Mass Effect 3 gets Kinect Support
Uses voice to Shepherd squad.
Mass Effect 3 will be getting Kinect support, BioWare's Dr. Ray Muzyka confirmed today.
Rather than offering motion support, Mass Effect 3 will support voice recognition.
An on-stage demo at Microsoft's E3 conference showed the feature working, with BioWare's Jesse Houston speaking out Shepherd's lines which were then picked up by the game.
Voice recognition can also be used in combat, with the player issuing commands to direct Shepherd's squad.
More will be revealed on Mass Effect 3 at EA's own conference, which takes place later today.
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Comments (27) Latest comment 12 months ago
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"Garrus, clean my armour. Then clean it again."
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— Err, I'm Commander Shepard and this sounds like a dumb feature. Wait...
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I don't care about this feature either way. Admittedly, I don't have Kinect, but if I did I doubt I'd bother talking to the screen. I just don't understand why some people get outraged at the idea, if you don't want to use voice commands I'm sure you wont have to.
Though I can understand why some people with Kinect will feel a bit underwhelmed, it's hardly an exciting feature, especially as it's far easier to just select the dialogue as opposed to speak it.
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Maybe EG wasn't clear with this line 'Rather than offering motion support, Mass Effect 3 will support voice recognition. ' To me it seemed simple enough....
And if people don't want this, then don't buy it. There are a million things i don't need which i don't buy. Some of you guys should try it, its amazing. Don't start another round of 'this is terrible, blah, blah, blah, i'm being ripped off, by being presented by an optional extra, which i don't have to buy, and might never buy'. Literally, just try ignoring it.
Anyway, i love the sound of this. I'd love to be giving orders, like 'Mordin Incinerate' - 'Wrex charge'. I happen to think thats pretty cool. So, for me, its a buy.
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However, the squad commands work incredibly well, and very fast.
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To anyone who actually understands technology, please feel free to corroborate me if I'm right, or correct me if I'm wrong.
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Is it working yet?
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I don't think we've seen the end of this, but judging from threads like these, some people have already given up on the technology, which I think is a tad too soon. It came out november last year. Average development cycle for a game is usually 12 to 18 months.. You'll do the math.
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[link url=http://www.360magazine.co.uk/360-editors-blog/e3-2011-worst-microsoft-press-conference-yet/
]http://www.360magazine.co.uk/360-editors...[/link]
Soon to be Ex-Deputy Editor I suspect...