware."
Iwata denied the accusation that the 3DS is not significantly different than the DS.
"Regarding the form factor, I think that people who purchase video game systems tend to purchase it for the experience that the system offers, so while I do agree that it's important for us to work on creating products with appealing form factors, I don't think that the current state of the Nintendo 3DS is because of a result of not having a significantly different form factor from our other handheld systems.
"But, as you have pointed out that you have a concern about the form factor, then as we continue to look at what we do with the system, we'll continue to take that into account and see what we can do to satisfy that concern."
The 3DS has sold just over a million units in Japan. It sold 113,000 units during its first two days on sale in the UK – a figure short of the 140,000 3DS pre-orders Nintendo announced it had received before the console went on sale.
Across Europe the 3DS shifted 303,000 units in its first two days on sale.
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Comments (51) Latest comment 11 months ago
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Unlike everyone else, I haven issue with the price whatsoever ever, for what you get ita pretty amazing. Plus, it is still less than half price of my 64GB ipad2 haha
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2. Pretty much the only game worth buying that isn't already available on another console is Ghost Recon (which is great, by the way)
3. It's pretty similar to the DS if you exclude the gimmicky features.
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1. Price of hardware and especially software
2. region locking
3. Past policy of relasing a DS Lite and then XL
Fix it nintendo!
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Especially after they told us they chose that price because the 3DS had a lot of people enthused...
Bring down the price and give us the some games!
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Next 3DS game I really want is Super Mario, and that isn't coming for AGES.
3DS was badly rushed, even with the delay!
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I paid £180 with a game (SFIV) - decent if you ask me.
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Yeah, I don't think price is really the problem. There's been some great deals, relatively speaking, at retail.
My own personal complaints aside I think they have a huge perception problem because
1) 3D is not as big a deal as they hoped
2) people in the broader market seem to think it's just another iteration of the DS
Lots of shops are just reinforcing the second perception by mixing 3DS software in with DS software. And even in shops were they're segregated, they're placed right next to each other, and the shelves look exactly the same. To the casual eye, it all looks like one monolithic section. The logo is too similar, the thin red '3' is the only thing that's different and it hardly stands out.
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I can't wait.
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I'm still quite sure Nintendo expected relatively quiet sales after launch, though not quite this underwhelming. My gut feeling is they launched it early and with a high price tag because they were banking on a few million people buying it, meaning Nintendo could make a large amount of profit on each unit before they cut price and launch big software to drive sales through the roof. I'm glad that kind of cynical profiteering hasn't paid off, I just hope these early troubles don't put third parties and consumers off 3DS. It'll be interesting to see how much of an impact Zelda has on sales, I've seen a couple of adverts for it every day.
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Personally, Ocarina was what made me buy a 3DS. Yes, I could play it on my N64 if I wanted to; yes, I could play it on my GameCube if I wanted to, or even my Wii with the GC disc or via VC. But I haven't played it since first finishing it all those years ago, and for me that is a good thing, as this looks like the best way to relive one of my favourite games of all time. Plus, my copy arrived this morning from ShopTo... bit puzzled that the 'manual' isn't a manual at all, but rather a fold out sheet..? What's that all about Nintendo?
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All it needs is more games, more support. Nintendo's lineup looks very solid, with Ocarina of Time, Luigi's Mansion, Mario Kart, Pilotwings, Super Mario all likely within 12 months. Big question will be how third parties will sell on it though. MGS3 and Resident Evil are testing-the-waters titles.
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It seems pointless and counter productive to launch a system where the exciting software is being dangled in front of your face, but nowhere to be seen until months later.
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1: not enough games - every Nintendo console and handheld to date has launched with a decent lineup of first party titles plus a couple of third party titles also. The 3DS came out with little to go with it and then a sudden splurge of 1st party release in the months following, giving the impression that it was intended for release in the summer and Ninty simply jumped the gun and released when the hardware was ready without the software to support it.
2: pricing - releasing a handheld at a price point comparable to home consoles was something of a risk and in this instance, it didn't pay off.
3: marketing - while tech and gaming enthusiasts know the differences between the 3DS and regular DS the general public do not. They think this is a simply upgrade in the way that a PS3 Slim or 360 Elite is an upgrade on the regular model whereas the 3DS is supposed to represent a new generation in handhelds
4: specs - while the 3D screen is a big selling point, it isn't enough, it really needed to be a head and shoulders above the DS and while it is improved in several areas, it's still too close making it seem more like an upgrade than a new handheld.
The 3DS is a good idea poorly implemented, but this is Nintendo and they seem to have a knack for making good on poor execution in the long run.
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It's more than powerful enough. It's as people say, the form factor and the small change in name makes it look like an update rather than a 'DS 2'. But more than that, it just needs more games. The launch lineup was great (Nintendogs, Street Fighter, Ridge Racer, Pilotwings, Ghost Recon = plenty), but since then it's been quiet.
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"Daddy please can I have a 3DS for my 9th birthday?"
"No, it's bad for your eyes"
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Change the logo so it looks less like the normal DS one (I still see lots of people asking if 3DS games play on the DSi)..and for point of sale stick a nice lenticular sleeve on every system with Nintendo characters jumping out of a 3DS screen (3DS packjaging is bland as hell..and looks duller than that of the normal DS).
Very simple things like that would help push sales..and cost very little.
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So the 3DS is perceived as a DS with 3D capabilities, a feature that will only appeal to certain amount of users. They don't seem to have pushed it as a completely new system, more as just a minor upgrade and the price is too much for that.
I think it will be a slow burner as people replace their older DS lites i's and xl's. I certainly would not get rid of a perferctly good DSi for one at the moment.
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Doesn't give me a headache.
But that's not to say I don't turn it off. Pilotwings for example, the 3d is a fucking hindrance rather than a help.
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Such as? And then what? I really thought Nintendo had promised a strong "launch window" lineup, but apart from Ocarina (which I already own twice), what is there worth bothering with until Christmas? I'm sure RE: Mercenaries will satisfy some, but I want a new game.
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I remember when I got my copy of Jak and Daxter, and the manual was a big fold-out sheet with a map on the back. Pretty cool, but a nightmare to fold up.
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"No your R4 card doesn´t support it yet`
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2) Lets see some more 'adult' games ie Resi, MGS etc
3) The fact that I was annoyed that (so soon) after buying the original DS (on release) Nintendo released a new version which was a lot better than the horrible original one.
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1) The general public isn't hugely enthusiastic about 3D at the moment and associates it with glasses and poor results. 3D TV's haven't exactly set the world on fire yet and there's the health problems (headaches at the least) putting people off.
2) It makes it almost impossible to advertise games properly. Just look at the first round of TV adverts, no gameplay at all, just a bunch of grinning fools making out it's like nothing they've seen before. This does not sell systems.
3) Ultimately Nintendo have significantly reduced the value of 3D to gamers by insisting that all titles MUST work in 2D. That instantly makes it impossible to introduce true gameplay innovations that depend on the 3D effect.
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Also, if anyone's wondering, the 'manual' states that you have to complete the game once to unlock MQ. I don't know if that was common knowledge or not, but there you are.
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Kinda annoying that the main selling point isn't demo'd as much as it should be.
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Let's hope Loaded and Nuts give it 5 stars then. The way to attract the masses.
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Well, I was thinking more along the lines of kids who may have a 3DS, but either weren't around when Ocarina was released or were just too young. And if we're stereotyping, where would the above demographic find the time for this between all the Fifa and CoD?
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In actual fact, it just cost too much. Sorry.
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Does this mean a 3DS Lite?
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"Daddy please can I have a 3DS for my 9th birthday?"
"No, it's bad for your eyes"
I think it's true that there is a perception from the general consumer that the 3DS is just the next in line after DS, DSlite, DSi and DSXL and from that nomenclature who can blame them. So it looks as though this version is simply the same hardware except with 3d added.
Watching every 3DS trailer from e3 they all had a written warning which told parents to use parental locks to stop under 6s from using the 3d mode. So the only thing that has apparently been added to this new revision is a feature that is potentially unsafe for kids. Why would any parent buy it.
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It's going to sell and sell consistently I think. A year down the line when it's about £100-130, you can get them cheap on eBay and it has a decent back catalogue and it'll be selling strongly. Basically, like the DS now.